Player Matchup

Hel
Hel
Aryakonda
Hel
Level 21
God Stats
21W - 25L
1,500 SR
Queue Stats
155W - 185L
1,504 Elo+
Party 3
Cliodhna
Cliodhna
KingScale8
Cliodhna
Level 1
God Stats
5W - 8L
1,320 SR
Queue Stats
9W - 12L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Macius2009PL2
Sun Wukong
Level 13
God Stats
1W - 3L
1,714 SR
Queue Stats
22W - 29L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
OddawajBagiete
Cthulhu
Level 16
God Stats
1W - 3L
1,384 SR
Queue Stats
29W - 35L
1,434 Elo+
Party 1
Artemis
Artemis
R3neg4de24
Artemis
Level 24
God Stats
3W - 2L
1,720 SR
Queue Stats
176W - 199L
1,529 Elo+
Party 3
Team Averages
Level 15
1,528 SR
1,500 Elo+

VS

Team Averages
Level 54
1,375 SR
1,539 Elo+
Thanatos
Thanatos
ACUGaming
Thanatos
Level 18
God Stats
4W - 6L
1,161 SR
Queue Stats
75W - 88L
1,499 Elo+
Party 2
Olorun
Olorun
God0The0Gamer
Olorun
Level 28
God Stats
5W - 3L
1,267 SR
Queue Stats
122W - 131L
1,440 Elo+
Solo
Ymir
Ymir
MOUSKEZZ
Ymir
Level 6
God Stats
2W - 1L
1,511 SR
Queue Stats
5W - 3L
1,635 Elo+
Party 2
Anhur
Anhur
Sopranovitch
Anhur
Level 108
God Stats
1W - 2L
1,339 SR
Queue Stats
80W - 81L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
Veenuum
Aphrodite
Level 108
God Stats
3W - 3L
1,596 SR
Queue Stats
156W - 156L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 13
11,531
444
11,964
24,129
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
KingScale8
Cliodhna
18
13 / 3 / 6
12,431
478
20,173
19,282
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Macius2009PL2
Sun Wukong
19
7 / 8 / 5
12,603
485
8,741
32,362
23,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 6
10,521
405
15,410
29,927
29,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
R3neg4de24
Artemis
19
6 / 9 / 6
12,775
491
20,971
22,472
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACUGaming
Thanatos
18
4 / 9 / 4
12,533
482
10,285
23,777
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 12 / 8
12,199
469
16,330
25,770
11,410
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
0 / 5 / 14
11,898
458
4,619
28,497
34,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 9 / 3
15,324
589
37,941
27,199
11,938
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Veenuum
Aphrodite
20
11 / 2 / 12
16,215
624
27,883
29,488
33,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
75
35
Kills
34
35
Deaths
37
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ACUGaming
Thanatos
4
9
4
0.67
L
5
8
13
1.44
W
3
12
8
0.58
L
Cliodhna
KingScale8
Cliodhna
13
3
6
5.33
W
Ymir
0
5
14
1.4
L
Sun Wukong
Macius2009PL2
Sun Wukong
7
8
5
1.19
L
4
7
6
1
L
Artemis
R3neg4de24
Artemis
6
9
6
1
W
16
9
3
1.94
W
Aphrodite
Veenuum
Aphrodite
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
97,058
128,172
Taken
134,731
72,989
Mitigated
103,258
34,359
Healing
57,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ACUGaming
Thanatos
10,285
2,759
0
14,452
23,777
11,908
0
1,044
22,644
0
95,695
L
11,964
1,645
3,103
7,293
24,129
7,032
293
13,348
10,781
44,990
0
W
16,330
9,003
161
8,238
25,770
11,410
1,076
5,492
19,827
82,335
0
L
Cliodhna
KingScale8
Cliodhna
20,173
3,430
0
9,769
19,282
6,800
333
7,738
11,544
0
93,127
W
Ymir
4,619
626
0
1,354
28,497
34,499
186
6,219
21,416
35,375
0
L
Sun Wukong
Macius2009PL2
Sun Wukong
8,741
1,201
0
5,445
32,362
23,979
0
14,502
17,860
0
58,442
L
15,410
1,099
888
3,518
29,927
29,143
604
9,751
20,176
46,645
0
L
Artemis
R3neg4de24
Artemis
20,971
10,501
0
4,343
22,472
6,035
1,670
3,663
18,809
0
101,769
W
37,941
17,907
0
4,946
27,199
11,938
5,042
7,584
18,766
0
139,928
W
Aphrodite
Veenuum
Aphrodite
27,883
3,641
5,859
22,517
29,488
33,503
1,735
4,420
24,558
113,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,861
Gold Earned
68,169
488
Minions Killed
611
0
Camps Cleared
0
2,090,429
Distance Traveled
2,271,567
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,533
482
106
4
0
506,876
2
L
Hel
11,531
444
67
3
0
413,364
1
W
Olorun
12,199
469
98
4
0
426,552
6
L
Cliodhna
12,431
478
131
5
0
374,312
7
W
Ymir
11,898
458
51
2
0
453,824
2
L
Sun Wukong
12,603
485
90
3
0
439,166
0
L
Cthulhu
10,521
405
47
2
0
478,038
2
L
Artemis
12,775
491
153
6
0
385,549
0
W
Anhur
15,324
589
172
7
0
424,998
4
W
Aphrodite
16,215
624
184
7
0
459,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role