Player Matchup

Gilgamesh
Gilgamesh
MEL__21
Gilgamesh
Level 121
God Stats
158W - 204L
1,465 SR
Queue Stats
402W - 473L
1,429 Elo+
Solo
Merlin
Merlin
carry_my_to_dia
Merlin
Level 49
God Stats
5W - 9L
1,385 SR
Queue Stats
172W - 204L
1,400 Elo+
Solo
Bastet
Bastet
dfffr455tgfr
Bastet
Level 50
God Stats
22W - 8L
1,718 SR
Queue Stats
264W - 184L
1,615 Elo+
Solo
Team Averages
Level 73
1,523 SR
1,481 Elo+

VS

Team Averages
Level 53
1,539 SR
1,503 Elo+
Ymir
Ymir
Delicates273
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,417 Elo+
Solo
Bellona
Bellona
HHG_BRATMILO
Bellona
Level 24
God Stats
7W - 4L
1,632 SR
Queue Stats
30W - 25L
1,649 Elo+
Solo
Ra
Ra
Vo3JoV
Ra
Level 107
God Stats
3W - 4L
1,484 SR
Queue Stats
314W - 411L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MEL__21
Gilgamesh
11
3 / 0 / 6
7,753
775
5,644
6,738
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 7
7,272
727
9,227
3,986
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
4 / 0 / 5
7,672
767
13,067
10,493
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,961
596
2,732
14,087
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
HHG_BRATMILO
Bellona
9
0 / 2 / 0
5,555
556
4,378
12,331
7,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
9
0 / 4 / 0
5,567
557
2,009
7,105
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bellona
HHG_BRATMILO
Bellona
0
2
0
0
W
Gilgamesh
MEL__21
Gilgamesh
3
0
6
6
L
Ra
0
4
0
0
W
2
0
7
5.5
W
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
9,119
21,217
Taken
33,523
12,651
Mitigated
19,109
12,084
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,732
514
476
2,214
14,087
9,446
0
4,298
9,008
5,815
0
L
Bellona
HHG_BRATMILO
Bellona
4,378
695
578
1,237
12,331
7,623
0
3,942
7,527
0
17,279
W
Gilgamesh
MEL__21
Gilgamesh
5,644
942
660
1,786
6,738
5,185
41
1,606
5,132
0
15,249
L
Ra
2,009
67
1,924
1,724
7,105
2,040
0
448
6,232
15,077
0
W
9,227
520
0
864
3,986
1,395
277
1,149
2,837
31,570
0
W
Bastet
13,067
2,432
873
7,901
10,493
6,071
1,109
2,509
7,984
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,697
Gold Earned
17,083
126
Minions Killed
71
7
Camps Cleared
2
601,518
Distance Traveled
534,850
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,961
596
11
1
0
160,356
1
L
Bellona
5,555
556
26
3
2
194,088
2
W
Gilgamesh
7,753
775
20
2
0
206,684
0
L
Ra
5,567
557
34
3
0
180,406
3
W
Merlin
7,272
727
59
6
0
178,140
1
W
Bastet
7,672
767
47
5
7
216,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role