Player Matchup

Olorun
Olorun
DEEGULLY__
Olorun
Level 46
God Stats
4W - 2L
1,607 SR
Queue Stats
183W - 159L
1,419 Elo+
Party 1
Loki
Loki
THE_MAIN_DON
Loki
Level 64
God Stats
2W - 4L
1,468 SR
Queue Stats
300W - 228L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
xFlxckox
Hou Yi
Level 65
God Stats
10W - 7L
1,539 SR
Queue Stats
222W - 242L
1,542 Elo+
Party 1
Team Averages
Level 58
1,538 SR
1,504 Elo+

VS

Team Averages
Level 111
1,491 SR
1,432 Elo+
Vulcan
Vulcan
Dav3 P
Vulcan
Level 148
God Stats
3W - 2L
1,722 SR
Queue Stats
150W - 137L
1,551 Elo+
Party 2
Fafnir
Fafnir
M0ESE H3NGST
Fafnir
Level 156
God Stats
22W - 37L
1,315 SR
Queue Stats
701W - 789L
1,422 Elo+
Party 2
Anhur
Anhur
stingerH3
Anhur
Level 28
God Stats
7W - 8L
1,434 SR
Queue Stats
57W - 100L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DEEGULLY__
Olorun
15
8 / 2 / 8
11,320
755
13,447
11,929
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
12 / 1 / 9
11,801
787
16,421
12,517
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
xFlxckox
Hou Yi
15
4 / 2 / 13
10,516
701
13,116
15,651
5,907
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dav3 P
Vulcan
13
1 / 8 / 0
8,970
598
14,515
13,324
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
3 / 6 / 1
10,127
675
8,050
22,112
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
stingerH3
Anhur
12
1 / 10 / 0
8,828
589
3,331
13,084
3,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
24
Kills
5
5
Deaths
24
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
DEEGULLY__
Olorun
8
2
8
6
L
Vulcan
Dav3 P
Vulcan
1
8
0
0.13
L
Fafnir
3
6
1
0.58
W
12
1
9
16.5
L
Anhur
stingerH3
Anhur
1
10
0
0.1
W
Hou Yi
xFlxckox
Hou Yi
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
25,896
40,097
Taken
48,520
23,252
Mitigated
29,304
13,119
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DEEGULLY__
Olorun
13,447
6,818
1,597
4,504
11,929
5,516
1,965
6,243
5,686
33,418
3,208
L
Vulcan
Dav3 P
Vulcan
14,515
3,401
70
1,980
13,324
4,190
0
2,103
10,489
50,808
0
L
Fafnir
8,050
1,615
0
5,685
22,112
21,498
0
8,328
13,209
18,774
0
W
16,421
3,957
0
2,934
12,517
11,829
156
5,221
7,296
0
43,236
L
Anhur
stingerH3
Anhur
3,331
2,316
0
565
13,084
3,616
0
1,838
10,970
0
15,285
W
Hou Yi
xFlxckox
Hou Yi
13,116
7,728
0
4,084
15,651
5,907
359
11,297
4,354
0
36,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
27,925
174
Minions Killed
139
5
Camps Cleared
8
845,371
Distance Traveled
732,530
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,320
755
70
5
2
267,148
6
L
Vulcan
8,970
598
91
6
5
279,111
6
L
Fafnir
10,127
675
14
1
0
246,249
3
W
Loki
11,801
787
46
3
1
306,101
5
L
Anhur
8,828
589
34
2
3
207,170
1
W
Hou Yi
10,516
701
58
4
2
272,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role