Player Matchup

Cu Chulainn
Cu Chulainn
DaromG
Cu Chulainn
Level 154
God Stats
2W - 1L
1,561 SR
Queue Stats
123W - 71L
1,666 Elo+
Party 2
Heimdallr
Heimdallr
PipeSama07
Heimdallr
Level 148
God Stats
10W - 8L
1,530 SR
Queue Stats
164W - 97L
1,682 Elo+
Party 2
Zhong Kui
Zhong Kui
facu4646
Zhong Kui
Level 85
God Stats
1W - 0L
1,495 SR
Queue Stats
11W - 6L
1,611 Elo+
Party 2
Team Averages
Level 129
1,529 SR
1,653 Elo+

VS

Team Averages
Level 131
1,583 SR
1,531 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dräcovenator
Geb
Level 159
God Stats
34W - 19L
1,748 SR
Queue Stats
430W - 334L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaromG
Cu Chulainn
14
6 / 4 / 9
9,870
823
15,736
20,282
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
PipeSama07
Heimdallr
15
8 / 2 / 6
10,048
837
11,098
7,283
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
facu4646
Zhong Kui
12
1 / 6 / 7
8,211
684
6,099
10,239
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 5 / 2
9,213
768
10,080
14,286
7,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
11
3 / 6 / 5
8,384
699
8,443
9,484
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 5
8,123
677
6,585
14,179
12,270
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
12
12
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
2
1.6
L
Morgan Le Fay
 
Morgan Le Fay
3
6
5
0.92
W
Cu Chulainn
DaromG
Cu Chulainn
6
4
9
2.63
L
2
4
5
1.13
W
Heimdallr
PipeSama07
Heimdallr
8
2
6
5.5
W
Zhong Kui
facu4646
Zhong Kui
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
25,108
37,804
Taken
37,949
22,485
Mitigated
23,005
11,015
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,080
2,777
0
2,796
14,286
7,555
255
1,850
11,786
0
17,885
L
Morgan Le Fay
 
Morgan Le Fay
8,443
214
75
648
9,484
3,180
0
1,098
7,725
33,620
0
W
Cu Chulainn
DaromG
Cu Chulainn
15,736
2,818
0
8,667
20,282
12,915
299
7,109
12,865
1,710
33,424
L
6,585
808
0
2,130
14,179
12,270
0
3,151
10,425
13,499
0
W
Heimdallr
PipeSama07
Heimdallr
11,098
3,460
0
0
7,283
2,876
1,525
3,807
3,328
0
43,394
W
Zhong Kui
facu4646
Zhong Kui
6,099
354
126
2,222
10,239
6,694
276
4,431
5,598
21,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
25,720
155
Minions Killed
98
8
Camps Cleared
3
662,376
Distance Traveled
799,444
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,213
768
24
2
1
277,829
4
L
Morgan Le Fay
8,384
699
65
5
1
264,388
4
W
Cu Chulainn
9,870
823
36
3
5
230,835
0
L
Geb
8,123
677
9
1
1
257,227
4
W
Heimdallr
10,048
837
64
5
2
216,939
0
W
Zhong Kui
8,211
684
55
5
1
214,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role