Player Matchup

Merlin
Merlin
CharmindoC
Merlin
Level 18
God Stats
3W - 5L
1,542 SR
Queue Stats
41W - 43L
1,457 Elo+
Solo
Izanami
Izanami
EliteXII
Izanami
Level 6
God Stats
2W - 3L
1,732 SR
Queue Stats
17W - 27L
1,272 Elo+
Solo
Nemesis
Nemesis
KaoteSakurai
Nemesis
Level 5
God Stats
2W - 3L
1,420 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Ra
Ra
L0W8L0
Ra
Level 19
God Stats
2W - 5L
1,603 SR
Queue Stats
77W - 72L
1,442 Elo+
Solo
Neith
Neith
MooDoll
Neith
Level 11
God Stats
9W - 14L
1,449 SR
Queue Stats
10W - 16L
1,430 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,415 Elo+

VS

Team Averages
Level 12
1,550 SR
1,534 Elo+
Odin
Odin
Dawgseason
Odin
Level 18
God Stats
8W - 2L
1,500 SR
Queue Stats
132W - 70L
1,697 Elo+
Party 1
Hachiman
Hachiman
DungtranVn
Hachiman
Level 8
God Stats
2W - 2L
1,249 SR
Queue Stats
7W - 11L
1,175 Elo+
Solo
Guan Yu
Guan Yu
IamNATEBATTLES
Guan Yu
Level 18
God Stats
5W - 0L
1,884 SR
Queue Stats
209W - 89L
1,748 Elo+
Party 1
Olorun
Olorun
ImVenatio
Olorun
Level 7
God Stats
10W - 7L
1,381 SR
Queue Stats
14W - 19L
1,286 Elo+
Solo
Zeus
Zeus
JoeBamas
Zeus
Level 10
God Stats
21W - 3L
1,735 SR
Queue Stats
47W - 14L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CharmindoC
Merlin
14
0 / 8 / 5
7,587
948
6,178
14,952
5,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
EliteXII
Izanami
14
0 / 9 / 4
7,665
958
5,931
13,936
3,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
KaoteSakurai
Nemesis
14
5 / 11 / 1
8,929
1,116
9,553
21,899
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
14
1 / 7 / 4
8,020
1,003
7,069
13,325
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MooDoll
Neith
13
0 / 9 / 3
7,223
903
3,481
13,327
4,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 23
9,749
1,219
7,781
6,340
5,306
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
DungtranVn
Hachiman
16
2 / 3 / 19
8,993
1,124
8,288
5,513
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 0 / 19
10,528
1,316
9,092
8,360
6,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
ImVenatio
Olorun
16
7 / 3 / 18
9,711
1,214
7,920
8,328
3,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
18
23 / 0 / 15
12,412
1,552
40,459
9,736
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
138
6
Kills
44
44
Deaths
6
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Merlin
CharmindoC
Merlin
0
8
5
0.31
W
4
0
23
15.5
W
Hachiman
DungtranVn
Hachiman
2
3
19
3.83
L
Izanami
EliteXII
Izanami
0
9
4
0.22
W
8
0
19
17.5
W
Olorun
ImVenatio
Olorun
7
3
18
5.33
W
Zeus
23
0
15
30.5
L
Nemesis
KaoteSakurai
Nemesis
5
11
1
0.5
L
Ra
1
7
4
0.43
L
Neith
MooDoll
Neith
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,212
Damage
73,540
77,439
Taken
38,277
26,997
Mitigated
21,420
2,690
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CharmindoC
Merlin
6,178
647
106
578
14,952
5,000
0
9,262
5,690
18,293
0
W
7,781
2,025
0
0
6,340
5,306
0
2,201
4,139
260
9,714
W
Hachiman
DungtranVn
Hachiman
8,288
5,106
0
596
5,513
1,806
0
2,460
3,053
0
15,205
L
Izanami
EliteXII
Izanami
5,931
3,390
0
0
13,936
3,788
0
5,867
8,069
0
26,087
W
9,092
1,576
1,244
1,780
8,360
6,730
0
1,865
6,495
1
35,978
W
Olorun
ImVenatio
Olorun
7,920
4,553
315
2,186
8,328
3,523
0
3,724
4,604
21,862
0
W
Zeus
40,459
13,800
0
5,684
9,736
4,055
0
2,997
6,739
52,049
3,433
L
Nemesis
KaoteSakurai
Nemesis
9,553
4,172
0
1,207
21,899
8,649
0
13,327
8,572
0
18,343
L
Ra
7,069
912
308
89
13,325
4,805
0
8,846
4,479
15,201
0
L
Neith
MooDoll
Neith
3,481
1,680
0
402
13,327
4,755
0
9,188
4,139
0
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
51,393
108
Minions Killed
162
3
Camps Cleared
6
596,105
Distance Traveled
789,264
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,587
948
19
2
0
106,695
0
W
Odin
9,749
1,219
5
1
0
191,240
4
W
Hachiman
8,993
1,124
13
2
0
124,411
1
L
Izanami
7,665
958
37
5
0
122,781
3
W
Guan Yu
10,528
1,316
73
9
1
180,499
0
W
Olorun
9,711
1,214
40
5
3
134,175
0
W
Zeus
12,412
1,552
31
4
2
158,939
0
L
Nemesis
8,929
1,116
23
3
1
159,694
0
L
Ra
8,020
1,003
21
3
1
115,531
0
L
Neith
7,223
903
8
1
1
91,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role