Player Matchup

Cu Chulainn
Cu Chulainn
FriskyMargarine
Cu Chulainn
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,618 Elo+
Solo
Thor
Thor
ItsSunnyAlex
Thor
Level 88
God Stats
1W - 1L
1,711 SR
Queue Stats
328W - 291L
1,491 Elo+
Solo
Mulan
Mulan
M a i n e xX
Mulan
Level 109
God Stats
12W - 14L
1,572 SR
Queue Stats
1,117W - 1,176L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Rugal_Lam
The Morrigan
Level 133
God Stats
2W - 1L
1,797 SR
Queue Stats
477W - 466L
1,495 Elo+
Solo
Amaterasu
Amaterasu
Zillieous
Amaterasu
Level 160
God Stats
17W - 13L
1,611 SR
Queue Stats
827W - 829L
1,488 Elo+
Solo
Team Averages
Level 121
1,638 SR
1,524 Elo+

VS

Team Averages
Level 112
1,497 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BTL eternal
Bastet
Level 98
God Stats
6W - 5L
1,513 SR
Queue Stats
100W - 85L
1,527 Elo+
Party 1
Vamana
Vamana
II XFact0R25 II
Vamana
Level 154
God Stats
15W - 13L
1,598 SR
Queue Stats
505W - 482L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Jedioutcast66
Jing Wei
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,508 Elo+
Solo
Hera
Hera
g1bleMiClamperl
Hera
Level 66
God Stats
2W - 2L
1,374 SR
Queue Stats
84W - 86L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FriskyMargarine
Cu Chulainn
18
3 / 9 / 5
11,275
705
15,540
23,092
26,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 8 / 7
10,027
627
8,012
17,855
9,529
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 10 / 2
10,039
627
14,036
29,017
30,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Rugal_Lam
The Morrigan
19
4 / 7 / 5
10,762
673
5,676
12,302
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Zillieous
Amaterasu
20
4 / 2 / 6
11,154
697
12,424
17,236
16,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 2 / 18
12,316
770
13,638
13,531
9,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
19
10 / 4 / 20
12,230
764
20,569
16,812
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 4 / 20
12,902
806
23,306
22,195
19,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Jedioutcast66
Jing Wei
18
3 / 4 / 26
11,432
715
19,404
13,319
6,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 4 / 23
12,265
767
12,716
10,286
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
143
17
Kills
36
36
Deaths
18
25
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
18
8
W
Bastet
10
4
20
5
L
Cu Chulainn
FriskyMargarine
Cu Chulainn
3
9
5
0.61
W
11
4
20
5.25
L
1
8
7
0.56
W
Jing Wei
Jedioutcast66
Jing Wei
3
4
26
4
L
5
10
2
0.6
L
The Morrigan
Rugal_Lam
The Morrigan
4
7
5
0.93
L
Amaterasu
Zillieous
Amaterasu
4
2
6
3.5
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,688
Damage
89,633
99,502
Taken
76,143
88,632
Mitigated
48,676
26,249
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,638
1,040
1,878
5,022
13,531
9,248
886
1,561
11,036
34,442
0
W
Bastet
20,569
3,981
967
6,775
16,812
9,757
752
1,152
15,091
0
27,569
L
Cu Chulainn
FriskyMargarine
Cu Chulainn
15,540
1,654
407
2,001
23,092
26,190
0
6,624
16,020
4,752
30,120
W
23,306
14,783
1,477
10,356
22,195
19,315
1,703
2,385
19,127
0
44,577
L
8,012
1,667
1,038
3,078
17,855
9,529
0
4,244
13,376
0
18,740
W
Jing Wei
Jedioutcast66
Jing Wei
19,404
9,442
2,031
2,972
13,319
6,073
1,907
1,963
11,010
0
42,860
L
14,036
1,003
355
6,498
29,017
30,134
0
7,560
21,080
0
28,826
L
The Morrigan
Rugal_Lam
The Morrigan
5,676
1,303
587
1,772
12,302
6,296
752
2,382
9,614
20,895
2,188
L
Amaterasu
Zillieous
Amaterasu
12,424
4,215
1,755
8,758
17,236
16,483
0
5,544
11,547
0
18,582
W
12,716
4,062
1,263
2,225
10,286
4,283
950
890
8,671
33,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,257
Gold Earned
61,145
149
Minions Killed
178
0
Camps Cleared
0
1,144,303
Distance Traveled
1,517,667
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,316
770
36
2
0
308,397
3
W
Bastet
12,230
764
19
1
0
334,764
0
L
Cu Chulainn
11,275
705
32
2
0
256,861
0
W
Vamana
12,902
806
33
2
0
325,872
2
L
Thor
10,027
627
27
2
0
219,775
6
W
Jing Wei
11,432
715
43
3
0
256,137
2
L
Mulan
10,039
627
17
1
0
201,665
3
L
The Morrigan
10,762
673
45
3
0
224,068
0
L
Amaterasu
11,154
697
28
2
0
241,934
4
W
Hera
12,265
767
47
3
0
292,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role