Player Matchup

Kukulkan
Kukulkan
TheRastaUchiha
Kukulkan
Level 66
God Stats
186W - 170L
1,550 SR
Queue Stats
274W - 315L
1,429 Elo+
Party 1
Skadi
Skadi
TurcTurc07
Skadi
Level 63
God Stats
49W - 37L
1,506 SR
Queue Stats
161W - 160L
1,394 Elo+
Party 1
Geb
Geb
xXAZoTe_pumpLeeX
Geb
Level 103
God Stats
4W - 2L
1,638 SR
Queue Stats
423W - 455L
1,546 Elo+
Party 1
Team Averages
Level 77
1,565 SR
1,456 Elo+

VS

Team Averages
Level 44
1,355 SR
1,252 Elo+
Da Ji
Da Ji
Khäels
Da Ji
Level 9
God Stats
2W - 5L
1,495 SR
Queue Stats
3W - 5L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OSIDERRIDER760
Ah Muzen Cab
Level 96
God Stats
13W - 29L
1,316 SR
Queue Stats
568W - 712L
1,248 Elo+
Solo
Hel
Hel
SuppressedN1nja
Hel
Level 28
God Stats
0W - 5L
1,254 SR
Queue Stats
19W - 30L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 1 / 13
8,340
834
7,018
6,541
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
14 / 3 / 5
9,780
978
16,732
8,328
2,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 11
8,512
851
4,521
8,603
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Khäels
Da Ji
9
1 / 4 / 2
7,289
729
903
9,028
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
OSIDERRIDER760
Ah Muzen Cab
11
3 / 7 / 1
7,595
760
9,993
11,155
3,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 9 / 4
7,228
723
5,123
11,504
5,637
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
5
5
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Khäels
Da Ji
1
4
2
0.5
L
Ah Muzen Cab
OSIDERRIDER760
Ah Muzen Cab
3
7
1
0.5
L
1
9
4
0.33
W
Kukulkan
3
1
13
9.5
W
Skadi
14
3
5
5.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
16,019
23,472
Taken
31,687
12,863
Mitigated
13,290
3,562
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Khäels
Da Ji
903
132
0
1,133
9,028
3,979
0
3,915
5,113
0
3,165
L
Ah Muzen Cab
OSIDERRIDER760
Ah Muzen Cab
9,993
2,632
0
639
11,155
3,674
20
3,964
7,191
0
26,264
L
5,123
914
561
1,564
11,504
5,637
0
4,160
7,344
13,110
0
W
Kukulkan
7,018
165
44
301
6,541
2,277
1,187
734
5,807
33,767
0
W
Skadi
16,732
9,915
40
1,665
8,328
2,916
1,055
2,943
5,385
0
32,351
W
4,521
1,218
328
1,184
8,603
7,670
281
1,812
6,791
13,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
22,112
135
Minions Killed
61
7
Camps Cleared
1
565,870
Distance Traveled
398,156
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,289
729
5
1
1
109,422
1
L
Ah Muzen Cab
7,595
760
42
4
0
151,910
0
L
Hel
7,228
723
14
1
0
136,824
1
W
Kukulkan
8,340
834
64
6
4
193,482
1
W
Skadi
9,780
978
46
5
2
177,450
1
W
Geb
8,512
851
25
3
1
194,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role