Player Matchup

Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BrunoMk3
Jormungandr
Level 16
God Stats
3W - 0L
1,286 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Loki
Loki
Gioskyspirit
Loki
Level 129
God Stats
12W - 11L
1,614 SR
Queue Stats
159W - 172L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
JDMarshy97
Baron Samedi
Level 82
God Stats
52W - 53L
1,479 SR
Queue Stats
96W - 118L
1,355 Elo+
Solo
Charybdis
Charybdis
MariaZIIIX
Charybdis
Level 24
God Stats
2W - 2L
1,515 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 80
1,479 SR
1,461 Elo+

VS

Team Averages
Level 59
1,473 SR
1,495 Elo+
Nu Wa
Nu Wa
Ayumizuke
Nu Wa
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
Jinnozuke
Olorun
Level 29
God Stats
1W - 3L
1,267 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Spaniel2
Jing Wei
Level 108
God Stats
7W - 10L
1,398 SR
Queue Stats
176W - 208L
1,477 Elo+
Solo
Yemoja
Yemoja
pitapati
Yemoja
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shroxd
Ah Muzen Cab
Level 44
God Stats
1W - 3L
1,702 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 0 / 9
12,178
761
13,990
18,909
22,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
BrunoMk3
Jormungandr
18
2 / 0 / 2
10,927
683
4,977
11,459
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 2 / 2
12,658
791
13,876
11,426
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
JDMarshy97
Baron Samedi
18
2 / 3 / 13
11,189
699
19,710
16,186
6,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
MariaZIIIX
Charybdis
15
0 / 1 / 4
9,029
564
3,428
9,195
3,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ayumizuke
Nu Wa
17
0 / 1 / 4
9,185
574
13,386
8,076
2,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Jinnozuke
Olorun
18
2 / 3 / 1
10,552
660
10,345
13,834
5,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Spaniel2
Jing Wei
16
1 / 4 / 3
9,703
606
9,040
19,058
7,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
pitapati
Yemoja
15
1 / 4 / 4
9,062
566
5,559
11,639
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
shroxd
Ah Muzen Cab
16
2 / 4 / 2
9,670
604
16,056
12,969
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
6
6
Deaths
16
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
9
7.5
L
Nu Wa
Ayumizuke
Nu Wa
0
1
4
2
W
Jormungandr
BrunoMk3
Jormungandr
2
0
2
3
W
9
2
2
5
W
Baron Samedi
JDMarshy97
Baron Samedi
2
3
13
2.83
L
Olorun
Jinnozuke
Olorun
2
3
1
0.83
W
Charybdis
MariaZIIIX
Charybdis
0
1
4
2
L
Jing Wei
Spaniel2
Jing Wei
1
4
3
0.63
L
Yemoja
pitapati
Yemoja
1
4
4
0.75
L
Ah Muzen Cab
shroxd
Ah Muzen Cab
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
54,386
67,175
Taken
65,576
49,457
Mitigated
27,642
24,357
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,990
1,027
902
5,249
18,909
22,936
199
8,217
10,692
45,186
0
L
Nu Wa
Ayumizuke
Nu Wa
13,386
6,281
739
1,817
8,076
2,811
2
4,712
3,364
43,871
0
W
Jormungandr
BrunoMk3
Jormungandr
4,977
1,202
0
3,247
11,459
11,821
220
5,977
5,482
54,662
0
W
13,876
1,660
1,349
1,455
11,426
4,689
2,017
4,388
7,038
0
47,197
W
Baron Samedi
JDMarshy97
Baron Samedi
19,710
298
3,079
7,503
16,186
6,920
0
7,510
8,676
52,700
0
L
Olorun
Jinnozuke
Olorun
10,345
6,082
1,606
6,558
13,834
5,866
832
7,738
5,346
41,937
0
W
Charybdis
MariaZIIIX
Charybdis
3,428
1,658
40
1,533
9,195
3,091
613
3,322
5,873
0
31,397
L
Jing Wei
Spaniel2
Jing Wei
9,040
4,150
0
3,718
19,058
7,039
605
11,525
7,533
0
39,260
L
Yemoja
pitapati
Yemoja
5,559
593
3,186
654
11,639
6,531
0
9,050
2,589
22,628
0
L
Ah Muzen Cab
shroxd
Ah Muzen Cab
16,056
3,551
187
3,099
12,969
5,395
0
7,585
5,384
0
32,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
48,172
424
Minions Killed
304
6
Camps Cleared
9
1,470,729
Distance Traveled
1,468,258
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,178
761
67
4
1
344,072
0
L
Nu Wa
9,185
574
77
5
1
293,556
3
W
Jormungandr
10,927
683
108
7
1
292,728
4
W
Loki
12,658
791
94
6
3
341,971
3
W
Baron Samedi
11,189
699
75
5
1
266,464
3
L
Olorun
10,552
660
72
5
2
277,137
0
W
Charybdis
9,029
564
80
5
0
225,494
2
L
Jing Wei
9,703
606
74
5
3
330,929
3
L
Yemoja
9,062
566
45
3
3
254,536
0
L
Ah Muzen Cab
9,670
604
36
2
0
312,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role