Player Matchup

Izanami
Izanami
Dacasba
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 4
Thanatos
Thanatos
Swooshkuy
Thanatos
Level 26
God Stats
1W - 2L
1,191 SR
Queue Stats
63W - 66L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
TupakkiKala
Cthulhu
Level 18
God Stats
20W - 23L
1,540 SR
Queue Stats
101W - 121L
1,218 Elo+
Solo
Jormungandr
Jormungandr
donpollote
Jormungandr
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,305 Elo+
Party 4
Vulcan
Vulcan
limand
Vulcan
Level 18
God Stats
2W - 1L
1,352 SR
Queue Stats
22W - 33L
1,312 Elo+
Party 1
Team Averages
Level 18
1,417 SR
1,304 Elo+

VS

Team Averages
Level 21
1,561 SR
1,257 Elo+
Gilgamesh
Gilgamesh
Bjoerger
Gilgamesh
Level 31
God Stats
5W - 3L
1,359 SR
Queue Stats
123W - 131L
1,406 Elo+
Solo
Thor
Thor
Kenzi2187
Thor
Level 35
God Stats
0W - 1L
1,756 SR
Queue Stats
41W - 72L
1,322 Elo+
Party 3
Neith
Neith
Streex91
Neith
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 17L
1,133 Elo+
Party 2
Ymir
Ymir
Teskiooo
Ymir
Level 5
God Stats
2W - 3L
1,692 SR
Queue Stats
53W - 61L
1,133 Elo+
Party 2
Chronos
Chronos
redIce123
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 69L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dacasba
Izanami
20
12 / 2 / 5
14,761
615
22,236
13,310
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Swooshkuy
Thanatos
18
12 / 4 / 4
12,944
539
20,651
20,444
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TupakkiKala
Cthulhu
17
1 / 2 / 3
11,873
495
12,319
17,679
17,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
donpollote
Jormungandr
15
1 / 3 / 12
10,838
452
6,331
11,718
13,182
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
limand
Vulcan
15
3 / 4 / 1
10,818
451
10,250
11,610
5,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bjoerger
Gilgamesh
19
9 / 3 / 0
12,445
519
18,283
25,139
24,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
16
3 / 7 / 6
10,875
453
12,379
22,418
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Streex91
Neith
14
2 / 7 / 5
8,974
374
6,145
11,444
4,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 7 / 5
9,708
405
5,949
22,079
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
redIce123
Chronos
14
0 / 5 / 0
9,069
378
881
13,144
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
29
Kills
15
15
Deaths
29
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bjoerger
Gilgamesh
9
3
0
3
W
Izanami
Dacasba
Izanami
12
2
5
7.25
L
Thor
3
7
6
0.86
L
Neith
Streex91
Neith
2
7
5
0.64
W
Thanatos
Swooshkuy
Thanatos
12
4
4
3.5
L
Ymir
1
7
5
0.5
W
Cthulhu
TupakkiKala
Cthulhu
1
2
3
1.25
W
Jormungandr
donpollote
Jormungandr
1
3
12
2.33
W
Vulcan
limand
Vulcan
3
4
1
0.88
L
Chronos
redIce123
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,787
Damage
43,637
74,761
Taken
94,224
50,078
Mitigated
59,331
31,009
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bjoerger
Gilgamesh
18,283
4,400
0
4,038
25,139
24,367
58
10,862
12,923
0
75,044
W
Izanami
Dacasba
Izanami
22,236
16,719
0
4,098
13,310
5,588
15,497
1,620
11,530
0
113,265
L
Thor
12,379
4,654
127
5,213
22,418
7,011
0
5,221
17,057
0
61,729
L
Neith
Streex91
Neith
6,145
1,700
0
1,914
11,444
4,237
348
2,006
9,438
0
35,962
W
Thanatos
Swooshkuy
Thanatos
20,651
8,721
0
17,705
20,444
8,862
309
1,662
18,542
0
80,687
L
Ymir
5,949
1,539
0
2,671
22,079
19,359
23
2,736
19,244
33,912
0
W
Cthulhu
TupakkiKala
Cthulhu
12,319
1,802
0
7,493
17,679
17,214
1,417
553
16,174
68,053
0
W
Jormungandr
donpollote
Jormungandr
6,331
1,032
0
406
11,718
13,182
390
1,873
9,636
23,070
0
W
Vulcan
limand
Vulcan
10,250
821
84
1,223
11,610
5,232
262
1,082
10,478
44,430
0
L
Chronos
redIce123
Chronos
881
321
0
554
13,144
4,357
762
6,333
6,662
36,809
1,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,234
Gold Earned
51,071
536
Minions Killed
414
0
Camps Cleared
0
2,013,311
Distance Traveled
2,029,062
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,445
519
131
5
0
409,985
2
W
Izanami
14,761
615
193
8
0
401,539
0
L
Thor
10,875
453
91
4
0
421,301
0
L
Neith
8,974
374
56
2
0
362,158
3
W
Thanatos
12,944
539
123
5
0
459,490
1
L
Ymir
9,708
405
47
2
0
406,420
2
W
Cthulhu
11,873
495
119
5
0
418,281
7
W
Jormungandr
10,838
452
26
1
0
307,629
0
W
Vulcan
10,818
451
75
3
0
426,372
3
L
Chronos
9,069
378
89
4
0
429,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role