Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Tanjuiko
Fafnir
Level 69
God Stats
2W - 0L
1,673 SR
Queue Stats
20W - 7L
1,702 Elo+
Party 1
Athena
Athena
j wizzle70
Athena
Level 44
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ωεngεαncε
Ullr
Level 17
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,662 SR
1,551 Elo+

VS

Team Averages
Level 77
1,605 SR
1,478 Elo+
Chang'e
Chang'e
BlackGambino164
Chang'e
Level 40
God Stats
0W - 1L
1,685 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 2
Hercules
Hercules
H A ZEEED5625
Hercules
Level 43
God Stats
0W - 2L
1,565 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 2
Artio
Artio
Moddera Uchiha
Artio
Level 97
God Stats
1W - 1L
1,414 SR
Queue Stats
11W - 11L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
MrShaft
Danzaburou
Level 126
God Stats
0W - 1L
1,758 SR
Queue Stats
10W - 18L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 3 / 2
9,246
841
12,773
8,587
3,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Tanjuiko
Fafnir
13
1 / 0 / 7
8,226
748
5,308
6,756
7,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
j wizzle70
Athena
13
0 / 1 / 7
8,006
728
3,232
7,835
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 3
8,788
799
12,643
5,623
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,510
683
5,122
9,283
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
H A ZEEED5625
Hercules
11
0 / 5 / 0
6,977
634
2,310
11,310
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
7,276
661
4,652
11,285
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrShaft
Danzaburou
14
1 / 3 / 0
8,170
743
5,856
9,266
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
3
4
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
2
2.67
L
1
3
0
0.33
L
Hercules
H A ZEEED5625
Hercules
0
5
0
0
L
1
1
0
1
L
Danzaburou
MrShaft
Danzaburou
1
3
0
0.33
W
Fafnir
Tanjuiko
Fafnir
1
0
7
4.5
W
Athena
j wizzle70
Athena
0
1
7
3.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
17,940
28,801
Taken
41,144
19,863
Mitigated
31,641
7,750
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,773
4,749
0
3,003
8,587
3,251
1,317
3,416
4,945
0
39,271
L
5,122
290
1,351
2,432
9,283
7,946
348
1,523
7,760
16,685
0
L
Hercules
H A ZEEED5625
Hercules
2,310
532
0
1,635
11,310
9,967
0
2,278
9,032
0
12,857
L
4,652
709
168
2,606
11,285
10,199
0
3,696
7,589
13,227
0
L
Danzaburou
MrShaft
Danzaburou
5,856
1,710
0
788
9,266
3,529
0
1,884
7,382
0
43,739
W
Fafnir
Tanjuiko
Fafnir
5,308
1,055
120
1,846
6,756
7,824
78
2,638
3,650
17,273
0
W
Athena
j wizzle70
Athena
3,232
751
0
1,436
7,835
6,411
0
1,738
5,777
17,185
0
W
12,643
5,414
0
1,345
5,623
2,377
358
1,612
3,839
0
43,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
29,933
190
Minions Killed
162
12
Camps Cleared
7
903,077
Distance Traveled
727,833
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,246
841
65
6
4
231,498
2
L
Chang'e
7,510
683
30
3
0
175,926
4
L
Hercules
6,977
634
31
3
0
178,652
0
L
Artio
7,276
661
23
2
4
206,264
3
L
Danzaburou
8,170
743
78
7
3
166,991
3
W
Fafnir
8,226
748
13
1
1
219,142
8
W
Athena
8,006
728
28
3
0
234,119
0
W
Ullr
8,788
799
84
8
7
218,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role