Player Matchup

Odin
Odin
ILittlelegendI
Odin
Level 87
God Stats
21W - 7L
1,666 SR
Queue Stats
1,465W - 504L
1,976 Elo+
Party 2
Anubis
Anubis
MeritedPond16
Anubis
Level 47
God Stats
8W - 17L
1,433 SR
Queue Stats
38W - 75L
1,341 Elo+
Party 3
Cerberus
Cerberus
Paul15paul
Cerberus
Level 29
God Stats
21W - 1L
2,021 SR
Queue Stats
304W - 61L
1,992 Elo+
Party 2
Cupid
Cupid
SozNerfed
Cupid
Level 81
God Stats
16W - 4L
1,774 SR
Queue Stats
1,195W - 307L
1,981 Elo+
Party 2
Ao Kuang
Ao Kuang
mmcgrath419
Ao Kuang
Level 58
God Stats
6W - 15L
1,400 SR
Queue Stats
49W - 108L
1,327 Elo+
Party 3
Team Averages
Level 60
1,659 SR
1,723 Elo+

VS

Team Averages
Level 98
1,558 SR
1,549 Elo+
Discordia
Discordia
Dulce_Santana
Discordia
Level 16
God Stats
0W - 2L
1,650 SR
Queue Stats
23W - 14L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
JohnnyKlopaCow
Jing Wei
Level 159
God Stats
5W - 7L
1,481 SR
Queue Stats
210W - 202L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kwehno
Tsukuyomi
Level 121
God Stats
0W - 2L
1,534 SR
Queue Stats
64W - 45L
1,644 Elo+
Party 1
Athena
Athena
MrDrKibbles
Athena
Level 144
God Stats
1W - 1L
1,790 SR
Queue Stats
37W - 37L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
doobs4prez
Erlang Shen
Level 48
God Stats
4W - 2L
1,336 SR
Queue Stats
21W - 34L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
10,017
1,002
9,650
13,101
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 2 / 8
9,209
921
5,810
10,510
4,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Paul15paul
Cerberus
16
1 / 1 / 16
10,169
1,017
6,161
13,415
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
SozNerfed
Cupid
17
10 / 1 / 7
11,988
1,199
15,291
8,008
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
mmcgrath419
Ao Kuang
17
7 / 6 / 10
11,070
1,107
10,974
12,202
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

240

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dulce_Santana
Discordia
15
1 / 0 / 8
10,053
1,005
5,406
3,117
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
16
4 / 3 / 5
10,599
1,060
13,621
12,339
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Kwehno
Tsukuyomi
16
4 / 8 / 6
9,899
990
20,291
12,978
5,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
16
0 / 6 / 11
10,121
1,012
7,316
15,914
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Erlang Shen
doobs4prez
Erlang Shen
15
3 / 3 / 3
9,539
954
4,960
8,500
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
20
Kills
12
12
Deaths
20
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dulce_Santana
Discordia
1
0
8
5
W
2
2
15
4.75
L
Jing Wei
4
3
5
2.17
L
Tsukuyomi
Kwehno
Tsukuyomi
4
8
6
0.88
W
0
2
8
2
L
Athena
0
6
11
0.92
W
Cerberus
Paul15paul
Cerberus
1
1
16
9
W
Cupid
SozNerfed
Cupid
10
1
7
13.5
L
Erlang Shen
doobs4prez
Erlang Shen
3
3
3
1.5
W
Ao Kuang
mmcgrath419
Ao Kuang
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
51,594
57,236
Taken
52,848
33,753
Mitigated
34,964
10,260
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dulce_Santana
Discordia
5,406
342
0
1,370
3,117
2,626
0
2,056
1,061
17,679
0
W
9,650
1,779
0
922
13,101
8,401
0
2,419
10,682
2,771
16,467
L
Jing Wei
13,621
11,232
0
1,648
12,339
4,165
0
6,974
5,224
0
51,146
L
Tsukuyomi
Kwehno
Tsukuyomi
20,291
3,405
0
225
12,978
5,461
0
4,072
8,557
0
34,778
W
5,810
93
0
1,617
10,510
4,032
0
2,573
7,937
26,152
0
L
Athena
7,316
1,518
0
1,773
15,914
16,591
0
7,986
7,528
10,923
0
W
Cerberus
Paul15paul
Cerberus
6,161
967
176
2,577
13,415
13,776
0
3,595
9,820
15,819
0
W
Cupid
SozNerfed
Cupid
15,291
10,003
749
2,391
8,008
2,456
0
991
7,017
0
45,216
L
Erlang Shen
doobs4prez
Erlang Shen
4,960
2,892
0
572
8,500
6,121
0
2,198
6,024
0
16,790
W
Ao Kuang
mmcgrath419
Ao Kuang
10,974
3,548
0
1,828
12,202
5,088
0
3,144
9,058
20,777
2,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
50,211
199
Minions Killed
172
11
Camps Cleared
3
1,016,581
Distance Traveled
911,236
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,053
1,005
20
2
0
193,418
0
W
Odin
10,017
1,002
26
3
1
220,865
1
L
Jing Wei
10,599
1,060
86
9
0
193,974
2
L
Tsukuyomi
9,899
990
31
3
0
213,314
1
W
Anubis
9,209
921
49
5
2
187,918
0
L
Athena
10,121
1,012
12
1
0
182,469
0
W
Cerberus
10,169
1,017
30
3
0
192,542
0
W
Cupid
11,988
1,199
73
7
3
207,487
1
L
Erlang Shen
9,539
954
23
2
3
128,061
0
W
Ao Kuang
11,070
1,107
21
2
5
207,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role