Player Matchup

Cthulhu
Cthulhu
Meowstress X
Cthulhu
Level 160
God Stats
38W - 20L
1,688 SR
Queue Stats
1,096W - 1,104L
1,534 Elo+
Party 2
Artio
Artio
TameScissors
Artio
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 57L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
Wariowaer
Sun Wukong
Level 89
God Stats
5W - 2L
1,632 SR
Queue Stats
332W - 303L
1,454 Elo+
Solo
Chronos
Chronos
X Meowphisto
Chronos
Level 160
God Stats
12W - 7L
1,584 SR
Queue Stats
582W - 591L
1,569 Elo+
Party 2
Agni
Agni
brusleepy
Agni
Level 160
God Stats
11W - 7L
1,852 SR
Queue Stats
915W - 940L
1,520 Elo+
Solo
Team Averages
Level 134
1,651 SR
1,547 Elo+

VS

Team Averages
Level 122
1,580 SR
1,571 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FlushestMeteor9
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 74L
1,600 Elo+
Solo
Ne Zha
Ne Zha
ImNxckl
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,578 Elo+
Party 1
Fafnir
Fafnir
LeroyThePilot
Fafnir
Level 107
God Stats
1W - 2L
1,753 SR
Queue Stats
77W - 86L
1,550 Elo+
Party 1
Charybdis
Charybdis
NewNamePlus
Charybdis
Level 94
God Stats
0W - 2L
1,646 SR
Queue Stats
123W - 101L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Meowstress X
Cthulhu
17
8 / 4 / 13
10,456
951
14,254
17,006
28,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 2 / 15
9,339
849
5,840
19,126
25,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Wariowaer
Sun Wukong
15
3 / 4 / 12
9,011
819
14,286
14,750
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
X Meowphisto
Chronos
15
3 / 3 / 12
9,229
839
9,137
14,463
12,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
18
7 / 2 / 10
10,555
960
15,390
8,195
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
7 / 5 / 6
10,064
915
11,628
19,277
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
16
4 / 4 / 9
9,014
819
13,389
9,759
3,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
ImNxckl
Ne Zha
13
2 / 7 / 4
7,504
682
10,811
10,698
4,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 10
7,979
725
8,232
14,254
18,573
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NewNamePlus
Charybdis
13
1 / 5 / 10
7,534
685
8,714
10,983
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
25
Kills
14
15
Deaths
25
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
5
6
2
L
Hachiman
4
4
9
2.13
L
Ne Zha
ImNxckl
Ne Zha
2
7
4
0.57
L
0
4
10
1.25
W
Cthulhu
Meowstress X
Cthulhu
8
4
13
3.63
L
Charybdis
NewNamePlus
Charybdis
1
5
10
1.2
W
4
2
15
5.75
W
Sun Wukong
Wariowaer
Sun Wukong
3
4
12
2.25
W
Chronos
X Meowphisto
Chronos
3
3
12
3
W
Agni
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,907
Damage
52,774
73,540
Taken
64,971
82,358
Mitigated
42,864
29,829
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,628
1,863
1,467
8,311
19,277
12,777
0
10,896
7,497
0
25,925
L
Hachiman
13,389
8,233
1,252
2,258
9,759
3,471
156
7,615
1,849
0
26,951
L
Ne Zha
ImNxckl
Ne Zha
10,811
1,690
1,434
1,383
10,698
4,167
0
7,916
2,571
0
15,940
L
8,232
2,068
738
4,022
14,254
18,573
0
8,782
4,999
15,274
0
W
Cthulhu
Meowstress X
Cthulhu
14,254
298
2,538
3,657
17,006
28,495
187
463
16,126
31,404
0
L
Charybdis
NewNamePlus
Charybdis
8,714
4,777
1,595
2,002
10,983
3,876
0
8,533
2,091
0
14,853
W
5,840
550
3,708
5,832
19,126
25,427
635
3,380
15,642
8,992
0
W
Sun Wukong
Wariowaer
Sun Wukong
14,286
2,113
2,045
3,944
14,750
12,420
299
1,578
12,759
0
22,037
W
Chronos
X Meowphisto
Chronos
9,137
2,434
2,081
3,480
14,463
12,304
2,442
1,892
12,334
24,881
0
W
Agni
15,390
959
651
1,893
8,195
3,712
1,897
919
7,056
30,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,590
Gold Earned
42,095
127
Minions Killed
105
0
Camps Cleared
0
1,067,149
Distance Traveled
998,814
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,064
915
37
3
0
225,091
0
L
Hachiman
9,014
819
26
2
0
175,568
1
L
Ne Zha
7,504
682
18
2
0
204,162
0
L
Fafnir
7,979
725
8
1
0
196,706
0
W
Cthulhu
10,456
951
29
3
0
241,560
2
L
Charybdis
7,534
685
16
1
0
197,287
1
W
Artio
9,339
849
13
1
0
214,395
2
W
Sun Wukong
9,011
819
22
2
0
200,915
0
W
Chronos
9,229
839
33
3
0
201,007
0
W
Agni
10,555
960
30
3
0
209,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role