Player Matchup

Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Alegonos Br
King Arthur
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,386 Elo+
Party 1
Loki
Loki
Brahmak95
Loki
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
135W - 125L
1,582 Elo+
Solo
Freya
Freya
Mikey C 123
Freya
Level 27
God Stats
23W - 15L
1,683 SR
Queue Stats
185W - 166L
1,568 Elo+
Solo
Discordia
Discordia
eduPR780
Discordia
Level 36
God Stats
5W - 7L
1,500 SR
Queue Stats
344W - 349L
1,498 Elo+
Party 1
Team Averages
Level 35
1,537 SR
1,507 Elo+

VS

Team Averages
Level 19
1,454 SR
1,444 Elo+
Thanatos
Thanatos
Aproxia-
Thanatos
Level 26
God Stats
3W - 2L
1,274 SR
Queue Stats
37W - 33L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Celticstorm9095
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,310 Elo+
Solo
Set
Set
DreadSkull1337
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,559 Elo+
Solo
Scylla
Scylla
Jericho_Rizen
Scylla
Level 28
God Stats
11W - 9L
1,617 SR
Queue Stats
193W - 188L
1,527 Elo+
Solo
Jing Wei
Jing Wei
thunderSday30
Jing Wei
Level 5
God Stats
1W - 2L
1,381 SR
Queue Stats
5W - 12L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
9 / 1 / 14
11,901
1,190
9,871
8,482
8,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Alegonos Br
King Arthur
18
8 / 0 / 15
10,994
1,099
13,108
9,852
9,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
18
7 / 3 / 13
10,834
1,083
10,113
8,310
3,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 14
12,062
1,206
22,828
15,578
5,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
eduPR780
Discordia
18
2 / 1 / 17
10,410
1,041
6,678
6,466
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aproxia-
Thanatos
16
7 / 8 / 2
11,758
1,176
10,878
16,587
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
14
0 / 2 / 0
8,479
848
2,002
4,576
1,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 7 / 3
9,207
921
7,441
13,010
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 5
11,005
1,101
17,160
17,114
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
thunderSday30
Jing Wei
14
0 / 11 / 1
8,379
838
4,704
15,410
6,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
33
Kills
9
9
Deaths
33
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
14
16
W
King Arthur
Alegonos Br
King Arthur
8
0
15
15.5
L
Thanatos
Aproxia-
Thanatos
7
8
2
1
W
Loki
7
3
13
4.5
L
Hun Batz
0
2
0
0
L
0
7
3
0.21
L
2
5
5
0.9
W
7
4
14
3.5
W
Discordia
eduPR780
Discordia
2
1
17
10.5
L
Jing Wei
thunderSday30
Jing Wei
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,598
Damage
42,185
48,688
Taken
66,697
27,660
Mitigated
28,065
7,397
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,871
575
0
1,978
8,482
8,440
0
2,268
6,117
7,831
26,874
W
King Arthur
Alegonos Br
King Arthur
13,108
520
0
0
9,852
9,344
0
3,292
6,310
5,345
16,534
L
Thanatos
Aproxia-
Thanatos
10,878
3,461
0
5,235
16,587
8,265
0
7,996
8,273
0
19,914
W
Loki
10,113
3,593
0
0
8,310
3,054
0
1,537
6,586
0
21,381
L
Hun Batz
2,002
150
0
0
4,576
1,610
0
2,575
1,945
0
12,645
L
7,441
3,394
0
595
13,010
5,547
0
7,922
4,918
0
19,374
L
17,160
1,656
176
2,000
17,114
6,642
0
8,121
8,785
43,615
0
W
22,828
9,971
0
4,975
15,578
5,096
0
8,660
6,741
39,264
0
W
Discordia
eduPR780
Discordia
6,678
626
75
369
6,466
1,726
0
1,403
4,936
18,520
0
L
Jing Wei
thunderSday30
Jing Wei
4,704
2,007
0
0
15,410
6,001
0
6,245
9,037
0
12,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,201
Gold Earned
48,828
152
Minions Killed
155
11
Camps Cleared
3
893,737
Distance Traveled
813,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,901
1,190
48
5
1
187,822
1
W
King Arthur
10,994
1,099
19
2
4
193,478
1
L
Thanatos
11,758
1,176
29
3
0
205,981
0
W
Loki
10,834
1,083
20
2
1
162,227
0
L
Hun Batz
8,479
848
23
2
2
96,949
0
L
Set
9,207
921
26
3
0
124,564
0
L
Scylla
11,005
1,101
70
7
1
198,779
0
W
Freya
12,062
1,206
32
3
3
171,525
0
W
Discordia
10,410
1,041
33
3
2
178,685
0
L
Jing Wei
8,379
838
7
1
0
187,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role