Player Matchup

Kukulkan
Kukulkan
KlrNord
Kukulkan
Level 26
God Stats
4W - 1L
1,875 SR
Queue Stats
55W - 59L
1,432 Elo+
Party 2
Set
Set
ManuliPanuli
Set
Level 37
God Stats
1W - 3L
1,226 SR
Queue Stats
197W - 197L
1,410 Elo+
Party 4
Ra
Ra
T155IP0SK1
Ra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 144L
1,389 Elo+
Party 4
King Arthur
King Arthur
Taynie_Britney
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,103 Elo+
Solo
Hades
Hades
Texxus
Hades
Level 26
God Stats
1W - 5L
1,046 SR
Queue Stats
62W - 66L
1,431 Elo+
Party 2
Team Averages
Level 23
1,429 SR
1,353 Elo+

VS

Team Averages
Level 24
1,458 SR
1,403 Elo+
Arachne
Arachne
IUIlIUI
Arachne
Level 24
God Stats
14W - 13L
1,435 SR
Queue Stats
45W - 47L
1,409 Elo+
Party 3
Ymir
Ymir
JooJr666
Ymir
Level 28
God Stats
2W - 2L
1,345 SR
Queue Stats
120W - 136L
1,471 Elo+
Party 3
Izanami
Izanami
PaperBoi33
Izanami
Level 25
God Stats
51W - 90L
1,417 SR
Queue Stats
135W - 182L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
RayanGuirri
Gilgamesh
Level 29
God Stats
11W - 11L
1,527 SR
Queue Stats
134W - 145L
1,424 Elo+
Party 3
Baron Samedi
Baron Samedi
foggels
Baron Samedi
Level 16
God Stats
28W - 23L
1,564 SR
Queue Stats
62W - 63L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KlrNord
Kukulkan
10
3 / 2 / 2
6,338
528
4,890
3,770
972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 4 / 1
6,128
511
6,370
9,999
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 1
6,193
516
3,842
8,122
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Taynie_Britney
King Arthur
5
0 / 8 / 2
4,666
389
1,743
8,325
3,321
Hades
Texxus
Hades
9
3 / 4 / 3
6,332
528
5,855
8,475
3,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IUIlIUI
Arachne
12
9 / 2 / 1
7,524
627
9,321
12,127
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 1 / 4
6,268
522
3,588
8,317
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PaperBoi33
Izanami
11
2 / 3 / 5
6,497
541
4,022
6,261
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
RayanGuirri
Gilgamesh
11
1 / 0 / 2
6,885
574
2,957
7,397
4,014
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
foggels
Baron Samedi
11
9 / 4 / 2
7,409
617
7,988
7,028
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
23
23
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
IUIlIUI
Arachne
9
2
1
4.75
W
Ymir
2
1
4
4
L
Kukulkan
KlrNord
Kukulkan
3
2
2
2
L
3
4
1
0.88
W
Izanami
PaperBoi33
Izanami
2
3
5
1.5
W
Gilgamesh
RayanGuirri
Gilgamesh
1
0
2
2
L
1
5
1
0.3
L
King Arthur
Taynie_Britney
King Arthur
0
8
2
0.13
L
Hades
Texxus
Hades
3
4
3
1.13
W
Baron Samedi
foggels
Baron Samedi
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
27,876
38,691
Taken
41,130
13,896
Mitigated
18,538
10,249
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IUIlIUI
Arachne
9,321
6,591
0
4,529
12,127
3,551
332
2,168
9,959
0
36,421
W
Ymir
3,588
523
0
653
8,317
6,385
168
4,596
3,721
22,161
0
L
Kukulkan
KlrNord
Kukulkan
4,890
1,127
335
770
3,770
972
205
640
3,100
29,403
0
L
6,370
2,874
0
3,142
9,999
3,375
0
2,048
7,793
0
29,928
W
Izanami
PaperBoi33
Izanami
4,022
2,494
0
1,133
6,261
2,270
736
3,328
2,933
0
38,459
W
Gilgamesh
RayanGuirri
Gilgamesh
2,957
258
0
1,786
7,397
4,014
462
1,033
6,364
393
35,140
L
3,842
499
323
2,728
8,122
2,689
96
3,295
4,410
35,077
0
L
King Arthur
Taynie_Britney
King Arthur
1,743
589
0
0
8,325
3,321
0
1,798
6,461
0
10,302
L
Hades
Texxus
Hades
5,855
1,178
90
2,861
8,475
3,539
581
3,004
5,351
18,758
0
W
Baron Samedi
foggels
Baron Samedi
7,988
698
448
2,282
7,028
2,318
704
3,830
3,198
27,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
34,583
231
Minions Killed
301
0
Camps Cleared
0
1,103,925
Distance Traveled
1,162,262
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,524
627
75
6
0
287,161
3
W
Ymir
6,268
522
41
3
0
227,557
1
L
Kukulkan
6,338
528
48
4
0
200,276
2
L
Set
6,128
511
65
5
0
243,986
3
W
Izanami
6,497
541
71
6
0
216,935
3
W
Gilgamesh
6,885
574
72
6
0
191,120
0
L
Ra
6,193
516
67
6
0
230,691
4
L
King Arthur
4,666
389
15
1
0
223,102
0
L
Hades
6,332
528
36
3
0
205,870
3
W
Baron Samedi
7,409
617
42
4
0
239,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role