Player Matchup

Ymir
Ymir
AnderMO
Ymir
Level 4
God Stats
2W - 1L
1,779 SR
Queue Stats
4W - 1L
1,833 Elo+
Party 3
Set
Set
DottieCarottie
Set
Level 9
God Stats
0W - 3L
1,277 SR
Queue Stats
11W - 15L
1,299 Elo+
Party 1
Bellona
Bellona
DrTueringen
Bellona
Level 17
God Stats
0W - 4L
1,347 SR
Queue Stats
27W - 26L
1,408 Elo+
Party 1
Anhur
Anhur
MiGGr
Anhur
Level 128
God Stats
1W - 3L
1,322 SR
Queue Stats
57W - 42L
1,646 Elo+
Party 3
Anubis
Anubis
Shadowwolfen
Anubis
Level 20
God Stats
16W - 21L
1,303 SR
Queue Stats
19W - 28L
1,236 Elo+
Party 1
Team Averages
Level 36
1,406 SR
1,484 Elo+

VS

Team Averages
Level 19
1,440 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Perykless
Izanami
Level 28
God Stats
2W - 2L
1,213 SR
Queue Stats
74W - 58L
1,565 Elo+
Solo
Fafnir
Fafnir
megaspower
Fafnir
Level 17
God Stats
1W - 2L
1,277 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 2
Loki
Loki
thinatosthedeath
Loki
Level 28
God Stats
4W - 0L
1,709 SR
Queue Stats
23W - 19L
1,482 Elo+
Party 2
Achilles
Achilles
Чупко95
Achilles
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnderMO
Ymir
13
0 / 6 / 1
8,163
355
1,404
15,715
10,782
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 8 / 1
9,464
411
9,705
21,062
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
DrTueringen
Bellona
15
0 / 6 / 1
9,615
418
9,664
20,539
16,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
MiGGr
Anhur
17
0 / 1 / 1
9,571
416
5,831
13,019
4,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
1 / 11 / 0
9,463
411
9,750
19,640
5,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 2 / 3
13,510
587
21,518
19,601
7,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Perykless
Izanami
20
16 / 0 / 5
14,528
632
24,029
14,494
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
megaspower
Fafnir
18
0 / 0 / 23
13,715
596
7,457
14,789
24,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 1 / 0
8,754
381
812
2,946
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Чупко95
Achilles
18
4 / 0 / 4
12,440
541
8,996
18,613
15,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
32
32
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
2
3
5.75
L
Ymir
AnderMO
Ymir
0
6
1
0.08
L
2
8
1
0.31
L
Bellona
DrTueringen
Bellona
0
6
1
0.08
L
Anhur
MiGGr
Anhur
0
1
1
0.5
W
Izanami
Perykless
Izanami
16
0
5
18.5
L
Anubis
1
11
0
0.09
W
Fafnir
megaspower
Fafnir
0
0
23
11.5
W
2
1
0
2
W
Achilles
Чупко95
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
62,812
89,975
Taken
70,443
43,519
Mitigated
53,700
16,991
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,518
2,442
0
6,845
19,601
7,468
2,804
6,773
12,828
143,891
0
L
Ymir
AnderMO
Ymir
1,404
0
473
2,445
15,715
10,782
0
5,972
9,743
17,606
0
L
9,705
4,097
0
4,314
21,062
6,847
0
5,646
15,416
0
59,665
L
Bellona
DrTueringen
Bellona
9,664
1,214
0
2,380
20,539
16,243
198
7,894
12,645
11,012
42,266
L
Anhur
MiGGr
Anhur
5,831
1,893
0
4,114
13,019
4,010
0
3,102
9,917
0
91,119
W
Izanami
Perykless
Izanami
24,029
15,282
0
9,413
14,494
6,026
6,371
4,209
10,285
0
162,267
L
Anubis
9,750
325
75
3,190
19,640
5,637
232
8,393
11,247
55,438
0
W
Fafnir
megaspower
Fafnir
7,457
1,590
314
6,123
14,789
24,287
1,001
3,457
11,332
25,029
0
W
812
366
49
1,764
2,946
595
0
0
2,946
0
10,553
W
Achilles
Чупко95
Achilles
8,996
1,706
0
3,847
18,613
15,324
2,804
701
17,860
9,739
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
62,947
465
Minions Killed
574
0
Camps Cleared
0
2,072,316
Distance Traveled
1,848,649
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,510
587
159
7
0
443,052
8
L
Ymir
8,163
355
15
1
0
430,477
0
L
Set
9,464
411
86
4
0
443,642
0
L
Bellona
9,615
418
116
5
0
450,877
0
L
Anhur
9,571
416
148
6
0
430,323
4
W
Izanami
14,528
632
256
11
0
462,458
3
L
Anubis
9,463
411
100
4
0
316,997
1
W
Fafnir
13,715
596
21
1
0
464,595
1
W
Loki
8,754
381
33
1
0
90,014
0
W
Achilles
12,440
541
105
5
0
388,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role