Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Dracarion22
Ares
Level 92
God Stats
2W - 5L
1,351 SR
Queue Stats
122W - 129L
1,410 Elo+
Party 2
Chernobog
Chernobog
Gaju17
Chernobog
Level 65
God Stats
5W - 6L
1,400 SR
Queue Stats
246W - 246L
1,421 Elo+
Party 3
Da Ji
Da Ji
Santarian
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 132L
1,429 Elo+
Party 2
Raijin
Raijin
StereoTypOwy3
Raijin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 68L
1,359 Elo+
Solo
Team Averages
Level 78
1,450 SR
1,424 Elo+

VS

Team Averages
Level 84
1,515 SR
1,387 Elo+
Jormungandr
Jormungandr
Benjo1510
Jormungandr
Level 27
God Stats
5W - 0L
1,749 SR
Queue Stats
155W - 154L
1,402 Elo+
Party 1
Janus
Janus
HarleyQuinn1054
Janus
Level 128
God Stats
6W - 7L
1,390 SR
Queue Stats
489W - 460L
1,391 Elo+
Party 1
Sobek
Sobek
N3phi11im
Sobek
Level 76
God Stats
5W - 4L
1,490 SR
Queue Stats
299W - 287L
1,362 Elo+
Solo
Artemis
Artemis
ScionOfOldGhis
Artemis
Level 121
God Stats
5W - 8L
1,451 SR
Queue Stats
481W - 548L
1,399 Elo+
Solo
Khepri
Khepri
Toffel_Moon
Khepri
Level 67
God Stats
13W - 9L
1,495 SR
Queue Stats
421W - 444L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 5 / 4
7,831
653
4,173
21,035
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 4
7,552
629
1,688
10,400
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Gaju17
Chernobog
16
1 / 3 / 4
7,838
653
7,622
9,580
3,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Santarian
Da Ji
14
2 / 3 / 2
7,760
647
4,120
9,177
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 5 / 1
8,230
686
6,193
8,744
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benjo1510
Jormungandr
15
3 / 2 / 15
9,451
788
9,255
11,005
10,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 13
9,621
802
16,209
3,591
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
N3phi11im
Sobek
16
4 / 1 / 16
9,523
794
10,047
12,700
14,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 2 / 9
10,328
861
14,089
8,520
5,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
15
1 / 1 / 14
8,710
726
4,738
8,784
10,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
22
22
Deaths
6
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
4
0.4
W
Jormungandr
Benjo1510
Jormungandr
3
2
15
5.25
L
0
6
4
0.33
L
Chernobog
Gaju17
Chernobog
1
3
4
1
W
4
0
13
10.5
W
Sobek
N3phi11im
Sobek
4
1
16
12
L
Da Ji
Santarian
Da Ji
2
3
2
1
W
10
2
9
7.25
L
3
5
1
0.7
W
Khepri
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
54,338
58,936
Taken
44,600
30,362
Mitigated
43,028
17,063
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,173
460
488
6,628
21,035
14,610
0
13,535
7,003
11,237
0
W
Jormungandr
Benjo1510
Jormungandr
9,255
1,819
400
153
11,005
10,939
662
2,669
8,336
18,583
0
L
1,688
251
0
686
10,400
5,490
0
7,315
2,869
3,709
0
L
Chernobog
Gaju17
Chernobog
7,622
3,761
738
3,548
9,580
3,607
0
6,791
2,637
0
25,938
W
16,209
1,011
3,288
1,089
3,591
2,049
327
973
2,618
28,024
0
W
Sobek
N3phi11im
Sobek
10,047
559
1,409
3,605
12,700
14,047
452
3,381
9,319
19,224
0
L
Da Ji
Santarian
Da Ji
4,120
680
886
1,468
9,177
3,577
0
6,122
2,865
0
8,706
W
14,089
7,350
513
2,454
8,520
5,317
3,651
2,203
6,317
0
31,575
L
6,193
1,006
1,208
1,413
8,744
3,078
0
5,313
3,313
12,803
0
W
Khepri
4,738
237
1,534
647
8,784
10,676
265
2,828
5,956
14,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
47,633
88
Minions Killed
114
0
Camps Cleared
0
907,411
Distance Traveled
1,076,198
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,831
653
13
1
0
193,991
1
W
Jormungandr
9,451
788
28
2
0
191,079
1
L
Ares
7,552
629
3
0
0
170,355
0
L
Chernobog
7,838
653
42
4
0
179,039
0
W
Janus
9,621
802
26
2
0
248,867
1
W
Sobek
9,523
794
16
1
0
233,204
0
L
Da Ji
7,760
647
14
1
0
193,374
5
W
Artemis
10,328
861
32
3
0
177,876
0
L
Raijin
8,230
686
16
1
0
170,652
0
W
Khepri
8,710
726
12
1
0
225,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role