Player Matchup

Ah Puch
Ah Puch
BoxyCardshark77
Ah Puch
Level 127
God Stats
17W - 16L
1,551 SR
Queue Stats
94W - 121L
1,404 Elo+
Solo
Skadi
Skadi
TeddySlayer007
Skadi
Level 34
God Stats
30W - 21L
1,592 SR
Queue Stats
150W - 191L
1,336 Elo+
Party 2
Vamana
Vamana
Thibaut_beck
Vamana
Level 46
God Stats
16W - 22L
1,437 SR
Queue Stats
202W - 253L
1,341 Elo+
Party 2
Team Averages
Level 69
1,527 SR
1,360 Elo+

VS

Team Averages
Level 42
1,376 SR
1,399 Elo+
Ares
Ares
SY_MOSH36
Ares
Level 89
God Stats
14W - 24L
1,464 SR
Queue Stats
348W - 497L
1,274 Elo+
Party 1
Merlin
Merlin
Snooozex
Merlin
Level 7
God Stats
2W - 2L
1,165 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Stxrmfxhrer
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,828
854
6,844
7,662
2,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
6,920
865
4,789
2,390
766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
10
2 / 0 / 6
6,662
833
3,515
5,052
1,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 1
5,351
669
1,321
6,022
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Snooozex
Merlin
10
1 / 5 / 1
6,115
764
4,039
7,941
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Stxrmfxhrer
Nemesis
8
1 / 2 / 1
5,410
676
2,553
4,867
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Ares
0
3
1
0.17
L
Merlin
Snooozex
Merlin
1
5
1
0.3
L
Nemesis
Stxrmfxhrer
Nemesis
1
2
1
0.75
W
4
1
4
6
W
Vamana
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,148
Damage
7,913
15,104
Taken
18,830
5,079
Mitigated
6,935
5,565
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
525
0
3,768
7,662
2,319
429
2,595
5,067
19,264
0
L
Ares
1,321
99
0
509
6,022
2,711
0
2,230
3,792
4,104
0
L
Merlin
Snooozex
Merlin
4,039
174
0
534
7,941
2,562
0
3,076
4,865
20,950
0
L
Nemesis
Stxrmfxhrer
Nemesis
2,553
800
0
1,820
4,867
1,662
0
1,765
3,102
0
10,186
W
4,789
2,237
0
286
2,390
766
1,413
1,309
1,081
0
16,556
W
Vamana
3,515
669
0
1,511
5,052
1,994
857
1,633
3,419
0
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
16,876
94
Minions Killed
75
2
Camps Cleared
3
470,996
Distance Traveled
336,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,828
854
23
3
0
162,699
1
L
Ares
5,351
669
9
1
1
105,903
1
L
Merlin
6,115
764
53
7
0
116,448
0
L
Nemesis
5,410
676
13
2
2
113,845
1
W
Skadi
6,920
865
35
4
0
139,559
0
W
Vamana
6,662
833
36
5
2
168,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role