Player Matchup

Anhur
Anhur
Akwil
Anhur
Level 105
God Stats
4W - 3L
1,327 SR
Queue Stats
82W - 73L
1,520 Elo+
Party 2
Ares
Ares
Pkct
Ares
Level 28
God Stats
9W - 14L
1,468 SR
Queue Stats
30W - 29L
1,451 Elo+
Party 2
Discordia
Discordia
whiteckracker
Discordia
Level 61
God Stats
5W - 3L
1,409 SR
Queue Stats
97W - 124L
1,356 Elo+
Solo
Team Averages
Level 65
1,401 SR
1,442 Elo+

VS

Team Averages
Level 52
1,335 SR
1,412 Elo+
Anubis
Anubis
Hotsauce1471
Anubis
Level 39
God Stats
2W - 13L
1,165 SR
Queue Stats
127W - 173L
1,356 Elo+
Solo
Terra
Terra
Rubenxt777
Terra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,402 Elo+
Party 1
Izanami
Izanami
whlnkzzzz
Izanami
Level 4
God Stats
1W - 3L
1,339 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akwil
Anhur
19
17 / 2 / 8
15,279
728
36,872
17,208
8,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
Pkct
Ares
16
4 / 2 / 19
13,476
642
11,468
21,853
28,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
whiteckracker
Discordia
17
4 / 2 / 17
13,232
630
14,100
11,138
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 12 / 2
12,499
595
9,971
17,397
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
16
3 / 4 / 3
13,380
637
16,298
37,587
54,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
whlnkzzzz
Izanami
13
0 / 9 / 0
10,623
506
3,818
16,263
6,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
25
Kills
6
6
Deaths
25
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Akwil
Anhur
17
2
8
10.5
L
Anubis
3
12
2
0.33
W
Ares
Pkct
Ares
4
2
19
6.75
L
Terra
3
4
3
1.13
W
Discordia
whiteckracker
Discordia
4
2
17
6.25
L
Izanami
whlnkzzzz
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,440
Damage
30,087
50,199
Taken
71,247
42,707
Mitigated
70,336
10,894
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Akwil
Anhur
36,872
20,855
0
7,037
17,208
8,925
2,083
9,891
7,317
0
82,923
L
Anubis
9,971
39
0
2,560
17,397
9,388
68
6,979
10,418
52,550
0
W
Ares
Pkct
Ares
11,468
737
349
1,947
21,853
28,558
185
8,574
13,279
24,270
0
L
Terra
16,298
1,246
2,354
11,129
37,587
54,261
0
13,448
24,139
40,414
0
W
Discordia
whiteckracker
Discordia
14,100
854
0
1,561
11,138
5,224
292
8,470
2,668
56,425
0
L
Izanami
whlnkzzzz
Izanami
3,818
1,947
0
456
16,263
6,687
0
5,838
10,425
0
35,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
36,502
207
Minions Killed
183
5
Camps Cleared
9
1,083,045
Distance Traveled
964,549
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,279
728
113
5
0
352,120
0
L
Anubis
12,499
595
83
4
6
271,443
4
W
Ares
13,476
642
11
1
0
345,242
1
L
Terra
13,380
637
36
2
2
407,350
2
W
Discordia
13,232
630
83
4
5
385,683
7
L
Izanami
10,623
506
64
3
1
285,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role