Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
ALBOSSS
Ne Zha
Gold V
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
344W - 340L
1,370 MMR
Solo
Geb
Geb
Gold IV
Dukeyboy2000
Geb
Gold IV
Level 126
God Stats
4W - 0L
1,899 SR
Queue Stats
63W - 64L
1,370 MMR
Solo
Discordia
Discordia
Gold III
Jyrailla
Discordia
Gold III
Level 147
God Stats
10W - 6L
1,673 SR
Queue Stats
276W - 284L
1,414 MMR
Solo
Cerberus
Cerberus
Gold IV
Tikiwikilv
Cerberus
Gold IV
Level 147
God Stats
3W - 2L
1,413 SR
Queue Stats
52W - 53L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,597 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,517 SR
1,402 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Bénzin
Bacchus
Gold I
Level 127
God Stats
3W - 8L
1,513 SR
Queue Stats
522W - 524L
1,397 MMR
Solo
Ullr
Ullr
Gold V
Melwarnor
Ullr
Gold V
Level 152
God Stats
1W - 1L
1,277 SR
Queue Stats
47W - 49L
1,383 MMR
Solo
Awilix
Awilix
Gold IV
Sergioc4
Awilix
Gold IV
Level 109
God Stats
8W - 5L
1,702 SR
Queue Stats
307W - 309L
1,329 MMR
Solo
Scylla
Scylla
Bronze III
lambda8145
Scylla
Bronze III
Level 64
God Stats
0W - 1L
1,592 SR
Queue Stats
7W - 16L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 2 / 2
9,371
625
8,471
9,180
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ALBOSSS
Ne Zha
16
12 / 1 / 7
9,902
660
13,270
9,856
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 9
7,891
526
4,482
13,474
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Jyrailla
Discordia
15
4 / 2 / 5
9,045
603
12,312
8,506
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tikiwikilv
Cerberus
15
2 / 1 / 3
8,684
579
8,008
18,503
13,476
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayChang'eKing Arthur

VS

Bans
KaliSetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 3 / 0
7,192
479
14,315
13,965
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Bénzin
Bacchus
10
0 / 2 / 4
6,375
425
4,888
11,832
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
12
3 / 5 / 0
7,203
480
6,835
11,103
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Sergioc4
Awilix
13
3 / 8 / 1
7,816
521
6,510
13,363
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
lambda8145
Scylla
11
0 / 8 / 4
6,621
441
2,908
11,361
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
26
Kills
7
7
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
2
3.5
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
W
Ne Zha
ALBOSSS
Ne Zha
12
1
7
15.5
L
Bacchus
Bénzin
Bacchus
0
2
4
1
W
2
1
9
6.5
W
Discordia
Jyrailla
Discordia
4
2
5
3.25
L
Ullr
3
5
0
0.6
L
Awilix
Sergioc4
Awilix
3
8
1
0.44
W
Cerberus
Tikiwikilv
Cerberus
2
1
3
3.5
L
Scylla
lambda8145
Scylla
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
35,456
59,519
Taken
61,624
36,162
Mitigated
35,505
25,960
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,471
4,189
327
4,500
9,180
3,246
2,790
1,219
7,961
0
61,800
L
Cu Chulainn
 
Cu Chulainn
14,315
3,582
0
6,247
13,965
11,736
0
8,134
5,715
3,369
51,618
W
Ne Zha
ALBOSSS
Ne Zha
13,270
3,462
0
5,155
9,856
3,479
0
2,677
7,135
0
60,342
L
Bacchus
Bénzin
Bacchus
4,888
829
0
2,236
11,832
13,495
0
3,705
7,974
16,042
0
W
4,482
591
0
3,652
13,474
13,148
13
1,690
11,784
15,307
0
W
Discordia
Jyrailla
Discordia
12,312
367
145
1,623
8,506
2,813
9
1,473
6,987
63,178
0
L
Ullr
6,835
2,113
0
1,074
11,103
2,900
0
1,841
9,262
0
40,133
L
Awilix
Sergioc4
Awilix
6,510
2,544
0
2,922
13,363
4,328
0
5,240
7,963
0
47,266
W
Cerberus
Tikiwikilv
Cerberus
8,008
1,750
246
10,312
18,503
13,476
0
1,605
15,203
56,930
0
L
Scylla
lambda8145
Scylla
2,908
152
0
1,270
11,361
3,046
0
5,121
5,908
32,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
35,207
518
Minions Killed
345
0
Camps Cleared
0
1,588,976
Distance Traveled
1,416,869
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,371
625
118
8
0
303,286
6
L
Cu Chulainn
7,192
479
79
5
0
297,601
3
W
Ne Zha
9,902
660
97
6
0
325,794
4
L
Bacchus
6,375
425
22
1
0
301,218
3
W
Geb
7,891
526
17
1
0
345,053
3
W
Discordia
9,045
603
120
8
0
318,408
4
L
Ullr
7,203
480
84
6
0
260,045
1
L
Awilix
7,816
521
97
6
0
292,947
3
W
Cerberus
8,684
579
166
11
0
296,435
2
L
Scylla
6,621
441
63
4
0
265,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role