Player Matchup

Tiamat
Tiamat
MiyagiChojun
Tiamat
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,191 Elo+
Solo
Ares
Ares
Nacho-sxz
Ares
Level 5
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 6L
1,082 Elo+
Solo
Nu Wa
Nu Wa
fredfredbergrrr
Nu Wa
Level 18
God Stats
23W - 14L
1,549 SR
Queue Stats
39W - 37L
1,353 Elo+
Solo
Izanami
Izanami
natural_cud61
Izanami
Level 24
God Stats
2W - 2L
1,343 SR
Queue Stats
113W - 135L
1,280 Elo+
Solo
Eset
Eset
princess_tee2020
Eset
Level 20
God Stats
86W - 69L
1,536 SR
Queue Stats
89W - 82L
1,389 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,259 Elo+

VS

Team Averages
Level 13
1,499 SR
1,332 Elo+
Merlin
Merlin
DatNerd6uy
Merlin
Level 11
God Stats
2W - 5L
1,726 SR
Queue Stats
62W - 80L
1,338 Elo+
Solo
Cerberus
Cerberus
Dragon_Legend629
Cerberus
Level 18
God Stats
5W - 4L
1,612 SR
Queue Stats
33W - 27L
1,407 Elo+
Solo
Cliodhna
Cliodhna
JORDI1233
Cliodhna
Level 16
God Stats
3W - 4L
1,408 SR
Queue Stats
37W - 37L
1,306 Elo+
Solo
Kukulkan
Kukulkan
KevinLevin83
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Charybdis
Charybdis
hide_Nseekchamp
Charybdis
Level 16
God Stats
0W - 1L
1,248 SR
Queue Stats
22W - 38L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
5 / 4 / 16
11,375
1,034
10,871
9,416
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
19
4 / 6 / 23
12,486
1,135
13,783
18,406
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
17 / 2 / 16
14,425
1,311
40,027
14,203
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
19
7 / 3 / 20
11,920
1,084
23,073
11,200
4,057
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 19
12,682
1,153
15,284
8,695
3,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DatNerd6uy
Merlin
16
0 / 10 / 7
10,191
926
8,241
21,096
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 10 / 2
13,919
1,265
31,703
47,114
18,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
JORDI1233
Cliodhna
17
0 / 8 / 2
9,870
897
9,657
16,466
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
KevinLevin83
Kukulkan
16
1 / 6 / 5
9,735
885
6,013
11,228
3,950
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
hide_Nseekchamp
Charybdis
16
0 / 9 / 9
10,164
924
1,116
17,035
5,409

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
41
43
Kills
16
17
Deaths
43
94
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
DatNerd6uy
Merlin
0
10
7
0.35
L
15
10
2
1.6
L
Cliodhna
JORDI1233
Cliodhna
0
8
2
0.13
L
Kukulkan
KevinLevin83
Kukulkan
1
6
5
0.58
W
Tiamat
5
4
16
3.25
W
Ares
4
6
23
2.58
W
17
2
16
12.5
L
Charybdis
hide_Nseekchamp
Charybdis
0
9
9
0.5
W
Izanami
7
3
20
5.67
W
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,038
Damage
56,730
61,920
Taken
112,939
39,223
Mitigated
39,658
9,448
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DatNerd6uy
Merlin
8,241
1,764
170
1,307
21,096
6,444
0
13,434
7,270
40,617
0
L
31,703
5,520
515
18,368
47,114
18,731
0
32,857
13,343
55,331
0
L
Cliodhna
JORDI1233
Cliodhna
9,657
410
0
81
16,466
5,124
0
13,377
2,765
0
27,623
L
Kukulkan
KevinLevin83
Kukulkan
6,013
1,734
0
0
11,228
3,950
0
7,195
3,701
18,423
0
W
Tiamat
10,871
2,732
0
2,474
9,416
7,489
0
8,174
1,242
15,781
0
W
Ares
13,783
3,025
0
977
18,406
19,062
0
14,907
3,499
18,568
0
W
40,027
12,263
296
2,316
14,203
5,175
0
10,730
3,473
54,463
0
L
Charybdis
hide_Nseekchamp
Charybdis
1,116
231
0
0
17,035
5,409
0
10,764
5,895
0
9,552
W
Izanami
23,073
17,765
0
194
11,200
4,057
0
7,117
4,083
0
40,830
W
15,284
1,194
1,235
1,956
8,695
3,440
0
5,029
3,666
49,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,888
Gold Earned
53,879
189
Minions Killed
200
3
Camps Cleared
5
929,505
Distance Traveled
735,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,191
926
56
5
0
153,927
0
L
Cerberus
13,919
1,265
68
6
1
180,954
0
L
Cliodhna
9,870
897
36
3
1
138,212
0
L
Kukulkan
9,735
885
34
3
0
122,337
0
W
Tiamat
11,375
1,034
15
1
0
152,381
0
W
Ares
12,486
1,135
9
1
0
189,112
0
W
Nu Wa
14,425
1,311
46
4
2
203,324
3
L
Charybdis
10,164
924
6
1
3
139,856
0
W
Izanami
11,920
1,084
48
4
0
170,293
0
W
Eset
12,682
1,153
71
6
1
214,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role