Player Matchup

Tyr
Tyr
CraigPendersonJr
Tyr
Level 85
God Stats
57W - 51L
1,589 SR
Queue Stats
196W - 203L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
LilyTheRaccøøn
Gilgamesh
Level 81
God Stats
9W - 7L
1,519 SR
Queue Stats
111W - 100L
1,496 Elo+
Party 1
Ra
Ra
nyahehe484
Ra
Level 101
God Stats
15W - 13L
1,534 SR
Queue Stats
183W - 198L
1,435 Elo+
Party 1
Team Averages
Level 89
1,547 SR
1,470 Elo+

VS

Team Averages
Level 78
1,439 SR
1,280 Elo+
Anubis
Anubis
Cover_Jason
Anubis
Level 70
God Stats
21W - 37L
1,334 SR
Queue Stats
228W - 363L
1,226 Elo+
Solo
Sylvanus
Sylvanus
RaunchyDRUMstix
Sylvanus
Level 124
God Stats
2W - 3L
1,460 SR
Queue Stats
133W - 164L
1,349 Elo+
Solo
Jing Wei
Jing Wei
WHITEDEATH180
Jing Wei
Level 40
God Stats
34W - 41L
1,522 SR
Queue Stats
136W - 190L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 16
11,472
765
13,937
16,539
11,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
15
13 / 1 / 12
11,613
774
19,332
15,451
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 4 / 13
11,369
758
11,611
10,035
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 9 / 1
8,736
582
5,259
14,733
6,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
1 / 7 / 2
9,112
607
10,332
16,484
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
WHITEDEATH180
Jing Wei
12
2 / 14 / 0
8,786
586
7,065
18,574
6,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
30
Kills
4
5
Deaths
30
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
9
1
0.17
W
9
0
16
17
W
Gilgamesh
13
1
12
19
L
Sylvanus
1
7
2
0.29
L
Jing Wei
WHITEDEATH180
Jing Wei
2
14
0
0.14
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
22,656
42,025
Taken
49,791
30,170
Mitigated
33,788
10,900
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,259
450
81
1,485
14,733
6,028
0
3,532
10,792
20,164
0
W
13,937
1,687
0
4,810
16,539
11,594
248
6,467
10,072
0
39,731
W
Gilgamesh
19,332
5,216
0
2,645
15,451
14,838
615
7,190
8,261
0
31,721
L
Sylvanus
10,332
2,474
1,328
5,479
16,484
21,334
0
4,874
10,973
20,506
0
L
Jing Wei
WHITEDEATH180
Jing Wei
7,065
4,990
0
704
18,574
6,426
0
3,301
14,759
0
25,850
W
11,611
1,453
1,296
2,149
10,035
3,738
480
3,074
6,961
52,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
26,634
174
Minions Killed
98
10
Camps Cleared
2
832,031
Distance Traveled
627,295
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,736
582
37
2
0
217,299
6
W
Tyr
11,472
765
59
4
6
292,147
2
W
Gilgamesh
11,613
774
33
2
0
283,688
0
L
Sylvanus
9,112
607
19
1
0
194,875
6
L
Jing Wei
8,786
586
42
3
2
215,121
3
W
Ra
11,369
758
82
5
4
256,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role