Player Matchup

Discordia
Discordia
Dedlie77
Discordia
Level 57
God Stats
31W - 56L
1,365 SR
Queue Stats
125W - 195L
1,315 Elo+
Party 2
Ratatoskr
Ratatoskr
i8bacon64
Ratatoskr
Level 18
God Stats
4W - 21L
1,273 SR
Queue Stats
8W - 27L
1,229 Elo+
Party 2
Tyr
Tyr
ytXxwhite_wolfxX
Tyr
Level 126
God Stats
2W - 6L
1,348 SR
Queue Stats
194W - 261L
1,359 Elo+
Party 2
Team Averages
Level 67
1,329 SR
1,301 Elo+

VS

Team Averages
Level 82
1,690 SR
1,564 Elo+
Merlin
Merlin
CL4NxDeadlok
Merlin
Level 66
God Stats
40W - 20L
1,733 SR
Queue Stats
227W - 176L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
EazyStick26
Cliodhna
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,578 Elo+
Solo
King Arthur
King Arthur
SnazzyConeman
King Arthur
Level 21
God Stats
12W - 3L
1,836 SR
Queue Stats
16W - 10L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dedlie77
Discordia
16
4 / 9 / 4
13,165
598
11,338
17,548
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
i8bacon64
Ratatoskr
15
8 / 10 / 8
14,091
641
14,137
26,311
21,218
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 4 / 10
14,163
644
17,923
29,082
35,022
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 4 / 12
15,953
725
24,403
12,392
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
EazyStick26
Cliodhna
18
12 / 13 / 6
15,749
716
24,403
22,890
14,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SnazzyConeman
King Arthur
15
4 / 2 / 8
13,232
601
9,542
19,480
16,739
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
19
Kills
23
23
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
4
12
3.25
L
Discordia
Dedlie77
Discordia
4
9
4
0.67
W
Cliodhna
EazyStick26
Cliodhna
12
13
6
1.15
W
King Arthur
SnazzyConeman
King Arthur
4
2
8
4
L
Ratatoskr
i8bacon64
Ratatoskr
8
10
8
1.2
L
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
58,348
72,941
Taken
54,762
61,394
Mitigated
36,439
12,314
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,403
1,307
321
4,007
12,392
5,231
472
2,511
9,881
81,565
0
L
Discordia
Dedlie77
Discordia
11,338
1,312
299
2,510
17,548
5,154
654
4,656
12,593
42,539
0
W
Cliodhna
EazyStick26
Cliodhna
24,403
3,837
55
5,143
22,890
14,469
1,644
6,529
16,361
0
56,103
W
King Arthur
SnazzyConeman
King Arthur
9,542
1,501
268
5,922
19,480
16,739
0
2,720
16,760
0
24,743
L
Ratatoskr
i8bacon64
Ratatoskr
14,137
4,018
113
2,157
26,311
21,218
304
10,670
15,080
0
37,716
L
17,923
3,294
224
7,011
29,082
35,022
1,049
8,623
19,825
0
51,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
44,934
188
Minions Killed
200
6
Camps Cleared
7
1,138,397
Distance Traveled
1,031,279
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,953
725
128
6
2
380,798
1
L
Discordia
13,165
598
90
4
2
340,021
0
W
Cliodhna
15,749
716
40
2
4
342,529
0
W
King Arthur
13,232
601
32
1
1
307,952
3
L
Ratatoskr
14,091
641
38
2
1
375,691
3
L
Tyr
14,163
644
60
3
3
422,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role