Player Matchup

Kali
Kali
Atrexus
Kali
Level 23
God Stats
4W - 7L
1,885 SR
Queue Stats
39W - 23L
1,712 Elo+
Solo
Medusa
Medusa
BatataRustica
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,410 Elo+
Solo
Ymir
Ymir
FranCorrentias
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,284 Elo+
Solo
Izanami
Izanami
K0rk0n
Izanami
Level 26
God Stats
2W - 2L
1,885 SR
Queue Stats
96W - 68L
1,625 Elo+
Solo
Nox
Nox
OnlyHeartbreaker
Nox
Level 12
God Stats
0W - 2L
1,320 SR
Queue Stats
77W - 80L
1,509 Elo+
Solo
Team Averages
Level 19
1,618 SR
1,508 Elo+

VS

Team Averages
Level 15
1,681 SR
1,562 Elo+
Bastet
Bastet
Dani5674321098
Bastet
Level 5
God Stats
6W - 0L
1,962 SR
Queue Stats
6W - 2L
1,592 Elo+
Party 1
Hercules
Hercules
DegmuTz
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Party 1
Geb
Geb
JungleTrench
Geb
Level 25
God Stats
3W - 1L
1,752 SR
Queue Stats
180W - 84L
1,666 Elo+
Solo
Eset
Eset
Kemonito200
Eset
Level 29
God Stats
3W - 0L
1,734 SR
Queue Stats
96W - 94L
1,538 Elo+
Solo
Skadi
Skadi
clandisr
Skadi
Level 14
God Stats
10W - 9L
1,454 SR
Queue Stats
22W - 18L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Atrexus
Kali
13
0 / 5 / 1
8,185
409
6,747
17,468
10,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 0
8,688
434
7,651
12,918
5,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 3
8,134
407
3,181
12,392
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
K0rk0n
Izanami
18
5 / 2 / 0
10,956
548
14,107
11,502
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 0
8,411
421
4,845
9,104
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
10,337
517
9,732
13,603
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
DegmuTz
Hercules
19
9 / 0 / 5
12,385
619
14,791
15,978
18,504
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 0 / 5
10,280
514
6,232
16,258
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 6
10,335
517
8,220
9,340
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
clandisr
Skadi
17
5 / 4 / 4
10,937
547
6,808
11,529
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
22
22
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
Atrexus
Kali
0
5
1
0.1
L
0
8
0
0
W
2
1
7
5.5
W
Hercules
DegmuTz
Hercules
9
0
5
11.5
L
0
4
3
0.38
W
3
0
5
5.5
L
Izanami
K0rk0n
Izanami
5
2
0
2.5
W
3
1
6
6
L
1
3
0
0.33
W
Skadi
clandisr
Skadi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
45,783
63,384
Taken
66,708
35,053
Mitigated
47,287
10,198
Healing
25,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Atrexus
Kali
6,747
3,118
0
5,526
17,468
10,565
0
4,640
12,828
138
50,258
L
7,651
4,503
0
908
12,918
5,201
144
1,152
11,766
0
50,850
W
9,732
2,400
0
7,226
13,603
4,874
255
1,743
11,768
0
70,714
W
Hercules
DegmuTz
Hercules
14,791
2,782
0
5,862
15,978
18,504
712
1,321
14,649
8,966
67,074
L
3,181
608
0
1,273
12,392
11,625
0
4,140
8,252
15,676
0
W
6,232
765
759
3,354
16,258
16,096
27
1,992
14,236
31,970
0
L
Izanami
K0rk0n
Izanami
14,107
9,375
0
1,507
11,502
3,949
2,728
2,850
8,652
0
103,528
W
8,220
836
1,144
4,271
9,340
4,054
548
2,365
6,874
67,372
0
L
4,845
185
0
984
9,104
3,713
0
4,328
4,776
40,816
0
W
Skadi
clandisr
Skadi
6,808
4,005
0
2,502
11,529
3,759
1,003
570
10,941
0
86,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
54,274
514
Minions Killed
561
0
Camps Cleared
0
1,705,713
Distance Traveled
1,980,824
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,185
409
94
5
0
370,934
1
L
Medusa
8,688
434
100
5
0
327,283
2
W
Bastet
10,337
517
109
5
0
473,428
1
W
Hercules
12,385
619
169
8
0
364,862
0
L
Ymir
8,134
407
26
1
0
336,481
1
W
Geb
10,280
514
27
1
0
384,754
5
L
Izanami
10,956
548
186
9
0
343,498
6
W
Eset
10,335
517
109
5
0
396,956
0
L
Nox
8,411
421
108
5
0
327,517
0
W
Skadi
10,937
547
147
7
0
360,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role