Player Matchup

Cerberus
Cerberus
Fourty8TonsOfFun
Cerberus
Level 67
God Stats
6W - 4L
1,422 SR
Queue Stats
273W - 311L
1,391 Elo+
Party 2
Zeus
Zeus
babaganooshz
Zeus
Level 26
God Stats
3W - 0L
1,629 SR
Queue Stats
47W - 54L
1,431 Elo+
Party 2
Artemis
Artemis
chknchsr
Artemis
Level 57
God Stats
33W - 24L
1,554 SR
Queue Stats
257W - 316L
1,364 Elo+
Party 2
Team Averages
Level 50
1,535 SR
1,395 Elo+

VS

Team Averages
Level 26
1,580 SR
1,392 Elo+
Hades
Hades
DayRoomKurt
Hades
Level 46
God Stats
3W - 3L
1,741 SR
Queue Stats
188W - 197L
1,490 Elo+
Party 1
Loki
Loki
LitoMT
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
RizzzTK
Gilgamesh
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
62W - 77L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 16
11,501
719
14,121
18,053
17,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 6 / 13
13,303
831
22,605
9,940
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
chknchsr
Artemis
17
10 / 6 / 13
13,703
856
17,090
11,266
4,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 7
12,718
795
17,229
24,687
12,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
LitoMT
Loki
13
3 / 13 / 7
10,502
656
6,093
16,874
5,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
RizzzTK
Gilgamesh
17
5 / 6 / 9
12,564
785
9,077
21,952
26,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
26
Kills
16
16
Deaths
26
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
W
5
4
16
3.25
L
Loki
LitoMT
Loki
3
13
7
0.5
L
Gilgamesh
RizzzTK
Gilgamesh
5
6
9
1.58
W
11
6
13
2.92
W
Artemis
chknchsr
Artemis
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,816
Damage
32,399
39,259
Taken
63,513
24,449
Mitigated
44,661
9,411
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,229
677
1,649
9,558
24,687
12,082
1,879
15,112
9,575
54,116
0
W
14,121
550
0
5,958
18,053
17,124
153
8,410
9,643
29,873
0
L
Loki
LitoMT
Loki
6,093
1,291
28
146
16,874
5,611
0
10,570
6,304
0
15,857
L
Gilgamesh
RizzzTK
Gilgamesh
9,077
1,828
296
3,174
21,952
26,968
340
11,807
10,145
3,694
27,248
W
22,605
1,549
500
761
9,940
3,239
1,002
5,569
4,371
65,528
0
W
Artemis
chknchsr
Artemis
17,090
10,991
504
1,688
11,266
4,086
992
4,367
6,899
0
40,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
35,784
205
Minions Killed
159
4
Camps Cleared
8
790,161
Distance Traveled
754,960
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,718
795
93
6
6
260,288
0
W
Cerberus
11,501
719
57
4
1
289,834
3
L
Loki
10,502
656
21
1
0
238,724
1
L
Gilgamesh
12,564
785
45
3
2
255,948
0
W
Zeus
13,303
831
96
6
2
258,592
2
W
Artemis
13,703
856
52
3
1
241,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role