Player Matchup

Thoth
Thoth
Nark0bar0n123
Thoth
Level 29
God Stats
0W - 1L
1,231 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Ares
Ares
anyM0re
Ares
Level 6
God Stats
0W - 1L
1,299 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
gameguruGhoul
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Team Averages
Level 21
1,343 SR
1,500 Elo+

VS

Team Averages
Level 97
1,594 SR
1,472 Elo+
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
OlympicHades
Hercules
Level 84
God Stats
4W - 1L
1,781 SR
Queue Stats
26W - 29L
1,438 Elo+
Party 2
Bastet
Bastet
superwolfdo
Bastet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,965
697
6,908
7,847
2,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
anyM0re
Ares
10
1 / 7 / 3
7,478
748
3,267
9,584
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 7 / 2
6,391
639
5,968
9,451
2,813
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 0 / 13
8,682
868
8,554
5,844
1,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
OlympicHades
Hercules
13
5 / 3 / 16
8,602
860
6,334
15,134
10,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
13
11 / 2 / 8
9,190
919
8,797
7,323
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
21
21
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
13
11.5
L
2
7
2
0.43
W
Hercules
OlympicHades
Hercules
5
3
16
4.33
L
Ares
anyM0re
Ares
1
7
3
0.36
L
1
7
2
0.29
W
Bastet
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
23,685
26,882
Taken
28,301
13,562
Mitigated
15,465
967
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,554
2,649
684
3,906
5,844
1,993
1,114
1,581
4,263
41,495
0
L
6,908
621
0
161
7,847
2,458
0
2,429
5,418
20,667
0
W
Hercules
OlympicHades
Hercules
6,334
1,711
221
6,443
15,134
10,671
391
6,496
8,638
0
17,689
L
Ares
anyM0re
Ares
3,267
841
0
806
9,584
8,291
0
3,114
6,470
4,068
0
L
5,968
1,925
0
0
9,451
2,813
0
3,166
6,285
0
17,131
W
Bastet
8,797
3,528
0
2,194
7,323
2,801
686
2,679
4,644
0
22,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,834
Gold Earned
26,474
76
Minions Killed
118
2
Camps Cleared
7
458,044
Distance Traveled
603,541
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,682
868
61
6
4
200,296
1
L
Thoth
6,965
697
41
4
2
149,709
0
W
Hercules
8,602
860
22
2
0
202,190
3
L
Ares
7,478
748
5
1
0
151,689
1
L
Hou Yi
6,391
639
30
3
0
156,646
0
W
Bastet
9,190
919
35
4
3
201,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role