Player Matchup

Thanatos
Thanatos
BlSH WHA
Thanatos
Level 107
God Stats
3W - 5L
1,497 SR
Queue Stats
301W - 302L
1,460 Elo+
Party 1
Ymir
Ymir
GRANDERS0N
Ymir
Level 108
God Stats
0W - 3L
1,368 SR
Queue Stats
11W - 15L
1,487 Elo+
Party 1
Horus
Horus
I Tempii l
Horus
Level 121
God Stats
0W - 1L
1,517 SR
Queue Stats
23W - 23L
1,569 Elo+
Party 1
The Morrigan
The Morrigan
PrimordialApe
The Morrigan
Level 84
God Stats
3W - 6L
1,364 SR
Queue Stats
224W - 204L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
oH Cynical
Erlang Shen
Level 126
God Stats
0W - 1L
1,405 SR
Queue Stats
17W - 25L
1,462 Elo+
Party 1
Team Averages
Level 109
1,430 SR
1,480 Elo+

VS

Team Averages
Level 120
1,529 SR
1,479 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CoolingWall3041
Anubis
Level 104
God Stats
2W - 1L
1,349 SR
Queue Stats
223W - 209L
1,478 Elo+
Solo
Izanami
Izanami
IzzzyWow
Izanami
Level 88
God Stats
15W - 13L
1,517 SR
Queue Stats
516W - 532L
1,530 Elo+
Solo
Hou Yi
Hou Yi
Magnarock71
Hou Yi
Level 114
God Stats
4W - 4L
1,574 SR
Queue Stats
182W - 209L
1,382 Elo+
Solo
Chang'e
Chang'e
MartinoGandalf
Chang'e
Level 149
God Stats
2W - 1L
1,705 SR
Queue Stats
202W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlSH WHA
Thanatos
15
2 / 3 / 4
8,149
741
7,302
10,386
3,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 5
7,920
720
5,886
17,067
16,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
14
1 / 3 / 10
8,259
751
3,633
19,601
10,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
PrimordialApe
The Morrigan
15
4 / 4 / 6
8,085
735
9,630
8,780
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
oH Cynical
Erlang Shen
14
2 / 6 / 8
8,110
737
9,842
18,969
9,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 3 / 18
9,400
855
12,620
11,151
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 2 / 13
9,585
871
16,348
9,957
4,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IzzzyWow
Izanami
17
6 / 2 / 12
9,858
896
15,819
8,472
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
15
5 / 2 / 14
9,427
857
10,504
6,116
2,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 18
8,728
793
9,698
12,387
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
12
Kills
22
22
Deaths
12
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
3
18
4.33
L
Thanatos
BlSH WHA
Thanatos
2
3
4
1.33
W
6
2
13
6.25
L
3
6
5
0.92
L
Horus
1
3
10
2
W
Izanami
IzzzyWow
Izanami
6
2
12
6
W
Hou Yi
5
2
14
6
W
1
3
18
3.33
L
The Morrigan
PrimordialApe
The Morrigan
4
4
6
1.75
L
Erlang Shen
oH Cynical
Erlang Shen
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
64,989
74,803
Taken
48,083
43,421
Mitigated
21,757
31,579
Healing
25,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,620
3,683
1,228
2,324
11,151
7,137
784
2,454
8,487
0
16,764
L
Thanatos
BlSH WHA
Thanatos
7,302
932
546
4,863
10,386
3,652
0
3,692
6,603
0
19,138
W
16,348
1,117
1,403
1,897
9,957
4,970
515
3,119
6,629
35,519
0
L
5,886
716
289
715
17,067
16,870
180
4,422
12,211
13,474
0
L
Horus
3,633
1,737
6,840
8,236
19,601
10,158
126
8,576
10,741
221
7,110
W
Izanami
IzzzyWow
Izanami
15,819
11,337
505
1,795
8,472
3,746
1,977
1,688
6,698
0
35,981
W
Hou Yi
10,504
4,195
785
258
6,116
2,201
1,239
1,919
4,107
0
21,702
W
9,698
605
9,479
6,020
12,387
3,703
853
1,557
10,830
19,642
0
L
The Morrigan
PrimordialApe
The Morrigan
9,630
1,453
2,494
1,178
8,780
3,070
477
2,822
5,729
10,138
5,884
L
Erlang Shen
oH Cynical
Erlang Shen
9,842
2,306
2,110
4,308
18,969
9,671
281
6,534
12,266
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
46,998
74
Minions Killed
133
0
Camps Cleared
0
944,616
Distance Traveled
999,051
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,400
855
13
1
0
220,727
4
L
Thanatos
8,149
741
19
2
0
210,642
1
W
Anubis
9,585
871
28
3
0
187,931
1
L
Ymir
7,920
720
9
1
0
152,574
1
L
Horus
8,259
751
6
1
0
217,240
1
W
Izanami
9,858
896
51
5
0
190,892
3
W
Hou Yi
9,427
857
24
2
0
191,733
1
W
Chang'e
8,728
793
17
2
0
207,768
0
L
The Morrigan
8,085
735
17
2
0
170,006
0
L
Erlang Shen
8,110
737
23
2
0
194,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role