Player Matchup

Chaac
Chaac
Krausth
Chaac
Level 36
God Stats
37W - 21L
1,612 SR
Queue Stats
63W - 48L
1,572 Elo+
Solo
Sol
Sol
RTABird
Sol
Level 39
God Stats
1W - 0L
1,801 SR
Queue Stats
192W - 120L
1,651 Elo+
Party 4
Da Ji
Da Ji
Tarako
Da Ji
Level 41
God Stats
3W - 0L
1,723 SR
Queue Stats
113W - 110L
1,660 Elo+
Party 2
Cernunnos
Cernunnos
Tobilotterio
Cernunnos
Level 88
God Stats
9W - 2L
1,807 SR
Queue Stats
216W - 168L
1,592 Elo+
Party 4
Ymir
Ymir
dans28
Ymir
Level 71
God Stats
1W - 1L
1,304 SR
Queue Stats
63W - 27L
1,732 Elo+
Party 2
Team Averages
Level 55
1,649 SR
1,641 Elo+

VS

Team Averages
Level 103
1,613 SR
1,554 Elo+
Danzaburou
Danzaburou
AlmightyJustin4
Danzaburou
Level 69
God Stats
10W - 7L
1,651 SR
Queue Stats
387W - 388L
1,556 Elo+
Party 3
Fafnir
Fafnir
Deporto
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,566 Elo+
Party 3
Baba Yaga
Baba Yaga
Laufheart101
Baba Yaga
Level 129
God Stats
12W - 12L
1,698 SR
Queue Stats
102W - 109L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
baklmno
Heimdallr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 237L
1,529 Elo+
Party 1
Bastet
Bastet
vilariant
Bastet
Level 159
God Stats
4W - 8L
1,715 SR
Queue Stats
428W - 424L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krausth
Chaac
16
5 / 3 / 7
11,058
527
10,336
14,873
15,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
19
10 / 0 / 5
12,923
615
22,969
17,274
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Tarako
Da Ji
17
6 / 3 / 8
11,293
538
10,919
16,204
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Tobilotterio
Cernunnos
15
1 / 4 / 6
10,152
483
8,126
12,050
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
dans28
Ymir
13
3 / 1 / 14
9,688
461
5,347
13,128
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightyJustin4
Danzaburou
18
3 / 4 / 0
10,765
513
10,947
12,979
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Deporto
Fafnir
10
1 / 7 / 3
8,249
393
2,290
17,299
19,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Laufheart101
Baba Yaga
14
0 / 3 / 3
9,123
434
8,393
10,672
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
baklmno
Heimdallr
16
4 / 3 / 2
9,682
461
9,975
14,998
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
vilariant
Bastet
17
3 / 8 / 3
10,661
508
13,536
18,439
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
25
Kills
11
11
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlmightyJustin4
Danzaburou
3
4
0
0.75
L
Fafnir
Deporto
Fafnir
1
7
3
0.36
W
Chaac
Krausth
Chaac
5
3
7
2.83
L
Baba Yaga
Laufheart101
Baba Yaga
0
3
3
0.5
W
Sol
10
0
5
12.5
W
Da Ji
Tarako
Da Ji
6
3
8
3.33
W
Cernunnos
Tobilotterio
Cernunnos
1
4
6
1
L
Heimdallr
baklmno
Heimdallr
4
3
2
1.67
W
Ymir
dans28
Ymir
3
1
14
10
L
Bastet
vilariant
Bastet
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
45,141
73,529
Taken
74,387
42,790
Mitigated
41,540
30,043
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlmightyJustin4
Danzaburou
10,947
5,632
0
4,636
12,979
4,270
280
4,586
8,393
0
86,608
L
Fafnir
Deporto
Fafnir
2,290
378
0
1,796
17,299
19,954
0
9,068
8,138
12,158
0
W
Chaac
Krausth
Chaac
10,336
1,829
0
5,656
14,873
15,258
0
1,890
12,863
8,451
47,529
L
Baba Yaga
Laufheart101
Baba Yaga
8,393
206
0
1,995
10,672
3,936
310
4,009
6,613
58,958
0
W
Sol
22,969
10,167
0
14,556
17,274
6,156
3,150
3,524
13,382
118,725
0
W
Da Ji
Tarako
Da Ji
10,919
3,685
0
5,875
16,204
6,880
286
1,434
14,664
0
77,901
W
Cernunnos
Tobilotterio
Cernunnos
8,126
3,502
0
2,218
12,050
4,047
244
731
11,296
0
66,531
L
Heimdallr
baklmno
Heimdallr
9,975
1,333
0
4,285
14,998
5,863
0
7,295
7,477
0
64,131
W
Ymir
dans28
Ymir
5,347
1,389
0
1,738
13,128
10,449
58
2,540
10,464
18,830
0
L
Bastet
vilariant
Bastet
13,536
2,562
0
4,027
18,439
7,517
2,463
5,473
12,104
0
69,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,114
Gold Earned
48,480
573
Minions Killed
505
0
Camps Cleared
0
2,085,726
Distance Traveled
2,026,953
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,765
513
149
7
0
393,309
8
L
Fafnir
8,249
393
10
0
0
361,702
2
W
Chaac
11,058
527
120
6
0
384,514
5
L
Baba Yaga
9,123
434
125
6
0
412,263
6
W
Sol
12,923
615
185
9
0
386,178
3
W
Da Ji
11,293
538
115
5
0
501,132
1
W
Cernunnos
10,152
483
129
6
0
389,398
1
L
Heimdallr
9,682
461
102
5
0
442,827
2
W
Ymir
9,688
461
24
1
0
424,504
10
L
Bastet
10,661
508
119
6
0
416,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role