Player Matchup

Mulan
Mulan
CA-Nahueel
Mulan
Level 107
God Stats
8W - 10L
1,264 SR
Queue Stats
675W - 900L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KuramaInvader300
Morgan Le Fay
Level 67
God Stats
26W - 28L
1,459 SR
Queue Stats
270W - 292L
1,389 Elo+
Party 2
Cupid
Cupid
X_-TOKYO_X
Cupid
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 276L
1,413 Elo+
Party 2
Ymir
Ymir
agustin420
Ymir
Level 27
God Stats
49W - 52L
1,475 SR
Queue Stats
66W - 68L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
beScrehzy
Cliodhna
Level 48
God Stats
2W - 4L
1,317 SR
Queue Stats
128W - 103L
1,504 Elo+
Solo
Team Averages
Level 56
1,403 SR
1,424 Elo+

VS

Team Averages
Level 62
1,497 SR
1,417 Elo+
Bellona
Bellona
LordRimuru2
Bellona
Level 48
God Stats
14W - 8L
1,572 SR
Queue Stats
78W - 92L
1,495 Elo+
Solo
Hera
Hera
Pudimzinhu
Hera
Level 60
God Stats
4W - 5L
1,421 SR
Queue Stats
228W - 239L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
XvDragonvX3983
Ao Kuang
Level 87
God Stats
21W - 27L
1,450 SR
Queue Stats
282W - 399L
1,371 Elo+
Party 1
Ullr
Ullr
iPluusZ
Ullr
Level 27
God Stats
1W - 0L
1,426 SR
Queue Stats
48W - 93L
1,297 Elo+
Party 1
Athena
Athena
joaomarcoson1
Athena
Level 89
God Stats
59W - 35L
1,617 SR
Queue Stats
971W - 996L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 4 / 3
7,571
505
7,979
11,476
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KuramaInvader300
Morgan Le Fay
12
2 / 8 / 0
7,315
488
7,420
11,896
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
10
4 / 6 / 0
6,764
451
7,526
13,037
3,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 4
5,872
391
5,584
14,461
10,187
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
beScrehzy
Cliodhna
15
5 / 2 / 2
8,823
588
9,369
10,049
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordRimuru2
Bellona
14
5 / 3 / 2
8,862
591
9,234
12,803
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 2
9,028
602
13,996
8,016
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
12
4 / 3 / 4
7,592
506
8,900
10,562
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
iPluusZ
Ullr
13
3 / 1 / 3
7,669
511
5,430
7,134
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 8
7,049
470
6,447
16,854
16,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
23
23
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
4
3
0.63
L
Morgan Le Fay
KuramaInvader300
Morgan Le Fay
2
8
0
0.25
W
Bellona
LordRimuru2
Bellona
5
3
2
2
W
10
1
2
11
L
Cupid
4
6
0
0.67
W
Ao Kuang
4
3
4
2
L
0
3
4
0.67
L
Cliodhna
beScrehzy
Cliodhna
5
2
2
3
W
Ullr
iPluusZ
Ullr
3
1
3
4.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
44,007
60,919
Taken
55,369
30,989
Mitigated
38,909
19,505
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,979
1,043
0
3,961
11,476
9,005
238
2,610
8,826
6,923
34,984
L
Morgan Le Fay
KuramaInvader300
Morgan Le Fay
7,420
410
0
2,994
11,896
4,310
0
7,077
4,563
49,378
0
W
Bellona
LordRimuru2
Bellona
9,234
4,304
577
5,258
12,803
13,208
21
1,851
10,212
0
45,920
W
13,996
4,597
0
1,839
8,016
3,034
484
2,820
5,196
63,498
0
L
Cupid
7,526
3,531
317
4,755
13,037
3,828
774
6,747
6,221
0
35,572
W
Ao Kuang
8,900
2,746
0
3,651
10,562
3,507
0
2,671
7,859
43,025
0
L
5,584
1,501
544
3,224
14,461
10,187
0
8,594
5,764
21,245
0
L
Cliodhna
beScrehzy
Cliodhna
9,369
2,221
0
3,710
10,049
3,659
0
3,751
6,202
0
67,334
W
Ullr
iPluusZ
Ullr
5,430
2,399
0
2,447
7,134
2,212
144
3,146
3,988
0
40,613
W
6,447
2,285
723
2,010
16,854
16,948
48
4,428
12,337
21,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
40,200
367
Minions Killed
387
0
Camps Cleared
0
1,384,177
Distance Traveled
1,455,355
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,571
505
93
6
0
266,658
3
L
Morgan Le Fay
7,315
488
69
5
0
267,605
5
W
Bellona
8,862
591
95
6
0
301,750
2
W
Hera
9,028
602
122
8
0
288,604
2
L
Cupid
6,764
451
58
4
0
250,835
2
W
Ao Kuang
7,592
506
67
4
0
305,787
3
L
Ymir
5,872
391
26
2
0
271,182
3
L
Cliodhna
8,823
588
121
8
0
327,897
3
W
Ullr
7,669
511
75
5
0
245,083
4
W
Athena
7,049
470
28
2
0
314,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role