Player Matchup

Jormungandr
Jormungandr
Aeomak
Jormungandr
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 8L
1,121 Elo+
Solo
Jing Wei
Jing Wei
C vanguard 1
Jing Wei
Level 12
God Stats
20W - 23L
1,343 SR
Queue Stats
85W - 92L
1,437 Elo+
Solo
Geb
Geb
CountConitas
Geb
Level 8
God Stats
14W - 11L
1,510 SR
Queue Stats
23W - 27L
1,441 Elo+
Solo
Cthulhu
Cthulhu
MarkusM2009
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Solo
Cabrakan
Cabrakan
islandboi_561
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,457 Elo+
Solo
Team Averages
Level 10
1,513 SR
1,355 Elo+

VS

Team Averages
Level 11
1,404 SR
1,386 Elo+
Chernobog
Chernobog
Adrian102513
Chernobog
Level 11
God Stats
2W - 5L
1,239 SR
Queue Stats
11W - 28L
1,173 Elo+
Solo
Loki
Loki
DIXONTAXON
Loki
Level 17
God Stats
10W - 4L
1,508 SR
Queue Stats
11W - 6L
1,423 Elo+
Solo
Nox
Nox
Topher8373
Nox
Level 8
God Stats
1W - 0L
1,315 SR
Queue Stats
6W - 5L
1,514 Elo+
Solo
Hou Yi
Hou Yi
YunG_APG
Hou Yi
Level 6
God Stats
5W - 2L
1,514 SR
Queue Stats
12W - 11L
1,513 Elo+
Solo
Ares
Ares
issan-yussan
Ares
Level 12
God Stats
4W - 2L
1,445 SR
Queue Stats
38W - 53L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeomak
Jormungandr
18
0 / 9 / 0
11,301
807
2,809
20,084
8,770
Jing Wei
C vanguard 1
Jing Wei
18
3 / 10 / 0
13,231
945
15,685
25,237
15,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 5 / 3
13,033
931
16,592
38,428
34,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MarkusM2009
Cthulhu
18
0 / 7 / 0
11,805
843
7,849
25,296
30,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
islandboi_561
Cabrakan
18
0 / 13 / 1
11,950
854
8,816
32,081
33,142
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Adrian102513
Chernobog
17
0 / 0 / 1
9,123
652
0
0
0
20
9 / 0 / 17
14,348
1,025
15,601
11,158
5,556
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 0 / 22
15,254
1,090
32,777
18,125
8,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
YunG_APG
Hou Yi
20
23 / 3 / 16
16,715
1,194
53,584
13,105
6,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 0 / 33
14,677
1,048
21,380
15,060
22,472
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
132
3
Kills
43
44
Deaths
3
4
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Adrian102513
Chernobog
0
0
1
0.5
L
Jormungandr
Aeomak
Jormungandr
0
9
0
0
L
Jing Wei
C vanguard 1
Jing Wei
3
10
0
0.3
L
0
5
3
0.3
W
9
0
17
17.5
L
Cthulhu
MarkusM2009
Cthulhu
0
7
0
0
W
9
0
22
20
W
Hou Yi
YunG_APG
Hou Yi
23
3
16
10.33
L
Cabrakan
islandboi_561
Cabrakan
0
13
1
0.04
W
2
0
33
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,751
Damage
123,342
141,126
Taken
57,448
121,764
Mitigated
42,740
18,620
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Adrian102513
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Aeomak
Jormungandr
2,809
624
0
0
20,084
8,770
0
8,208
9,856
15,856
0
L
Jing Wei
C vanguard 1
Jing Wei
15,685
11,701
0
1,943
25,237
15,573
0
11,958
12,862
0
47,968
L
16,592
1,054
1,457
9,914
38,428
34,068
0
16,376
20,894
44,931
0
W
15,601
6,495
0
440
11,158
5,556
0
6,482
4,633
0
30,876
L
Cthulhu
MarkusM2009
Cthulhu
7,849
166
876
2,403
25,296
30,211
0
5,150
19,760
36,254
0
W
32,777
4,608
736
7,459
18,125
8,541
0
11,566
6,134
72,572
0
W
Hou Yi
YunG_APG
Hou Yi
53,584
36,838
498
924
13,105
6,171
0
6,995
5,684
0
77,032
L
Cabrakan
islandboi_561
Cabrakan
8,816
794
0
2,027
32,081
33,142
0
9,553
21,796
27,805
0
W
21,380
811
0
2,454
15,060
22,472
0
9,824
4,931
31,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,320
Gold Earned
70,117
253
Minions Killed
228
6
Camps Cleared
1
1,192,416
Distance Traveled
1,079,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,123
652
0
0
0
0
0
L
Jormungandr
11,301
807
28
2
0
203,136
0
L
Jing Wei
13,231
945
58
4
0
276,450
0
L
Geb
13,033
931
50
4
5
281,956
0
W
Loki
14,348
1,025
34
2
0
277,981
0
L
Cthulhu
11,805
843
80
6
1
228,785
1
W
Nox
15,254
1,090
114
8
0
292,571
0
W
Hou Yi
16,715
1,194
63
5
1
228,910
2
L
Cabrakan
11,950
854
37
3
0
202,089
0
W
Ares
14,677
1,048
17
1
0
279,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role