Player Matchup

Ullr
Ullr
Allegedly_Dead
Ullr
Level 28
God Stats
5W - 4L
1,290 SR
Queue Stats
21W - 16L
1,441 Elo+
Solo
Cupid
Cupid
ColdBagelz
Cupid
Level 11
God Stats
1W - 2L
1,685 SR
Queue Stats
16W - 13L
1,509 Elo+
Solo
Set
Set
OCW EVEN
Set
Level 15
God Stats
1W - 2L
1,424 SR
Queue Stats
7W - 18L
1,218 Elo+
Party 1
Anhur
Anhur
OCW Feind9498
Anhur
Level 14
God Stats
3W - 10L
1,243 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 1
Ao Kuang
Ao Kuang
RezHakuma
Ao Kuang
Level 13
God Stats
0W - 1L
1,042 SR
Queue Stats
6W - 12L
1,261 Elo+
Party 1
Team Averages
Level 16
1,337 SR
1,336 Elo+

VS

Team Averages
Level 15
1,437 SR
1,255 Elo+
Ra
Ra
Henpapi
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,243 Elo+
Party 2
Cliodhna
Cliodhna
Larxue
Cliodhna
Level 27
God Stats
4W - 1L
1,426 SR
Queue Stats
22W - 33L
1,211 Elo+
Solo
Ymir
Ymir
NicHeadDx
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,149 Elo+
Party 2
Bakasura
Bakasura
felpudito
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Neith
Neith
zxbydarknessxz
Neith
Level 9
God Stats
1W - 0L
1,256 SR
Queue Stats
3W - 8L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 0
6,533
384
6,996
13,097
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
1 / 6 / 0
6,863
404
3,789
9,869
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 9 / 0
6,240
367
1,931
10,514
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 0
5,952
350
4,472
11,470
4,878
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RezHakuma
Ao Kuang
8
0 / 10 / 0
5,832
343
2,559
11,652
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 8
10,941
644
8,478
6,662
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Larxue
Cliodhna
15
12 / 0 / 3
9,834
578
9,486
8,306
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
7 / 2 / 6
9,484
558
11,937
16,742
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
felpudito
Bakasura
12
1 / 1 / 5
8,047
473
2,110
7,517
2,725
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

15
12 / 0 / 4
9,963
586
11,312
7,041
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
3
Kills
41
43
Deaths
3
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Cupid
1
6
0
0.17
W
9
0
8
13
W
Cliodhna
Larxue
Cliodhna
12
0
3
13.5
W
Ymir
7
2
6
5
L
0
9
0
0
L
0
9
0
0
L
Ao Kuang
RezHakuma
Ao Kuang
0
10
0
0
W
Bakasura
felpudito
Bakasura
1
1
5
3.5
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
43,323
56,602
Taken
46,268
19,869
Mitigated
29,333
3,913
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
4,740
0
657
13,097
3,603
264
5,440
7,465
0
31,457
L
Cupid
3,789
982
112
2,125
9,869
2,758
1,200
0
9,766
0
30,964
W
8,478
1,995
901
3,417
6,662
5,206
1,960
392
6,270
87,073
0
W
Cliodhna
Larxue
Cliodhna
9,486
1,090
0
3,590
8,306
3,310
971
672
7,634
0
51,351
W
Ymir
11,937
2,270
0
624
16,742
15,005
646
29
16,713
37,816
0
L
1,931
650
0
166
10,514
5,821
243
4,362
5,938
0
23,086
L
4,472
1,810
0
0
11,470
4,878
176
7,834
3,564
0
20,795
L
Ao Kuang
RezHakuma
Ao Kuang
2,559
821
0
853
11,652
2,809
0
2,313
9,191
17,807
0
W
Bakasura
felpudito
Bakasura
2,110
1,302
0
2,109
7,517
2,725
1,888
936
6,581
0
19,588
W
11,312
4,481
0
3,174
7,041
3,087
491
530
6,511
0
52,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
48,269
213
Minions Killed
458
0
Camps Cleared
0
1,303,910
Distance Traveled
1,665,631
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,533
384
50
3
0
250,060
0
L
Cupid
6,863
404
53
3
0
282,171
0
W
Ra
10,941
644
174
10
0
304,792
5
W
Cliodhna
9,834
578
69
4
0
393,642
2
W
Ymir
9,484
558
54
3
0
315,468
0
L
Set
6,240
367
47
3
0
274,481
1
L
Anhur
5,952
350
34
2
0
285,168
1
L
Ao Kuang
5,832
343
29
2
0
212,030
0
W
Bakasura
8,047
473
69
4
0
328,623
1
W
Neith
9,963
586
92
5
0
323,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role