Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Dead4Light
Hel
Level 108
God Stats
4W - 2L
1,678 SR
Queue Stats
765W - 698L
1,585 Elo+
Party 1
Hera
Hera
Drawtec
Hera
Level 134
God Stats
2W - 1L
1,578 SR
Queue Stats
314W - 288L
1,561 Elo+
Party 1
Agni
Agni
Nelaia
Agni
Level 109
God Stats
4W - 6L
1,412 SR
Queue Stats
417W - 366L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
Prügelknabee
Cabrakan
Level 106
God Stats
2W - 2L
1,575 SR
Queue Stats
216W - 207L
1,576 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,560 Elo+

VS

Team Averages
Level 96
1,448 SR
1,517 Elo+
Pele
Pele
Arkyriass
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CherryBerserker
Aphrodite
Level 83
God Stats
0W - 1L
1,268 SR
Queue Stats
17W - 18L
1,536 Elo+
Party 3
Khepri
Khepri
JinjiLeBlanc
Khepri
Level 99
God Stats
3W - 1L
1,785 SR
Queue Stats
107W - 132L
1,441 Elo+
Solo
Jing Wei
Jing Wei
Skurple
Jing Wei
Level 61
God Stats
1W - 2L
1,421 SR
Queue Stats
186W - 154L
1,529 Elo+
Solo
Hercules
Hercules
gitarhero
Hercules
Level 129
God Stats
1W - 1L
1,266 SR
Queue Stats
32W - 28L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 4 / 10
10,871
777
26,883
14,126
8,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 15
9,979
713
12,099
10,105
9,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
Drawtec
Hera
17
5 / 4 / 14
10,692
764
18,676
10,113
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Nelaia
Agni
18
7 / 4 / 13
11,243
803
29,143
10,433
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Prügelknabee
Cabrakan
18
4 / 3 / 16
11,498
821
12,289
25,085
50,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 5 / 8
10,832
774
13,891
20,146
10,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
CherryBerserker
Aphrodite
17
3 / 4 / 9
9,696
693
7,517
17,040
16,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
0 / 5 / 14
9,862
704
7,377
25,736
31,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Skurple
Jing Wei
17
5 / 4 / 9
10,137
724
14,245
18,040
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
gitarhero
Hercules
18
4 / 3 / 12
10,065
719
13,317
28,501
30,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
69
21
Kills
17
17
Deaths
21
68
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
4
10
2.25
L
Pele
5
5
8
1.8
L
Aphrodite
CherryBerserker
Aphrodite
3
4
9
1.88
W
1
2
15
4.25
W
Hera
Drawtec
Hera
5
4
14
3
L
Khepri
0
5
14
1.4
W
Agni
Nelaia
Agni
7
4
13
3.38
W
Cabrakan
Prügelknabee
Cabrakan
4
3
16
4
L
Jing Wei
Skurple
Jing Wei
5
4
9
2.38
L
Hercules
gitarhero
Hercules
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,090
Damage
56,347
69,862
Taken
109,463
80,438
Mitigated
97,347
33,690
Healing
57,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
26,883
11,602
1,932
2,684
14,126
8,350
2,545
2,552
11,574
0
53,150
L
Pele
13,891
888
2,011
7,341
20,146
10,575
1,085
13,969
6,177
0
42,652
L
Aphrodite
CherryBerserker
Aphrodite
7,517
1,627
11,255
7,549
17,040
16,145
967
13,458
3,582
18,570
0
W
12,099
1,577
14,845
5,261
10,105
9,965
667
3,640
6,465
19,877
0
W
Hera
Drawtec
Hera
18,676
4,153
1,193
622
10,113
5,786
1,507
2,396
7,717
40,231
0
L
Khepri
7,377
49
1,816
3,190
25,736
31,399
438
17,182
8,554
15,205
0
W
Agni
Nelaia
Agni
29,143
1,696
1,057
907
10,433
5,816
1,120
1,915
8,518
50,901
0
W
Cabrakan
Prügelknabee
Cabrakan
12,289
932
901
4,288
25,085
50,521
13
4,391
20,694
16,114
0
L
Jing Wei
Skurple
Jing Wei
14,245
11,363
2,003
6,809
18,040
8,603
1,605
9,798
8,242
0
32,532
L
Hercules
gitarhero
Hercules
13,317
3,532
3,910
11,408
28,501
30,625
1,351
17,800
10,701
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,283
Gold Earned
50,592
165
Minions Killed
149
0
Camps Cleared
0
1,265,262
Distance Traveled
1,288,491
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,871
777
47
3
0
244,306
1
L
Pele
10,832
774
45
3
0
272,070
0
L
Aphrodite
9,696
693
25
2
0
226,085
0
W
Hel
9,979
713
19
1
0
280,103
0
W
Hera
10,692
764
43
3
0
248,063
0
L
Khepri
9,862
704
19
1
0
262,771
2
W
Agni
11,243
803
50
4
0
237,251
0
W
Cabrakan
11,498
821
6
0
0
255,539
4
L
Jing Wei
10,137
724
44
3
0
244,340
0
L
Hercules
10,065
719
16
1
0
283,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role