Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
PropellorHat
Chernobog
Level 109
God Stats
5W - 1L
1,580 SR
Queue Stats
253W - 219L
1,486 Elo+
Party 1
Sol
Sol
cheeeesydibbles
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 105L
1,478 Elo+
Party 1
Ra
Ra
powerponys
Ra
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,553 Elo+
Party 2
Team Averages
Level 71
1,516 SR
1,504 Elo+

VS

Team Averages
Level 92
1,535 SR
1,500 Elo+
Horus
Horus
AbduMustafa
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,569 Elo+
Party 3
Ah Puch
Ah Puch
DutchSociety
Ah Puch
Level 124
God Stats
1W - 1L
1,275 SR
Queue Stats
39W - 47L
1,429 Elo+
Party 4
Agni
Agni
Isonine
Agni
Level 119
God Stats
3W - 0L
1,681 SR
Queue Stats
67W - 52L
1,565 Elo+
Party 3
Hou Yi
Hou Yi
Lunation
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,507 Elo+
Party 3
Ymir
Ymir
Safety
Ymir
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
39W - 45L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 4
6,567
657
5,301
10,737
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
 
Jing Wei
11
0 / 7 / 1
6,209
621
4,882
10,162
4,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
PropellorHat
Chernobog
16
4 / 4 / 0
8,579
858
7,425
9,827
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 5
7,059
706
6,604
7,670
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
0 / 3 / 3
6,470
647
8,024
7,302
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
8,067
807
2,678
11,240
11,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
DutchSociety
Ah Puch
13
4 / 2 / 9
8,080
808
11,240
7,433
4,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Isonine
Agni
15
5 / 2 / 10
8,824
882
18,093
10,446
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Lunation
Hou Yi
15
4 / 0 / 8
8,712
871
6,286
5,698
2,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Safety
Ymir
14
2 / 1 / 7
8,030
803
5,083
13,056
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
6
Kills
17
17
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
4
1.5
L
Jing Wei
 
Jing Wei
0
7
1
0.07
W
2
1
11
7.5
W
Ah Puch
DutchSociety
Ah Puch
4
2
9
4.25
W
Agni
Isonine
Agni
5
2
10
5
W
Hou Yi
Lunation
Hou Yi
4
0
8
8
L
Chernobog
PropellorHat
Chernobog
4
4
0
1
W
Ymir
Safety
Ymir
2
1
7
5.5
L
1
1
5
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,236
Damage
43,380
45,698
Taken
47,873
29,538
Mitigated
37,397
18,606
Healing
22,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,301
468
355
694
10,737
11,294
0
6,376
4,361
583
4,750
L
Jing Wei
 
Jing Wei
4,882
4,072
1,056
553
10,162
4,918
0
7,757
2,405
0
9,392
W
2,678
851
8,226
4,809
11,240
11,454
244
3,044
7,981
0
4,208
W
Ah Puch
DutchSociety
Ah Puch
11,240
285
473
650
7,433
4,089
610
1,560
5,791
18,509
0
W
Agni
Isonine
Agni
18,093
993
991
1,531
10,446
5,400
1,254
3,357
7,004
32,052
0
W
Hou Yi
Lunation
Hou Yi
6,286
3,407
1,702
746
5,698
2,947
941
2,213
3,444
0
19,506
L
Chernobog
PropellorHat
Chernobog
7,425
4,391
620
1,761
9,827
5,404
0
7,300
2,527
0
24,361
W
Ymir
Safety
Ymir
5,083
970
605
2,485
13,056
13,507
151
4,681
8,375
10,885
0
L
6,604
1,171
946
2,476
7,670
4,200
0
6,792
878
11,285
390
L
8,024
84
7,383
2,762
7,302
3,722
0
6,191
1,111
17,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
41,713
97
Minions Killed
101
0
Camps Cleared
0
842,559
Distance Traveled
905,549
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,567
657
5
1
0
174,782
0
L
Jing Wei
6,209
621
13
1
0
146,843
0
W
Horus
8,067
807
0
0
0
206,620
0
W
Ah Puch
8,080
808
14
1
0
165,320
0
W
Agni
8,824
882
43
4
0
170,560
0
W
Hou Yi
8,712
871
37
4
0
196,370
0
L
Chernobog
8,579
858
45
5
0
164,285
1
W
Ymir
8,030
803
7
1
0
166,679
1
L
Sol
7,059
706
7
1
0
185,480
1
L
Ra
6,470
647
27
3
0
171,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role