Player Matchup

Loki
Loki
Bordeasu
Loki
Level 27
God Stats
5W - 7L
1,698 SR
Queue Stats
78W - 95L
1,407 Elo+
Party 2
Ra
Ra
ZArZAxias124
Ra
Level 27
God Stats
4W - 12L
1,259 SR
Queue Stats
78W - 108L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
Zorg4211
Cthulhu
Level 27
God Stats
10W - 11L
1,454 SR
Queue Stats
20W - 22L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
picusgrosu
Sun Wukong
Level 21
God Stats
26W - 22L
1,544 SR
Queue Stats
91W - 113L
1,393 Elo+
Party 2
Hachiman
Hachiman
trandossian
Hachiman
Level 27
God Stats
7W - 5L
1,725 SR
Queue Stats
107W - 100L
1,425 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,383 Elo+

VS

Team Averages
Level 30
1,274 SR
1,328 Elo+
Heimdallr
Heimdallr
Alle1Koch
Heimdallr
Level 64
God Stats
4W - 5L
1,085 SR
Queue Stats
44W - 101L
1,249 Elo+
Party 1
Ravana
Ravana
SneakSnekk
Ravana
Level 30
God Stats
1W - 2L
1,193 SR
Queue Stats
120W - 132L
1,383 Elo+
Party 1
King Arthur
King Arthur
StormOne
King Arthur
Level 16
God Stats
5W - 7L
1,424 SR
Queue Stats
21W - 20L
1,438 Elo+
Solo
Ganesha
Ganesha
get9out9Alenka
Ganesha
Level 25
God Stats
30W - 57L
1,271 SR
Queue Stats
34W - 67L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
xsddfrg
Kukulkan
Level 17
God Stats
10W - 9L
1,396 SR
Queue Stats
14W - 26L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 4 / 4
8,624
539
10,336
12,557
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 11 / 1
7,921
495
5,498
12,477
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zorg4211
Cthulhu
12
2 / 1 / 3
7,141
446
8,337
10,286
6,244
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
picusgrosu
Sun Wukong
13
2 / 5 / 2
7,485
468
5,578
15,324
6,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
trandossian
Hachiman
12
2 / 4 / 2
7,200
450
11,021
10,647
2,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alle1Koch
Heimdallr
13
5 / 4 / 1
8,047
503
9,862
10,915
3,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
SneakSnekk
Ravana
14
7 / 3 / 2
8,558
535
10,931
10,321
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
StormOne
King Arthur
16
6 / 2 / 2
9,652
603
13,488
14,394
10,271
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 5
7,686
480
4,806
15,622
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
xsddfrg
Kukulkan
15
7 / 5 / 3
9,367
585
8,247
9,595
3,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
15
Kills
25
25
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alle1Koch
Heimdallr
5
4
1
1.38
L
Loki
6
4
4
2
W
Ravana
SneakSnekk
Ravana
7
3
2
2.67
W
King Arthur
StormOne
King Arthur
6
2
2
3.5
L
3
11
1
0.32
L
Cthulhu
Zorg4211
Cthulhu
2
1
3
3.5
W
0
1
5
2.5
L
Sun Wukong
picusgrosu
Sun Wukong
2
5
2
0.6
L
Hachiman
trandossian
Hachiman
2
4
2
0.75
W
Kukulkan
xsddfrg
Kukulkan
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
47,334
61,291
Taken
60,847
23,352
Mitigated
28,393
16,425
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alle1Koch
Heimdallr
9,862
4,181
0
2,671
10,915
3,515
0
3,715
7,200
0
49,484
L
Loki
10,336
2,796
0
1,794
12,557
3,775
0
1,630
10,927
0
40,677
W
Ravana
SneakSnekk
Ravana
10,931
3,061
0
2,736
10,321
3,907
0
1,682
8,535
0
53,214
W
King Arthur
StormOne
King Arthur
13,488
872
0
7,563
14,394
10,271
321
1,477
12,848
0
70,452
L
5,498
1,192
131
2,066
12,477
4,071
707
5,223
7,254
32,369
0
L
Cthulhu
Zorg4211
Cthulhu
8,337
306
252
3,872
10,286
6,244
0
4,665
5,621
36,315
0
W
4,806
142
0
8,081
15,622
7,303
0
4,185
11,437
31,479
0
L
Sun Wukong
picusgrosu
Sun Wukong
5,578
611
0
4,684
15,324
6,750
982
0
15,324
0
40,213
L
Hachiman
trandossian
Hachiman
11,021
5,090
0
3,626
10,647
2,512
0
1,535
9,107
0
46,018
W
Kukulkan
xsddfrg
Kukulkan
8,247
1,903
0
0
9,595
3,397
216
2,387
6,992
53,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
43,310
308
Minions Killed
430
0
Camps Cleared
0
1,649,080
Distance Traveled
1,514,004
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,047
503
101
6
0
269,481
2
L
Loki
8,624
539
64
4
0
348,398
0
W
Ravana
8,558
535
84
5
0
344,234
2
W
King Arthur
9,652
603
128
8
0
336,254
2
L
Ra
7,921
495
61
4
0
261,758
0
L
Cthulhu
7,141
446
53
3
0
339,108
0
W
Ganesha
7,686
480
18
1
0
287,099
0
L
Sun Wukong
7,485
468
54
3
0
298,619
0
L
Hachiman
7,200
450
76
5
0
401,197
4
W
Kukulkan
9,367
585
99
6
0
276,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role