Player Matchup

Zeus
Zeus
Kane0matic2
Zeus
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
25W - 36L
1,323 Elo+
Solo
Geb
Geb
Lilbear212
Geb
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
MiStEr420KiLLeR
Anhur
Level 14
God Stats
95W - 97L
1,254 SR
Queue Stats
123W - 145L
1,205 Elo+
Solo
Jing Wei
Jing Wei
THE NECRON 1
Jing Wei
Level 48
God Stats
13W - 22L
1,382 SR
Queue Stats
96W - 122L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
bowez92
Nu Wa
Level 23
God Stats
15W - 6L
1,692 SR
Queue Stats
58W - 32L
1,472 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,395 Elo+

VS

Team Averages
Level 15
1,388 SR
1,323 Elo+
Jing Wei
Jing Wei
C vanguard 1
Jing Wei
Level 12
God Stats
20W - 23L
1,290 SR
Queue Stats
85W - 92L
1,421 Elo+
Solo
Scylla
Scylla
ImSoPro88_
Scylla
Level 29
God Stats
32W - 26L
1,506 SR
Queue Stats
185W - 205L
1,370 Elo+
Solo
Thoth
Thoth
KINGWhEeLeR89
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,331 Elo+
Solo
Ares
Ares
KidHouse15
Ares
Level 4
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 3L
1,060 Elo+
Solo
Thanatos
Thanatos
ZeroNH_
Thanatos
Level 25
God Stats
2W - 7L
1,420 SR
Queue Stats
83W - 81L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 21
13,503
1,228
24,599
9,338
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 21
11,053
1,005
3,082
12,485
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 7 / 21
10,781
980
10,201
10,482
2,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
THE NECRON 1
Jing Wei
20
18 / 4 / 17
13,754
1,250
24,689
12,783
4,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
bowez92
Nu Wa
20
9 / 3 / 22
12,739
1,158
23,303
8,122
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C vanguard 1
Jing Wei
18
1 / 4 / 12
10,864
988
8,462
18,823
10,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
ImSoPro88_
Scylla
17
3 / 2 / 3
9,827
893
6,380
6,235
1,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 9 / 11
10,291
936
7,358
15,998
4,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 19 / 10
10,821
984
3,162
29,344
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
ZeroNH_
Thanatos
19
17 / 9 / 4
14,800
1,345
23,452
25,892
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
64
43
Kills
24
24
Deaths
43
102
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
C vanguard 1
Jing Wei
1
4
12
1.75
L
Scylla
ImSoPro88_
Scylla
3
2
3
2.25
L
0
9
11
0.61
W
13
4
21
5.88
L
3
19
10
0.42
W
1
6
21
1.92
W
2
7
21
1.79
W
Jing Wei
THE NECRON 1
Jing Wei
18
4
17
6.63
L
Thanatos
ZeroNH_
Thanatos
17
9
4
2.11
W
Nu Wa
bowez92
Nu Wa
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,874
Damage
48,814
53,210
Taken
96,292
17,869
Mitigated
37,943
8,631
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
C vanguard 1
Jing Wei
8,462
6,249
0
1,709
18,823
10,050
0
9,503
8,794
0
40,885
L
Scylla
ImSoPro88_
Scylla
6,380
0
132
1,220
6,235
1,804
0
4,181
1,864
15,212
0
L
7,358
2,298
0
892
15,998
4,644
0
6,934
8,584
24,384
0
W
24,599
7,212
0
886
9,338
2,215
0
3,025
6,117
43,446
0
L
3,162
764
0
12
29,344
10,964
0
16,744
11,798
6,729
0
W
3,082
670
0
948
12,485
5,868
0
4,181
8,052
8,370
0
W
10,201
8,714
0
992
10,482
2,943
0
5,538
4,731
0
32,068
W
Jing Wei
THE NECRON 1
Jing Wei
24,689
22,421
56
4,604
12,783
4,480
0
3,648
8,844
0
43,155
L
Thanatos
ZeroNH_
Thanatos
23,452
7,406
24
11,078
25,892
10,481
0
11,174
14,268
0
42,723
W
Nu Wa
bowez92
Nu Wa
23,303
6,145
207
938
8,122
2,363
0
508
7,200
44,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,830
Gold Earned
56,603
192
Minions Killed
174
7
Camps Cleared
2
850,573
Distance Traveled
773,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,864
988
58
5
0
194,112
0
L
Scylla
9,827
893
24
2
0
50,775
0
L
Thoth
10,291
936
39
4
0
163,127
1
W
Zeus
13,503
1,228
29
3
4
182,372
0
L
Ares
10,821
984
9
1
0
152,758
0
W
Geb
11,053
1,005
15
1
0
180,376
1
W
Anhur
10,781
980
36
3
2
133,450
0
W
Jing Wei
13,754
1,250
51
5
0
178,485
0
L
Thanatos
14,800
1,345
44
4
2
212,537
0
W
Nu Wa
12,739
1,158
61
6
1
175,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role