Player Matchup

Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hldann
King Arthur
Level 39
God Stats
6W - 6L
1,505 SR
Queue Stats
125W - 150L
1,389 Elo+
Solo
Geb
Geb
Katetzu
Geb
Level 26
God Stats
3W - 2L
1,431 SR
Queue Stats
88W - 62L
1,544 Elo+
Party 2
Chiron
Chiron
Lyken7
Chiron
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 36L
1,468 Elo+
Party 2
Bastet
Bastet
jpiela4
Bastet
Level 48
God Stats
10W - 7L
1,500 SR
Queue Stats
122W - 118L
1,383 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,457 Elo+

VS

Team Averages
Level 61
1,365 SR
1,457 Elo+
Set
Set
Incondibilly
Set
Level 26
God Stats
1W - 5L
1,251 SR
Queue Stats
71W - 74L
1,421 Elo+
Party 1
Hercules
Hercules
My0hMy
Hercules
Level 106
God Stats
4W - 15L
1,254 SR
Queue Stats
186W - 178L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
ProustV
Nu Wa
Level 58
God Stats
0W - 3L
1,179 SR
Queue Stats
204W - 263L
1,462 Elo+
Solo
Chang'e
Chang'e
Reddog1133
Chang'e
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
13W - 14L
1,411 Elo+
Party 1
Apollo
Apollo
domo dab
Apollo
Level 110
God Stats
8W - 2L
1,639 SR
Queue Stats
381W - 376L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
10 / 3 / 16
11,432
544
27,215
18,117
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Hldann
King Arthur
16
4 / 1 / 9
10,869
518
9,467
16,733
16,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
14
3 / 2 / 19
10,461
498
11,517
22,460
25,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Lyken7
Chiron
16
12 / 2 / 15
11,222
534
24,119
13,223
5,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
jpiela4
Bastet
17
8 / 2 / 8
11,090
528
16,212
16,330
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 0
10,249
488
10,497
20,138
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
My0hMy
Hercules
13
2 / 6 / 2
8,126
387
6,369
28,583
24,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
ProustV
Nu Wa
14
2 / 11 / 1
9,039
430
17,447
16,239
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Reddog1133
Chang'e
13
1 / 6 / 0
8,040
383
9,782
18,033
13,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
domo dab
Apollo
16
1 / 6 / 4
9,831
468
7,990
22,108
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
37
Kills
10
10
Deaths
37
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
3
16
6
W
King Arthur
Hldann
King Arthur
4
1
9
8.5
L
4
8
0
0.5
W
Geb
3
2
19
6.25
W
Chiron
Lyken7
Chiron
12
2
15
9.75
L
Hercules
My0hMy
Hercules
2
6
2
0.5
L
Nu Wa
ProustV
Nu Wa
2
11
1
0.23
L
Chang'e
Reddog1133
Chang'e
1
6
0
0.17
L
Apollo
domo dab
Apollo
1
6
4
0.5
W
Bastet
jpiela4
Bastet
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,530
Damage
52,085
86,863
Taken
105,101
60,653
Mitigated
58,849
24,305
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
27,215
1,375
342
5,069
18,117
7,100
3,926
4,709
13,001
90,269
0
W
King Arthur
Hldann
King Arthur
9,467
382
0
200
16,733
16,159
349
8,768
7,181
11,118
47,504
L
10,497
2,854
0
5,092
20,138
7,487
0
7,119
12,815
0
46,706
W
Geb
11,517
1,531
0
3,327
22,460
25,530
651
5,881
15,181
32,244
0
W
Chiron
Lyken7
Chiron
24,119
11,999
2,657
4,794
13,223
5,488
2,702
2,222
10,771
0
63,274
L
Hercules
My0hMy
Hercules
6,369
794
227
5,282
28,583
24,611
0
9,783
18,536
0
19,493
L
Nu Wa
ProustV
Nu Wa
17,447
1,823
150
1,500
16,239
5,205
0
10,384
5,427
53,727
0
L
Chang'e
Reddog1133
Chang'e
9,782
2,374
1,940
4,053
18,033
13,576
0
7,070
10,781
38,446
0
L
Apollo
domo dab
Apollo
7,990
3,575
0
4,107
22,108
7,970
450
5,496
16,400
0
58,890
W
Bastet
jpiela4
Bastet
16,212
3,736
0
7,916
16,330
6,376
1,257
3,384
12,706
0
77,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,074
Gold Earned
45,285
481
Minions Killed
339
0
Camps Cleared
0
2,047,335
Distance Traveled
1,733,217
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,432
544
123
6
0
386,385
5
W
King Arthur
10,869
518
114
5
0
419,057
0
L
Set
10,249
488
76
4
0
359,969
8
W
Geb
10,461
498
36
2
0
402,081
4
W
Chiron
11,222
534
95
5
0
371,619
1
L
Hercules
8,126
387
17
1
0
394,631
3
L
Nu Wa
9,039
430
69
3
0
311,248
5
L
Chang'e
8,040
383
76
4
0
295,567
0
L
Apollo
9,831
468
101
5
0
371,802
0
W
Bastet
11,090
528
113
5
0
468,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role