Player Matchup

Sol
Sol
AfterGlowGirl
Sol
Level 160
God Stats
15W - 19L
1,550 SR
Queue Stats
642W - 395L
1,790 Elo+
Party 1
Amaterasu
Amaterasu
Dycrno
Amaterasu
Level 82
God Stats
12W - 10L
1,708 SR
Queue Stats
95W - 57L
1,737 Elo+
Party 1
Geb
Geb
Nor-Qd
Geb
Level 29
God Stats
173W - 81L
1,683 SR
Queue Stats
370W - 252L
1,620 Elo+
Party 1
Team Averages
Level 90
1,647 SR
1,716 Elo+

VS

Team Averages
Level 12
1,600 SR
1,524 Elo+
Sylvanus
Sylvanus
LordPlebius
Sylvanus
Level 25
God Stats
23W - 10L
1,800 SR
Queue Stats
84W - 84L
1,596 Elo+
Solo
Izanami
Izanami
chiralblack93
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,282 Elo+
Solo
Bellona
Bellona
tomacho21
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 10
8,221
822
8,725
4,155
1,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Dycrno
Amaterasu
12
10 / 2 / 7
8,691
869
11,512
6,640
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
Nor-Qd
Geb
11
3 / 3 / 12
7,962
796
4,601
7,685
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LordPlebius
Sylvanus
9
2 / 4 / 0
6,717
672
3,545
11,116
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
9
0 / 10 / 0
5,859
586
1,849
9,723
2,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
tomacho21
Bellona
9
1 / 4 / 2
6,092
609
1,538
9,523
6,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
3
6
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Amaterasu
Dycrno
Amaterasu
10
2
7
6.75
L
Sylvanus
LordPlebius
Sylvanus
2
4
0
0.5
W
Geb
Nor-Qd
Geb
3
3
12
3
L
Izanami
0
10
0
0
L
Bellona
tomacho21
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
6,932
18,480
Taken
30,362
12,090
Mitigated
16,548
5,040
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,725
2,533
0
2,104
4,155
1,013
1,638
871
2,133
33,268
0
W
Amaterasu
Dycrno
Amaterasu
11,512
6,326
0
1,693
6,640
3,881
384
1,584
4,510
0
25,468
L
Sylvanus
LordPlebius
Sylvanus
3,545
1,627
1,355
2,711
11,116
7,129
0
5,755
5,236
8,695
0
W
Geb
Nor-Qd
Geb
4,601
560
0
1,243
7,685
7,196
100
1,665
6,020
12,738
0
L
Izanami
1,849
1,432
0
166
9,723
2,997
0
4,411
5,066
0
22,571
L
Bellona
tomacho21
Bellona
1,538
329
0
732
9,523
6,422
0
3,283
5,850
0
7,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
18,668
106
Minions Killed
63
6
Camps Cleared
2
539,723
Distance Traveled
422,221
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,221
822
61
6
1
158,939
1
W
Amaterasu
8,691
869
31
3
5
200,055
0
L
Sylvanus
6,717
672
15
2
0
148,264
2
W
Geb
7,962
796
14
1
0
180,729
2
L
Izanami
5,859
586
38
4
0
130,936
0
L
Bellona
6,092
609
10
1
2
143,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role