Player Matchup

Pele
Pele
Choccy Mochi
Pele
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 49L
1,705 Elo+
Party 1
Discordia
Discordia
JennaMarbles528
Discordia
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 23L
1,720 Elo+
Party 1
Cernunnos
Cernunnos
SaneDuke3922612
Cernunnos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
King Arthur
King Arthur
TJ_Detweiler08
King Arthur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 124L
1,523 Elo+
Solo
Artio
Artio
zKroniiczz x
Artio
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 102L
1,508 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,630 Elo+

VS

Team Averages
Level 12
1,591 SR
1,574 Elo+
Loki
Loki
El_SuperUwU
Loki
Level 18
God Stats
2W - 5L
1,551 SR
Queue Stats
31W - 33L
1,601 Elo+
Solo
Mulan
Mulan
Finessed_007
Mulan
Level 13
God Stats
6W - 3L
1,657 SR
Queue Stats
12W - 7L
1,636 Elo+
Solo
Janus
Janus
MinusPannther
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,677 Elo+
Solo
Yemoja
Yemoja
TurtleTaker
Yemoja
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,544 Elo+
Solo
Set
Set
xBLx NEBULA
Set
Level 7
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 2L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
8,839
680
8,568
5,905
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
JennaMarbles528
Discordia
14
3 / 1 / 5
8,471
652
6,006
3,877
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SaneDuke3922612
Cernunnos
14
8 / 0 / 3
8,825
679
10,808
9,522
3,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TJ_Detweiler08
King Arthur
13
0 / 4 / 0
7,713
593
2,093
8,055
5,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 8
8,060
620
5,072
12,116
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,393
569
4,240
7,371
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
6,287
484
4,538
8,600
4,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 7 / 0
6,056
466
3,947
9,150
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
7
0 / 5 / 0
5,233
403
1,769
9,756
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 8 / 0
4,996
384
2,021
8,900
1,782
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
25
Kills
5
5
Deaths
25
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
2
2
3
1.75
L
2
3
1
0.83
W
Discordia
JennaMarbles528
Discordia
3
1
5
5.5
L
1
7
0
0.14
W
Cernunnos
SaneDuke3922612
Cernunnos
8
0
3
9.5
W
King Arthur
TJ_Detweiler08
King Arthur
0
4
0
0
L
Yemoja
0
5
0
0
L
0
8
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,547
Damage
16,515
39,475
Taken
43,777
20,661
Mitigated
13,446
15,188
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,568
1,578
0
4,307
5,905
2,062
606
0
5,905
0
62,930
L
4,240
1,506
0
1,714
7,371
1,850
776
594
6,777
0
39,322
L
4,538
1,644
159
2,075
8,600
4,026
0
2,338
6,262
0
29,846
W
Discordia
JennaMarbles528
Discordia
6,006
548
0
594
3,877
1,221
278
829
2,964
57,899
0
L
3,947
224
0
1,377
9,150
2,463
0
5,303
3,847
28,566
0
W
Cernunnos
SaneDuke3922612
Cernunnos
10,808
6,427
0
4,534
9,522
3,167
2,344
2,541
6,867
0
68,830
W
King Arthur
TJ_Detweiler08
King Arthur
2,093
335
0
544
8,055
5,385
413
0
8,055
8,420
41,625
L
Yemoja
1,769
674
709
545
9,756
3,325
0
1,045
8,711
10,112
0
L
2,021
702
0
53
8,900
1,782
0
2,202
6,698
0
16,390
W
5,072
1,234
264
4,945
12,116
8,826
276
2,068
9,906
23,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,908
Gold Earned
29,965
478
Minions Killed
252
0
Camps Cleared
0
1,325,941
Distance Traveled
1,154,374
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,839
680
102
8
0
303,767
3
L
Loki
7,393
569
87
7
0
252,195
0
L
Mulan
6,287
484
59
5
0
222,626
0
W
Discordia
8,471
652
111
9
0
259,630
0
L
Janus
6,056
466
57
4
0
252,932
1
W
Cernunnos
8,825
679
119
9
0
246,780
0
W
King Arthur
7,713
593
111
9
0
234,141
0
L
Yemoja
5,233
403
15
1
0
190,332
1
L
Set
4,996
384
34
3
0
236,289
4
W
Artio
8,060
620
35
3
0
281,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role