Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DEBIDDO10
Ravana
Level 29
God Stats
5W - 5L
1,555 SR
Queue Stats
99W - 98L
1,414 Elo+
Solo
Thoth
Thoth
Huda3
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,500 Elo+
Party 1
Thanatos
Thanatos
WP ME Vernal265
Thanatos
Level 8
God Stats
3W - 7L
1,500 SR
Queue Stats
47W - 60L
1,281 Elo+
Solo
Cernunnos
Cernunnos
soporaeternus8
Cernunnos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 24
1,511 SR
1,439 Elo+

VS

Team Averages
Level 16
1,586 SR
1,470 Elo+
Pele
Pele
BomBastiiick
Pele
Level 28
God Stats
10W - 9L
1,514 SR
Queue Stats
85W - 73L
1,460 Elo+
Solo
Hel
Hel
Brunlev
Hel
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 2
Mulan
Mulan
ShannonLee
Mulan
Level 16
God Stats
4W - 3L
1,679 SR
Queue Stats
6W - 12L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Shaodar
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Neith
Neith
Балуха
Neith
Level 5
God Stats
1W - 2L
1,735 SR
Queue Stats
24W - 25L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 5
7,891
415
6,255
14,064
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
DEBIDDO10
Ravana
16
5 / 5 / 0
9,596
505
7,031
9,238
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Huda3
Thoth
13
4 / 5 / 0
8,472
446
8,422
10,799
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 5 / 0
6,562
345
1,703
11,687
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
soporaeternus8
Cernunnos
10
1 / 7 / 1
6,967
367
4,547
9,359
2,363
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 2
12,083
636
13,627
17,786
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
12
0 / 3 / 6
8,466
446
4,432
12,667
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
4 / 2 / 1
9,905
521
5,337
6,902
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Shaodar
Kukulkan
13
2 / 5 / 6
8,847
466
8,106
9,211
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 2
9,368
493
8,483
8,984
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
23
23
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
5
2.5
W
12
0
2
13
W
Hel
0
3
6
1
L
Ravana
DEBIDDO10
Ravana
5
5
0
1
L
Thoth
Huda3
Thoth
4
5
0
0.8
W
Mulan
4
2
1
2.25
W
Kukulkan
Shaodar
Kukulkan
2
5
6
1
L
Thanatos
0
5
0
0
L
Cernunnos
soporaeternus8
Cernunnos
1
7
1
0.21
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
39,985
55,147
Taken
55,550
32,632
Mitigated
28,510
13,009
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,255
1,107
720
2,833
14,064
18,485
0
5,144
8,920
27,431
0
W
13,627
2,967
0
12,689
17,786
6,925
1,670
2,573
15,107
0
118,604
W
Hel
4,432
795
2,987
5,926
12,667
9,291
247
3,878
8,597
25,867
0
L
Ravana
DEBIDDO10
Ravana
7,031
2,023
0
2,620
9,238
3,304
0
395
8,421
0
50,014
L
Thoth
Huda3
Thoth
8,422
644
0
2,132
10,799
3,557
0
2,666
8,133
48,600
0
W
Mulan
5,337
1,451
0
2,662
6,902
4,913
671
0
6,902
8,052
31,524
W
Kukulkan
Shaodar
Kukulkan
8,106
1,570
0
246
9,211
3,841
702
6,023
2,822
36,812
0
L
Thanatos
1,703
355
0
4,465
11,687
4,923
0
2,309
9,289
0
25,940
L
Cernunnos
soporaeternus8
Cernunnos
4,547
2,002
0
239
9,359
2,363
0
2,463
6,896
0
27,576
W
8,483
3,801
0
2,177
8,984
3,540
553
2,094
6,840
0
66,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
48,669
329
Minions Killed
476
0
Camps Cleared
0
1,591,449
Distance Traveled
1,670,922
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,891
415
38
2
0
380,777
8
W
Pele
12,083
636
176
9
0
377,600
0
W
Hel
8,466
446
29
2
0
304,063
2
L
Ravana
9,596
505
103
5
0
304,582
3
L
Thoth
8,472
446
93
5
0
332,218
4
W
Mulan
9,905
521
90
5
0
337,221
4
W
Kukulkan
8,847
466
69
4
0
326,674
2
L
Thanatos
6,562
345
45
2
0
299,248
2
L
Cernunnos
6,967
367
50
3
0
274,624
0
W
Neith
9,368
493
112
6
0
325,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role