Player Matchup

Scylla
Scylla
MrJMcIntosh
Scylla
Level 136
God Stats
12W - 10L
1,560 SR
Queue Stats
309W - 286L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
NoOb MaStEr4938
Gilgamesh
Level 107
God Stats
57W - 37L
1,602 SR
Queue Stats
520W - 505L
1,502 Elo+
Party 1
Cupid
Cupid
umbcannon
Cupid
Level 123
God Stats
16W - 11L
1,527 SR
Queue Stats
582W - 540L
1,467 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,489 Elo+

VS

Team Averages
Level 17
1,625 SR
1,427 Elo+
Danzaburou
Danzaburou
Narko5073
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
Ralffi7569
Sun Wukong
Level 28
God Stats
9W - 3L
1,668 SR
Queue Stats
189W - 155L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
xtiquax
Kukulkan
Level 14
God Stats
11W - 3L
1,707 SR
Queue Stats
25W - 30L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 2 / 5
8,813
678
8,132
7,190
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NoOb MaStEr4938
Gilgamesh
12
4 / 3 / 5
8,775
675
9,147
11,137
11,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
umbcannon
Cupid
11
1 / 4 / 5
7,904
608
5,636
10,638
3,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Narko5073
Danzaburou
12
1 / 7 / 6
8,959
689
5,057
9,351
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Ralffi7569
Sun Wukong
14
5 / 0 / 3
9,703
746
14,603
13,638
9,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xtiquax
Kukulkan
13
3 / 2 / 3
9,343
719
5,973
6,267
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
9
9
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
2
5
3.25
W
Danzaburou
Narko5073
Danzaburou
1
7
6
0.57
L
Gilgamesh
NoOb MaStEr4938
Gilgamesh
4
3
5
2.17
W
Sun Wukong
Ralffi7569
Sun Wukong
5
0
3
6.5
L
Cupid
umbcannon
Cupid
1
4
5
0.88
W
Kukulkan
xtiquax
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
25,633
28,965
Taken
29,256
16,436
Mitigated
14,212
8,898
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,132
997
388
2,825
7,190
1,780
0
1,380
5,600
28,990
0
W
Danzaburou
Narko5073
Danzaburou
5,057
2,286
0
1,161
9,351
3,102
1,043
2,019
7,151
0
15,010
L
Gilgamesh
NoOb MaStEr4938
Gilgamesh
9,147
2,729
478
1,056
11,137
11,610
0
1,729
9,212
0
27,317
W
Sun Wukong
Ralffi7569
Sun Wukong
14,603
3,609
0
446
13,638
9,213
932
3,047
10,351
0
36,455
L
Cupid
umbcannon
Cupid
5,636
3,298
379
3,772
10,638
3,046
0
2,559
7,821
0
24,210
W
Kukulkan
xtiquax
Kukulkan
5,973
104
0
1,681
6,267
1,897
877
2,879
3,136
33,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
28,005
151
Minions Killed
148
5
Camps Cleared
7
708,741
Distance Traveled
706,218
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,813
678
55
4
0
220,444
4
W
Danzaburou
8,959
689
20
2
0
186,647
0
L
Gilgamesh
8,775
675
39
3
4
253,489
0
W
Sun Wukong
9,703
746
47
4
4
281,605
0
L
Cupid
7,904
608
57
4
1
234,808
0
W
Kukulkan
9,343
719
81
6
3
237,966
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role