Player Matchup

Amaterasu
Amaterasu
Chemiker-91-
Amaterasu
Level 35
God Stats
37W - 52L
1,472 SR
Queue Stats
127W - 217L
1,339 Elo+
Party 1
Kali
Kali
MAVRITTO
Kali
Level 10
God Stats
1W - 5L
1,120 SR
Queue Stats
30W - 59L
1,346 Elo+
Party 1
Neith
Neith
SkarKid
Neith
Level 27
God Stats
7W - 8L
1,673 SR
Queue Stats
107W - 111L
1,559 Elo+
Solo
Cliodhna
Cliodhna
XxxLiOnHeArTsxxX
Cliodhna
Level 29
God Stats
6W - 4L
1,678 SR
Queue Stats
83W - 90L
1,516 Elo+
Solo
Poseidon
Poseidon
myCamelCaseName
Poseidon
Level 8
God Stats
5W - 11L
1,512 SR
Queue Stats
16W - 24L
1,429 Elo+
Party 1
Team Averages
Level 22
1,491 SR
1,438 Elo+

VS

Team Averages
Level 19
1,553 SR
1,411 Elo+
Anubis
Anubis
 
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Goldfield40g
Scylla
Level 28
God Stats
3W - 2L
1,779 SR
Queue Stats
64W - 57L
1,412 Elo+
Party 2
Izanami
Izanami
LordOn0815
Izanami
Level 28
God Stats
9W - 7L
1,700 SR
Queue Stats
177W - 204L
1,431 Elo+
Solo
Xing Tian
Xing Tian
Spacewoof
Xing Tian
Level 20
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 27L
1,395 Elo+
Party 2
Susano
Susano
YaTaGuNFlameE
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chemiker-91-
Amaterasu
11
0 / 9 / 9
7,426
413
4,841
18,270
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
11
0 / 10 / 8
7,460
414
6,039
14,191
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
SkarKid
Neith
16
12 / 6 / 4
11,067
615
20,875
14,999
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 8 / 3
9,064
504
5,616
15,239
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
0 / 8 / 3
6,339
352
4,860
11,232
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
18 / 3 / 11
11,620
646
22,287
14,650
9,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
5 / 4 / 17
9,828
546
12,609
9,554
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LordOn0815
Izanami
20
8 / 1 / 10
12,395
689
10,466
13,981
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Spacewoof
Xing Tian
13
4 / 6 / 19
9,537
530
5,734
18,664
18,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 4 / 12
9,304
517
7,279
11,802
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
18
Kills
41
41
Deaths
18
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
18
3
11
7.83
L
Amaterasu
Chemiker-91-
Amaterasu
0
9
9
0.5
W
Scylla
5
4
17
3.38
W
Izanami
LordOn0815
Izanami
8
1
10
13
L
Kali
0
10
8
0.4
L
Neith
SkarKid
Neith
12
6
4
2.33
W
Xing Tian
Spacewoof
Xing Tian
4
6
19
2.25
L
6
8
3
0.94
W
6
4
12
3
L
Poseidon
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,231
Damage
58,375
73,931
Taken
68,651
26,423
Mitigated
42,866
13,418
Healing
22,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,287
2,349
0
8,197
14,650
9,598
605
1,347
13,303
75,468
0
L
Amaterasu
Chemiker-91-
Amaterasu
4,841
1,365
481
2,668
18,270
10,817
0
9,746
8,139
0
31,284
W
Scylla
12,609
1,426
165
2,101
9,554
3,364
2,103
225
9,329
44,431
0
W
Izanami
LordOn0815
Izanami
10,466
7,561
0
9,223
13,981
6,742
1,718
1,194
12,787
0
121,425
L
Kali
6,039
1,965
339
2,286
14,191
4,121
0
6,757
7,242
0
19,887
L
Neith
SkarKid
Neith
20,875
8,006
0
2,906
14,999
4,815
0
9,213
5,616
0
60,943
W
Xing Tian
Spacewoof
Xing Tian
5,734
581
0
1,321
18,664
18,870
704
349
18,315
15,090
0
L
5,616
1,224
0
3,088
15,239
3,418
0
8,090
7,017
0
38,524
W
7,279
1,326
0
1,247
11,802
4,292
1,283
1,903
9,899
0
39,658
L
Poseidon
4,860
908
0
1,650
11,232
3,252
0
6,020
5,172
28,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
52,684
301
Minions Killed
455
0
Camps Cleared
0
1,532,351
Distance Traveled
1,617,484
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,620
646
107
6
0
291,803
4
L
Amaterasu
7,426
413
51
3
0
318,425
2
W
Scylla
9,828
546
75
4
0
300,469
3
W
Izanami
12,395
689
196
11
0
321,186
1
L
Kali
7,460
414
34
2
0
300,966
1
L
Neith
11,067
615
93
5
0
300,280
3
W
Xing Tian
9,537
530
20
1
0
341,814
3
L
Cliodhna
9,064
504
71
4
0
313,215
0
W
Susano
9,304
517
57
3
0
362,212
1
L
Poseidon
6,339
352
52
3
0
299,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role