Player Matchup

Ra
Ra
Ajhiko
Ra
Level 157
God Stats
1W - 1L
1,172 SR
Queue Stats
9W - 10L
1,464 Elo+
Solo
Thanatos
Thanatos
GINGERNINJA12498
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,489 Elo+
Solo
Geb
Geb
Lordaub
Geb
Level 156
God Stats
2W - 3L
1,413 SR
Queue Stats
57W - 50L
1,586 Elo+
Party 1
Anhur
Anhur
ROY34
Anhur
Level 137
God Stats
1W - 0L
1,054 SR
Queue Stats
212W - 223L
1,491 Elo+
Solo
Zeus
Zeus
badkillerful
Zeus
Level 149
God Stats
3W - 0L
1,363 SR
Queue Stats
91W - 65L
1,549 Elo+
Party 1
Team Averages
Level 151
1,300 SR
1,516 Elo+

VS

Team Averages
Level 129
1,531 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Andrzejski
Yemoja
Level 124
God Stats
1W - 3L
1,374 SR
Queue Stats
97W - 112L
1,479 Elo+
Party 3
Jing Wei
Jing Wei
ORCAYG06
Jing Wei
Level 153
God Stats
0W - 1L
1,430 SR
Queue Stats
107W - 80L
1,570 Elo+
Party 2
Janus
Janus
Sayko05
Janus
Level 135
God Stats
2W - 1L
1,791 SR
Queue Stats
72W - 54L
1,537 Elo+
Party 2
Skadi
Skadi
rainbowtic
Skadi
Level 105
God Stats
29W - 22L
1,561 SR
Queue Stats
80W - 83L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 2 / 12
11,429
816
8,032
8,400
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 5 / 9
12,320
880
16,659
16,375
7,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
18
3 / 0 / 19
12,485
892
10,434
15,857
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ROY34
Anhur
18
9 / 4 / 7
12,569
898
14,160
14,958
6,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 1 / 10
12,479
891
24,931
9,784
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 4 / 5
9,022
644
9,434
12,795
6,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Andrzejski
Yemoja
15
0 / 6 / 4
9,285
663
5,137
23,221
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ORCAYG06
Jing Wei
18
5 / 5 / 2
11,395
814
11,629
16,975
6,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Sayko05
Janus
17
2 / 7 / 6
10,439
746
10,340
12,883
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
17
4 / 7 / 4
10,959
783
11,084
16,280
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
29
Kills
12
12
Deaths
29
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
5
0.88
W
Ra
3
2
12
4.5
L
Yemoja
Andrzejski
Yemoja
0
6
4
0.33
W
8
5
9
2.5
W
Geb
3
0
19
12.5
L
Jing Wei
ORCAYG06
Jing Wei
5
5
2
1.2
W
Anhur
ROY34
Anhur
9
4
7
3.13
L
Janus
Sayko05
Janus
2
7
6
0.71
W
6
1
10
11
L
Skadi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,216
Damage
47,624
65,374
Taken
82,154
39,613
Mitigated
49,067
25,662
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,434
130
0
3,703
12,795
6,317
0
6,215
6,454
34,501
0
W
Ra
8,032
477
5,181
3,012
8,400
4,198
1,200
2,527
5,873
51,664
0
L
Yemoja
Andrzejski
Yemoja
5,137
1,455
1,479
5,832
23,221
25,375
0
11,622
11,048
14,024
0
W
16,659
4,658
0
8,872
16,375
7,215
1,426
5,257
11,118
0
35,864
W
Geb
10,434
462
0
2,954
15,857
17,642
1
7,086
8,771
24,305
0
L
Jing Wei
ORCAYG06
Jing Wei
11,629
10,094
0
1,511
16,975
6,558
834
7,948
8,777
0
41,573
W
Anhur
ROY34
Anhur
14,160
9,646
0
3,109
14,958
6,232
1,502
6,720
8,238
0
34,372
L
Janus
Sayko05
Janus
10,340
685
93
915
12,883
5,181
102
8,665
4,016
36,337
0
W
24,931
1,271
196
2,338
9,784
4,326
1,883
3,573
6,211
59,689
0
L
Skadi
11,084
5,213
0
1,310
16,280
5,636
1
7,745
8,277
0
43,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,282
Gold Earned
51,100
331
Minions Killed
303
9
Camps Cleared
6
1,390,064
Distance Traveled
1,252,290
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,022
644
68
5
1
235,761
4
W
Ra
11,429
816
104
7
2
271,645
5
L
Yemoja
9,285
663
17
1
0
257,946
1
W
Thanatos
12,320
880
50
4
4
276,420
3
W
Geb
12,485
892
25
2
0
328,686
2
L
Jing Wei
11,395
814
77
6
2
269,714
6
W
Anhur
12,569
898
56
4
2
233,379
0
L
Janus
10,439
746
76
5
1
238,911
4
W
Zeus
12,479
891
96
7
1
279,934
0
L
Skadi
10,959
783
65
5
2
249,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role