Player Matchup

Izanami
Izanami
Amalie21
Izanami
Level 106
God Stats
56W - 49L
1,474 SR
Queue Stats
295W - 338L
1,358 Elo+
Solo
Bastet
Bastet
Neerochaan
Bastet
Level 43
God Stats
21W - 24L
1,410 SR
Queue Stats
156W - 212L
1,261 Elo+
Solo
Jormungandr
Jormungandr
esokrtama
Jormungandr
Level 85
God Stats
4W - 3L
1,577 SR
Queue Stats
227W - 255L
1,369 Elo+
Solo
King Arthur
King Arthur
jameshoule69
King Arthur
Level 67
God Stats
16W - 23L
1,427 SR
Queue Stats
250W - 313L
1,379 Elo+
Party 1
Zeus
Zeus
luckytin741
Zeus
Level 55
God Stats
18W - 12L
1,464 SR
Queue Stats
166W - 231L
1,307 Elo+
Party 1
Team Averages
Level 71
1,470 SR
1,335 Elo+

VS

Team Averages
Level 76
1,415 SR
1,273 Elo+
Ne Zha
Ne Zha
Assassin_jfn8
Ne Zha
Level 70
God Stats
1W - 5L
1,464 SR
Queue Stats
432W - 520L
1,375 Elo+
Solo
Ra
Ra
Bo0mMAN
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,340 Elo+
Solo
Charybdis
Charybdis
code-daivod26-_
Charybdis
Level 78
God Stats
3W - 4L
1,402 SR
Queue Stats
30W - 69L
1,193 Elo+
Party 2
Poseidon
Poseidon
marcelotorres544
Poseidon
Level 148
God Stats
19W - 19L
1,435 SR
Queue Stats
345W - 374L
1,267 Elo+
Solo
Cthulhu
Cthulhu
raptor506sam
Cthulhu
Level 17
God Stats
5W - 12L
1,271 SR
Queue Stats
23W - 56L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amalie21
Izanami
17
6 / 2 / 4
10,200
600
8,949
14,107
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Neerochaan
Bastet
13
4 / 2 / 4
8,524
501
3,205
8,505
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
esokrtama
Jormungandr
14
4 / 6 / 7
9,494
558
12,241
15,411
12,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
jameshoule69
King Arthur
13
2 / 4 / 3
8,067
475
6,265
10,229
6,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 2
8,971
528
6,820
8,403
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
9,749
573
8,535
15,431
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 6
9,187
540
6,915
9,713
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
code-daivod26-_
Charybdis
10
4 / 4 / 1
7,355
433
5,298
7,938
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 5 / 2
9,135
537
9,724
11,985
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
raptor506sam
Cthulhu
8
2 / 4 / 2
6,500
382
3,653
8,556
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
19
Kills
20
20
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amalie21
Izanami
6
2
4
4
L
8
3
2
3
L
4
3
6
2.33
W
Bastet
Neerochaan
Bastet
4
2
4
3
L
Charybdis
code-daivod26-_
Charybdis
4
4
1
1.13
W
Jormungandr
esokrtama
Jormungandr
4
6
7
1.25
W
King Arthur
jameshoule69
King Arthur
2
4
3
0.88
W
3
6
2
0.67
L
2
5
2
0.6
L
Cthulhu
raptor506sam
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
34,125
56,655
Taken
53,623
30,169
Mitigated
18,767
12,308
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amalie21
Izanami
8,949
5,119
215
2,804
14,107
5,709
2,413
3,665
10,281
0
84,026
L
8,535
3,580
0
5,706
15,431
5,794
922
3,434
11,829
0
65,185
L
6,915
885
1,300
2,670
9,713
3,133
1,559
5,086
4,453
34,460
0
W
Bastet
Neerochaan
Bastet
3,205
783
913
2,882
8,505
2,668
258
1,486
6,976
0
25,067
L
Charybdis
code-daivod26-_
Charybdis
5,298
3,185
0
793
7,938
2,172
264
2,495
5,073
0
27,415
W
Jormungandr
esokrtama
Jormungandr
12,241
1,849
558
4,436
15,411
12,583
599
6,941
8,086
37,082
0
W
King Arthur
jameshoule69
King Arthur
6,265
332
0
500
10,229
6,833
273
4,249
5,980
0
44,941
W
6,820
1,615
0
0
8,403
2,376
1,467
3,363
5,040
34,329
0
L
9,724
1,592
0
3,155
11,985
3,844
726
3,319
8,502
60,297
0
L
Cthulhu
raptor506sam
Cthulhu
3,653
292
78
479
8,556
3,824
0
3,428
4,705
10,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
41,926
367
Minions Killed
360
0
Camps Cleared
0
1,563,074
Distance Traveled
1,366,504
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,200
600
132
8
0
287,409
0
L
Ne Zha
9,749
573
105
6
0
317,648
2
L
Ra
9,187
540
67
4
0
322,030
2
W
Bastet
8,524
501
50
3
0
372,041
1
L
Charybdis
7,355
433
51
3
0
218,015
1
W
Jormungandr
9,494
558
52
3
0
293,691
2
W
King Arthur
8,067
475
68
4
0
343,050
0
W
Zeus
8,971
528
65
4
0
266,883
0
L
Poseidon
9,135
537
119
7
0
285,976
0
L
Cthulhu
6,500
382
18
1
0
222,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role