Player Matchup

Hercules
Hercules
CyberPhoenix8
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 2
Rama
Rama
EnemyMissing811
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,438 Elo+
Solo
Xing Tian
Xing Tian
KonThis
Xing Tian
Level 160
God Stats
7W - 7L
1,558 SR
Queue Stats
1,586W - 1,617L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Mundey
Hun Batz
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
114W - 123L
1,558 Elo+
Solo
Thor
Thor
blackbriar_21
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,436 Elo+
Party 2
Team Averages
Level 62
1,578 SR
1,458 Elo+

VS

Team Averages
Level 54
1,493 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Hoosier_Papi336
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Solo
Ymir
Ymir
NinoGuillermo
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Party 1
Thor
Thor
ShadowGuard10
Thor
Level 144
God Stats
3W - 2L
1,463 SR
Queue Stats
303W - 283L
1,522 Elo+
Solo
Sol
Sol
whatisthatnose
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 83L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CyberPhoenix8
Hercules
16
0 / 6 / 7
9,016
694
5,341
24,261
22,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 7 / 4
10,709
824
12,900
12,356
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
KonThis
Xing Tian
16
2 / 5 / 8
9,951
765
12,438
21,628
30,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Mundey
Hun Batz
17
5 / 7 / 5
10,381
799
12,756
16,568
7,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 6
8,652
666
5,114
12,923
5,574
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 18
10,050
773
14,214
11,116
4,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 0 / 0
6,898
531
0
0
0
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 4 / 24
10,624
817
13,208
18,751
17,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 3 / 17
11,857
912
18,641
14,642
13,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 4 / 16
12,191
938
27,243
15,207
6,313
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
12
Kills
33
33
Deaths
13
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
18
6
L
Hercules
CyberPhoenix8
Hercules
0
6
7
0.58
L
5
7
4
1
W
0
0
0
0
L
Xing Tian
KonThis
Xing Tian
2
5
8
1.2
L
Hun Batz
Mundey
Hun Batz
5
7
5
1.07
W
4
4
24
4
W
12
3
17
6.83
L
0
8
6
0.38
W
14
4
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,549
Damage
73,306
87,736
Taken
59,716
70,370
Mitigated
41,395
24,416
Healing
24,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,214
4,548
1,953
3,946
11,116
4,359
2,192
2,924
8,192
0
28,552
L
Hercules
CyberPhoenix8
Hercules
5,341
1,372
1,096
7,699
24,261
22,561
256
9,872
14,389
0
13,664
L
12,900
5,985
691
1,588
12,356
4,494
2,074
7,005
5,351
0
22,289
W
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
KonThis
Xing Tian
12,438
653
1,223
5,319
21,628
30,064
334
10,566
11,062
18,486
0
L
Hun Batz
Mundey
Hun Batz
12,756
2,323
1,442
4,691
16,568
7,677
1,234
6,698
9,870
0
28,952
W
13,208
248
2,148
3,273
18,751
17,692
403
4,768
13,983
27,915
0
W
18,641
6,084
3,118
3,336
14,642
13,031
713
2,910
11,732
0
30,547
L
5,114
1,022
363
304
12,923
5,574
315
6,310
6,613
0
15,608
W
27,243
14,400
1,064
5,195
15,207
6,313
2,862
1,836
13,371
49,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
51,620
114
Minions Killed
121
0
Camps Cleared
0
997,870
Distance Traveled
934,816
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,050
773
20
2
0
264,725
2
L
Hercules
9,016
694
15
1
0
206,506
3
L
Rama
10,709
824
28
2
0
170,293
1
W
Nox
6,898
531
0
0
0
0
0
L
Xing Tian
9,951
765
9
1
0
227,028
0
L
Hun Batz
10,381
799
32
2
0
211,361
0
W
Ymir
10,624
817
41
3
0
215,167
0
W
Thor
11,857
912
27
2
0
228,393
4
L
Thor
8,652
666
30
2
0
182,682
0
W
Sol
12,191
938
33
3
0
226,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role