Player Matchup

Discordia
Discordia
Andresyuh
Discordia
Level 106
God Stats
18W - 21L
1,476 SR
Queue Stats
365W - 352L
1,485 Elo+
Party 1
Bastet
Bastet
FaTaL_iBuRRiTo
Bastet
Level 102
God Stats
10W - 4L
1,702 SR
Queue Stats
467W - 452L
1,520 Elo+
Solo
Sobek
Sobek
LightMagic92615
Sobek
Level 156
God Stats
63W - 49L
1,569 SR
Queue Stats
647W - 695L
1,476 Elo+
Solo
Khepri
Khepri
Siliclaw
Khepri
Level 88
God Stats
20W - 21L
1,524 SR
Queue Stats
287W - 277L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
SquidChills
Cernunnos
Level 66
God Stats
29W - 27L
1,565 SR
Queue Stats
98W - 101L
1,500 Elo+
Party 1
Team Averages
Level 104
1,567 SR
1,493 Elo+

VS

Team Averages
Level 120
1,570 SR
1,484 Elo+
Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BroMehGawd
Camazotz
Level 101
God Stats
13W - 11L
1,434 SR
Queue Stats
219W - 210L
1,484 Elo+
Solo
Medusa
Medusa
Deadwidow
Medusa
Level 156
God Stats
27W - 18L
1,546 SR
Queue Stats
316W - 326L
1,435 Elo+
Solo
Nox
Nox
DerekGames2302
Nox
Level 64
God Stats
29W - 34L
1,498 SR
Queue Stats
295W - 284L
1,479 Elo+
Solo
Ares
Ares
DoobleDood
Ares
Level 141
God Stats
2W - 0L
1,870 SR
Queue Stats
58W - 60L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andresyuh
Discordia
12
1 / 4 / 2
6,913
494
7,504
5,676
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 0
7,118
508
9,670
10,427
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
7,041
503
4,500
10,008
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Siliclaw
Khepri
10
0 / 2 / 4
6,680
477
3,345
9,064
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
SquidChills
Cernunnos
11
3 / 4 / 2
6,886
492
5,262
10,044
2,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 1 / 2
7,823
559
6,768
8,234
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
BroMehGawd
Camazotz
12
3 / 1 / 5
7,546
539
7,251
12,950
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Deadwidow
Medusa
13
5 / 2 / 2
8,027
573
9,557
7,500
2,484
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
7,767
555
3,646
7,885
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 5
7,700
550
6,025
15,984
10,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
17
17
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
2
3
L
Discordia
Andresyuh
Discordia
1
4
2
0.5
W
Camazotz
BroMehGawd
Camazotz
3
1
5
5.5
W
Medusa
Deadwidow
Medusa
5
2
2
3
W
3
4
2
1
W
4
2
5
3.25
L
4
5
0
0.8
L
2
2
1
1.25
L
Khepri
Siliclaw
Khepri
0
2
4
1
L
Cernunnos
SquidChills
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
33,247
45,219
Taken
52,553
21,241
Mitigated
28,450
15,800
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,768
2,239
0
4,103
8,234
8,465
67
3,182
4,446
0
40,309
L
Discordia
Andresyuh
Discordia
7,504
693
0
30
5,676
1,947
0
2,264
3,367
43,228
0
W
Camazotz
BroMehGawd
Camazotz
7,251
2,270
0
6,863
12,950
4,059
58
2,517
10,187
0
40,475
W
Medusa
Deadwidow
Medusa
9,557
3,955
249
617
7,500
2,484
602
471
7,029
0
59,565
W
3,646
1,103
578
2,476
7,885
2,650
122
3,903
3,562
43,406
0
W
6,025
958
1,600
4,747
15,984
10,792
240
3,742
11,913
20,513
0
L
9,670
3,054
0
3,850
10,427
2,967
0
1,450
8,806
0
40,263
L
4,500
374
0
5,149
10,008
8,078
0
1,588
7,592
32,417
0
L
Khepri
Siliclaw
Khepri
3,345
298
652
3,261
9,064
5,806
0
2,592
6,424
21,603
0
L
Cernunnos
SquidChills
Cernunnos
5,262
3,341
0
2,858
10,044
2,443
0
1,777
8,267
0
33,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
38,863
314
Minions Killed
385
0
Camps Cleared
0
1,366,078
Distance Traveled
1,377,916
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,823
559
91
7
0
269,964
6
L
Discordia
6,913
494
93
7
0
270,225
3
W
Camazotz
7,546
539
66
5
0
303,803
7
W
Medusa
8,027
573
108
8
0
282,014
4
W
Nox
7,767
555
96
7
0
254,320
3
W
Ares
7,700
550
24
2
0
267,815
1
L
Bastet
7,118
508
66
5
0
306,040
1
L
Sobek
7,041
503
57
4
0
264,307
1
L
Khepri
6,680
477
34
2
0
268,192
1
L
Cernunnos
6,886
492
64
5
0
257,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role