Player Matchup

Merlin
Merlin
BRATARIK
Merlin
Level 16
God Stats
9W - 8L
1,530 SR
Queue Stats
19W - 18L
1,368 Elo+
Solo
Susano
Susano
Glans87
Susano
Level 4
God Stats
0W - 4L
1,302 SR
Queue Stats
1W - 5L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
IPapapandaI
Erlang Shen
Level 28
God Stats
18W - 33L
1,354 SR
Queue Stats
66W - 69L
1,358 Elo+
Solo
Neith
Neith
m0tika
Neith
Level 26
God Stats
43W - 66L
1,391 SR
Queue Stats
85W - 118L
1,343 Elo+
Solo
Ymir
Ymir
septa666
Ymir
Level 18
God Stats
3W - 1L
1,795 SR
Queue Stats
5W - 6L
1,289 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,358 Elo+

VS

Team Averages
Level 15
1,436 SR
1,315 Elo+
Neith
Neith
AngeLiliS
Neith
Level 15
God Stats
15W - 22L
1,293 SR
Queue Stats
23W - 39L
1,208 Elo+
Solo
Charybdis
Charybdis
Jamgar100200
Charybdis
Level 15
God Stats
12W - 15L
1,329 SR
Queue Stats
44W - 57L
1,207 Elo+
Solo
Nu Wa
Nu Wa
LordOblivion3G
Nu Wa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Mars6512
Kukulkan
Level 22
God Stats
15W - 15L
1,501 SR
Queue Stats
81W - 97L
1,381 Elo+
Solo
Bellona
Bellona
chickwithknife
Bellona
Level 7
God Stats
6W - 3L
1,557 SR
Queue Stats
8W - 8L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRATARIK
Merlin
13
3 / 0 / 4
7,758
1,108
10,823
5,894
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Glans87
Susano
13
1 / 5 / 5
7,233
1,033
5,884
8,618
2,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
IPapapandaI
Erlang Shen
13
0 / 8 / 8
7,318
1,045
6,430
14,094
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
m0tika
Neith
13
1 / 0 / 5
7,528
1,075
6,621
6,008
2,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
3 / 1 / 4
7,941
1,134
2,746
10,957
10,495
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

266

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngeLiliS
Neith
14
4 / 1 / 10
8,450
1,207
9,703
4,914
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Jamgar100200
Charybdis
14
0 / 4 / 9
7,406
1,058
5,694
13,347
4,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 2 / 7
7,910
1,130
9,458
5,546
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Mars6512
Kukulkan
14
1 / 0 / 8
7,702
1,100
6,081
2,293
860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 6
8,683
1,240
8,181
9,763
7,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
8
Kills
14
14
Deaths
8
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
AngeLiliS
Neith
4
1
10
9
L
Merlin
BRATARIK
Merlin
3
0
4
5
L
Susano
Glans87
Susano
1
5
5
0.7
L
Erlang Shen
IPapapandaI
Erlang Shen
0
8
8
0.5
W
Charybdis
Jamgar100200
Charybdis
0
4
9
1.13
W
4
2
7
3.75
W
Kukulkan
Mars6512
Kukulkan
1
0
8
5
W
5
1
6
8
L
Neith
m0tika
Neith
1
0
5
3.5
L
Ymir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
39,117
45,571
Taken
35,863
28,301
Mitigated
16,291
4,344
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AngeLiliS
Neith
9,703
4,533
0
1,101
4,914
1,754
0
1,423
3,491
0
17,018
L
Merlin
BRATARIK
Merlin
10,823
557
435
873
5,894
2,181
0
2,773
2,965
30,487
0
L
Susano
Glans87
Susano
5,884
1,662
0
150
8,618
2,930
0
1,779
6,726
0
15,370
L
Erlang Shen
IPapapandaI
Erlang Shen
6,430
2,614
0
558
14,094
10,518
0
5,112
8,824
0
17,992
W
Charybdis
Jamgar100200
Charybdis
5,694
2,542
0
1,736
13,347
4,604
0
4,963
8,384
0
21,915
W
9,458
2,529
0
274
5,546
1,744
0
2,428
3,118
13,686
0
W
Kukulkan
Mars6512
Kukulkan
6,081
236
69
351
2,293
860
0
469
1,824
27,676
0
W
8,181
2,180
1,282
1,527
9,763
7,329
0
4,286
5,477
0
15,037
L
Neith
m0tika
Neith
6,621
2,487
0
1,912
6,008
2,177
0
1,570
4,302
0
21,828
L
Ymir
2,746
415
79
337
10,957
10,495
0
3,615
6,887
11,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
40,151
131
Minions Killed
146
5
Camps Cleared
4
669,062
Distance Traveled
647,067
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,450
1,207
26
4
2
137,934
0
L
Merlin
7,758
1,108
51
7
0
154,004
0
L
Susano
7,233
1,033
10
1
3
109,857
1
L
Erlang Shen
7,318
1,045
23
3
0
132,224
0
W
Charybdis
7,406
1,058
18
3
0
121,238
2
W
Nu Wa
7,910
1,130
15
2
0
123,868
1
W
Kukulkan
7,702
1,100
74
11
0
117,173
0
W
Bellona
8,683
1,240
13
2
2
146,854
1
L
Neith
7,528
1,075
32
5
0
131,299
0
L
Ymir
7,941
1,134
15
2
2
141,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role