Player Matchup

Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Capt_BombVoyage
Ah Puch
Level 125
God Stats
17W - 13L
1,505 SR
Queue Stats
731W - 755L
1,393 Elo+
Solo
Danzaburou
Danzaburou
POPEOFHOPE
Danzaburou
Level 123
God Stats
5W - 7L
1,448 SR
Queue Stats
114W - 101L
1,502 Elo+
Party 1
Vamana
Vamana
schnicka
Vamana
Level 48
God Stats
1W - 3L
1,408 SR
Queue Stats
25W - 28L
1,445 Elo+
Party 1
Hera
Hera
zaubershow
Hera
Level 104
God Stats
1W - 3L
1,191 SR
Queue Stats
105W - 103L
1,518 Elo+
Party 1
Team Averages
Level 103
1,410 SR
1,471 Elo+

VS

Team Averages
Level 97
1,407 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SemsZM
Thoth
Level 29
God Stats
1W - 2L
1,183 SR
Queue Stats
24W - 22L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Stiderman1
Erlang Shen
Level 104
God Stats
1W - 1L
1,248 SR
Queue Stats
94W - 98L
1,488 Elo+
Solo
Nu Wa
Nu Wa
krimson308
Nu Wa
Level 157
God Stats
4W - 2L
1,602 SR
Queue Stats
150W - 159L
1,434 Elo+
Solo
Ares
Ares
schweinebombe
Ares
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 137L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 2 / 3
7,569
757
11,208
5,741
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 4
7,907
791
9,440
6,593
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
POPEOFHOPE
Danzaburou
11
2 / 3 / 3
7,057
706
6,416
6,454
2,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
schnicka
Vamana
12
1 / 4 / 2
6,620
662
2,119
10,987
4,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 5
6,911
691
6,631
5,095
1,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 8
8,662
866
5,521
11,063
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
SemsZM
Thoth
14
3 / 2 / 7
8,059
806
7,334
5,898
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Stiderman1
Erlang Shen
14
3 / 2 / 5
7,965
797
4,371
8,924
8,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
4 / 2 / 5
8,500
850
8,837
6,164
3,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 11
7,958
796
6,859
12,071
13,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
8
Kills
15
15
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
3
1.75
W
Bacchus
 
Bacchus
3
1
8
7
L
3
3
4
1.67
L
Danzaburou
POPEOFHOPE
Danzaburou
2
3
3
1.17
W
Thoth
SemsZM
Thoth
3
2
7
3.25
W
Erlang Shen
Stiderman1
Erlang Shen
3
2
5
2.75
W
Nu Wa
4
2
5
3.25
L
Vamana
schnicka
Vamana
1
4
2
0.5
W
2
1
11
7.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
32,922
34,870
Taken
44,120
12,322
Mitigated
43,984
11,858
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,208
31
644
733
5,741
1,964
0
3,770
1,799
29,107
0
W
Bacchus
 
Bacchus
5,521
294
1,710
4,033
11,063
14,838
623
4,948
6,115
12,773
0
L
9,440
339
915
1,604
6,593
2,169
0
5,111
1,156
24,236
0
L
Danzaburou
POPEOFHOPE
Danzaburou
6,416
2,403
978
1,414
6,454
2,160
0
5,316
800
0
14,339
W
Thoth
SemsZM
Thoth
7,334
143
1,325
776
5,898
3,303
800
4,638
1,260
18,802
0
W
Erlang Shen
Stiderman1
Erlang Shen
4,371
439
743
1,819
8,924
8,988
454
5,077
3,847
0
8,612
W
Nu Wa
8,837
2,246
714
723
6,164
3,522
860
5,074
1,090
24,318
0
L
Vamana
schnicka
Vamana
2,119
1,042
990
2,342
10,987
4,133
0
8,753
1,702
0
5,803
W
6,859
42
1,376
3,245
12,071
13,333
325
7,542
4,529
8,735
0
L
6,631
1,790
1,446
792
5,095
1,896
0
4,038
862
21,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
41,144
123
Minions Killed
122
0
Camps Cleared
0
892,032
Distance Traveled
1,023,032
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,569
757
43
4
0
200,024
0
W
Bacchus
8,662
866
26
3
0
226,560
1
L
Ah Puch
7,907
791
36
4
0
164,618
0
L
Danzaburou
7,057
706
20
2
0
156,316
0
W
Thoth
8,059
806
34
3
0
207,439
0
W
Erlang Shen
7,965
797
10
1
0
205,494
2
W
Nu Wa
8,500
850
36
4
0
170,719
0
L
Vamana
6,620
662
4
0
0
192,109
0
W
Ares
7,958
796
16
2
0
212,820
5
L
Hera
6,911
691
20
2
0
178,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role