Player Matchup

Baron Samedi
Baron Samedi
AkumaIKU
Baron Samedi
Level 119
God Stats
3W - 2L
1,433 SR
Queue Stats
356W - 398L
1,443 Elo+
Party 2
Geb
Geb
MrDrProfeser
Geb
Level 136
God Stats
6W - 2L
1,542 SR
Queue Stats
375W - 390L
1,512 Elo+
Solo
Nemesis
Nemesis
chempo_iku
Nemesis
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 25L
1,494 Elo+
Party 2
Team Averages
Level 87
1,492 SR
1,483 Elo+

VS

Team Averages
Level 47
1,435 SR
1,406 Elo+
Anhur
Anhur
Buckaboom
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,425 Elo+
Party 1
Ravana
Ravana
Crimson_Knight03
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,463 Elo+
Party 1
Bacchus
Bacchus
Playboi_Seas
Bacchus
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 21L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkumaIKU
Baron Samedi
13
6 / 0 / 8
8,688
790
11,536
6,373
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 10
9,283
844
7,955
11,195
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
chempo_iku
Nemesis
12
5 / 3 / 5
8,318
756
7,767
8,430
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buckaboom
Anhur
10
1 / 4 / 3
6,704
609
3,672
8,681
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 2
7,009
637
7,431
9,242
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Playboi_Seas
Bacchus
9
1 / 6 / 3
7,088
644
5,788
13,396
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
4
4
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkumaIKU
Baron Samedi
6
0
8
10
L
Anhur
Buckaboom
Anhur
1
4
3
0.63
L
2
4
2
0.75
W
3
1
10
8
L
Bacchus
Playboi_Seas
Bacchus
1
6
3
0.42
W
Nemesis
chempo_iku
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
16,891
25,998
Taken
31,319
13,255
Mitigated
21,816
12,826
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkumaIKU
Baron Samedi
11,536
936
3,379
3,886
6,373
2,682
466
1,991
4,382
35,732
0
L
Anhur
Buckaboom
Anhur
3,672
1,056
136
488
8,681
3,310
0
6,367
2,314
0
15,829
L
7,431
1,415
0
1,183
9,242
3,347
0
5,160
4,082
0
20,900
W
7,955
1,090
0
3,876
11,195
7,673
270
2,537
8,658
24,036
0
L
Bacchus
Playboi_Seas
Bacchus
5,788
763
185
1,514
13,396
15,159
0
8,151
5,245
8,577
0
W
Nemesis
chempo_iku
Nemesis
7,767
3,586
458
1,227
8,430
2,900
544
1,935
6,495
0
26,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
20,801
124
Minions Killed
86
9
Camps Cleared
2
650,018
Distance Traveled
530,657
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,688
790
59
5
3
199,169
3
L
Anhur
6,704
609
40
4
0
172,602
2
L
Ravana
7,009
637
36
3
1
181,536
3
W
Geb
9,283
844
23
2
4
221,849
0
L
Bacchus
7,088
644
10
1
1
176,519
1
W
Nemesis
8,318
756
42
4
2
229,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role