Player Matchup

Bacchus
Bacchus
BeardWarrior
Bacchus
Level 106
God Stats
0W - 2L
1,590 SR
Queue Stats
21W - 27L
1,449 Elo+
Solo
Zeus
Zeus
Dima_199014
Zeus
Level 67
God Stats
1W - 1L
1,482 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2
King Arthur
King Arthur
MAEM321
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,446 Elo+
Solo
He Bo
He Bo
PickleRiiiick234
He Bo
Level 127
God Stats
0W - 1L
1,068 SR
Queue Stats
157W - 166L
1,486 Elo+
Solo
Medusa
Medusa
ThanasisKS
Medusa
Level 17
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,355 SR
1,533 Elo+

VS

Team Averages
Level 107
1,599 SR
1,428 Elo+
Da Ji
Da Ji
Aegon888
Da Ji
Level 144
God Stats
1W - 0L
1,643 SR
Queue Stats
12W - 11L
1,512 Elo+
Solo
Zeus
Zeus
PerfectEnds
Zeus
Level 29
God Stats
28W - 30L
1,533 SR
Queue Stats
84W - 102L
1,357 Elo+
Party 1
Ra
Ra
ThiccJohn
Ra
Level 118
God Stats
4W - 1L
1,598 SR
Queue Stats
112W - 85L
1,510 Elo+
Solo
Neith
Neith
Twitch-MrBandit1
Neith
Level 87
God Stats
7W - 8L
1,516 SR
Queue Stats
101W - 121L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
popudown754
Sylvanus
Level 155
God Stats
2W - 1L
1,706 SR
Queue Stats
167W - 191L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeardWarrior
Bacchus
15
1 / 7 / 4
8,993
692
9,050
18,936
22,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 10 / 1
7,510
578
2,772
13,556
4,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MAEM321
King Arthur
16
4 / 7 / 2
10,510
808
13,119
18,132
18,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 3 / 1
8,889
684
6,219
11,434
4,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
ThanasisKS
Medusa
14
1 / 9 / 2
8,169
628
4,596
13,207
3,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aegon888
Da Ji
19
13 / 1 / 7
12,190
938
15,539
9,921
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 3 / 16
10,990
845
13,796
6,525
2,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 1 / 16
12,791
984
17,290
9,708
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 19
10,074
775
12,482
9,185
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
popudown754
Sylvanus
16
5 / 2 / 18
11,181
860
5,535
12,747
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
112
8
Kills
36
36
Deaths
8
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aegon888
Da Ji
13
1
7
16.5
L
Bacchus
BeardWarrior
Bacchus
1
7
4
0.43
L
0
10
1
0.05
L
King Arthur
MAEM321
King Arthur
4
7
2
0.71
W
6
3
16
4.67
L
2
3
1
0.83
L
Medusa
ThanasisKS
Medusa
1
9
2
0.22
W
10
1
16
18
W
2
1
19
11.5
W
Sylvanus
popudown754
Sylvanus
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
64,642
75,265
Taken
48,086
53,425
Mitigated
30,545
6,355
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aegon888
Da Ji
15,539
3,409
0
136
9,921
5,402
0
3,550
6,213
0
35,917
L
Bacchus
BeardWarrior
Bacchus
9,050
679
194
2,066
18,936
22,857
0
9,748
9,059
25,398
0
L
2,772
338
291
604
13,556
4,360
1
8,073
5,335
15,934
0
L
King Arthur
MAEM321
King Arthur
13,119
1,676
0
1,462
18,132
18,147
0
7,376
10,546
445
33,571
W
13,796
1,197
0
0
6,525
2,717
498
3,034
3,402
26,979
0
L
6,219
432
0
1,080
11,434
4,066
0
4,813
6,427
37,332
0
L
Medusa
ThanasisKS
Medusa
4,596
1,300
0
658
13,207
3,995
0
6,038
7,049
0
15,798
W
17,290
2,319
776
2,055
9,708
4,577
387
3,888
5,558
62,563
0
W
12,482
6,515
0
2,561
9,185
4,154
202
3,587
5,279
0
41,373
W
Sylvanus
popudown754
Sylvanus
5,535
1,034
5,676
5,551
12,747
13,695
0
4,806
7,811
11,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
57,226
242
Minions Killed
320
6
Camps Cleared
10
1,137,956
Distance Traveled
1,311,689
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,190
938
52
4
4
280,571
2
L
Bacchus
8,993
692
39
3
0
240,707
4
L
Zeus
7,510
578
34
3
2
210,013
0
L
King Arthur
10,510
808
53
4
0
229,917
3
W
Zeus
10,990
845
47
4
0
232,684
0
L
He Bo
8,889
684
81
6
4
237,839
3
L
Medusa
8,169
628
35
3
0
219,480
0
W
Ra
12,791
984
130
10
5
291,379
0
W
Neith
10,074
775
76
6
1
250,236
3
W
Sylvanus
11,181
860
15
1
0
256,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role