Player Matchup

Terra
Terra
Deathj3zter
Terra
Level 78
God Stats
4W - 5L
1,228 SR
Queue Stats
270W - 289L
1,418 Elo+
Party 1
Fafnir
Fafnir
KiRcHhOfF__
Fafnir
Level 69
God Stats
3W - 1L
1,610 SR
Queue Stats
259W - 265L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
micobingo
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
paha10
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 107L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
superzorg
Zhong Kui
Level 85
God Stats
1W - 2L
1,303 SR
Queue Stats
27W - 22L
1,343 Elo+
Party 2
Team Averages
Level 76
1,428 SR
1,381 Elo+

VS

Team Averages
Level 77
1,494 SR
1,390 Elo+
Ullr
Ullr
Fischieee
Ullr
Level 153
God Stats
0W - 4L
1,293 SR
Queue Stats
106W - 102L
1,338 Elo+
Solo
Horus
Horus
NaikBo0m
Horus
Level 83
God Stats
0W - 2L
1,259 SR
Queue Stats
67W - 77L
1,418 Elo+
Party 3
Mercury
Mercury
RUBAKA3000
Mercury
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
47W - 64L
1,360 Elo+
Party 3
Mulan
Mulan
SammmB8
Mulan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,461 Elo+
Solo
Discordia
Discordia
misstcat
Discordia
Level 64
God Stats
6W - 3L
1,720 SR
Queue Stats
422W - 490L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 25
14,336
683
10,343
39,686
57,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
20
4 / 3 / 18
12,852
612
19,985
32,792
55,538
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
micobingo
Danzaburou
20
9 / 3 / 15
14,112
672
33,584
20,200
12,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
paha10
Cthulhu
20
1 / 3 / 25
13,012
620
27,436
34,691
37,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
superzorg
Zhong Kui
20
19 / 4 / 10
15,839
754
54,996
42,316
38,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
4 / 11 / 7
11,875
565
27,110
26,841
13,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
NaikBo0m
Horus
19
2 / 5 / 10
11,879
566
14,850
51,247
62,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
RUBAKA3000
Mercury
20
4 / 5 / 9
12,363
589
24,283
24,690
12,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
SammmB8
Mulan
19
3 / 11 / 9
12,561
598
25,269
34,046
40,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
misstcat
Discordia
20
2 / 3 / 10
12,227
582
48,172
25,790
12,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
60
35
Kills
15
15
Deaths
35
93
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
2
25
7.25
L
Ullr
4
11
7
0.68
W
Fafnir
4
3
18
4.33
L
Horus
NaikBo0m
Horus
2
5
10
1.4
L
Mercury
RUBAKA3000
Mercury
4
5
9
1.7
L
Mulan
SammmB8
Mulan
3
11
9
0.68
W
Danzaburou
micobingo
Danzaburou
9
3
15
5.5
L
Discordia
misstcat
Discordia
2
3
10
2.33
W
Cthulhu
paha10
Cthulhu
1
3
25
4.5
W
Zhong Kui
superzorg
Zhong Kui
19
4
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,344
Damage
139,684
169,685
Taken
162,614
201,849
Mitigated
141,202
104,907
Healing
81,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,343
2,311
19,735
20,974
39,686
57,930
67
10,635
29,051
14,783
0
L
Ullr
27,110
12,263
2,366
4,361
26,841
13,157
138
21,319
5,522
614
43,029
W
Fafnir
19,985
7,907
4,692
11,524
32,792
55,538
563
10,791
22,001
25,920
0
L
Horus
NaikBo0m
Horus
14,850
7,122
14,611
26,748
51,247
62,634
9
31,422
19,825
0
25,875
L
Mercury
RUBAKA3000
Mercury
24,283
4,933
2,055
7,179
24,690
12,956
0
17,572
7,118
0
44,071
L
Mulan
SammmB8
Mulan
25,269
3,881
2,110
5,673
34,046
40,065
166
23,038
11,008
0
43,272
W
Danzaburou
micobingo
Danzaburou
33,584
16,573
3,071
5,827
20,200
12,021
1,469
6,147
14,053
0
58,281
L
Discordia
misstcat
Discordia
48,172
8,458
4,427
12,010
25,790
12,390
143
19,409
6,381
82,586
0
W
Cthulhu
paha10
Cthulhu
27,436
1,299
3,044
8,065
34,691
37,909
60
9,776
24,915
61,888
0
W
Zhong Kui
superzorg
Zhong Kui
54,996
4,008
4,871
23,104
42,316
38,451
3,052
11,421
30,895
90,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,151
Gold Earned
60,905
213
Minions Killed
213
0
Camps Cleared
0
1,827,246
Distance Traveled
1,756,165
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,336
683
2
0
0
408,600
0
L
Ullr
11,875
565
46
2
0
281,267
1
W
Fafnir
12,852
612
11
1
0
357,489
0
L
Horus
11,879
566
21
1
0
366,858
0
L
Mercury
12,363
589
46
2
0
474,636
0
L
Mulan
12,561
598
35
2
0
284,845
0
W
Danzaburou
14,112
672
44
2
0
287,210
0
L
Discordia
12,227
582
65
3
0
348,559
0
W
Cthulhu
13,012
620
73
3
0
428,446
0
W
Zhong Kui
15,839
754
83
4
0
345,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role