Player Matchup

Khepri
Khepri
Dylank120
Khepri
Level 106
God Stats
24W - 8L
1,688 SR
Queue Stats
262W - 145L
1,736 Elo+
Party 1
Nu Wa
Nu Wa
LordOfBricks
Nu Wa
Level 112
God Stats
6W - 5L
1,444 SR
Queue Stats
331W - 204L
1,733 Elo+
Party 1
Bellona
Bellona
ThaneOfNoobs1
Bellona
Level 29
God Stats
72W - 54L
1,710 SR
Queue Stats
154W - 107L
1,676 Elo+
Party 1
Team Averages
Level 82
1,614 SR
1,715 Elo+

VS

Team Averages
Level 64
1,383 SR
1,350 Elo+
Achilles
Achilles
 
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TKIVg
Kukulkan
Level 68
God Stats
1W - 8L
1,148 SR
Queue Stats
1W - 10L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dylank120
Khepri
11
2 / 0 / 9
8,142
740
4,586
5,717
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 0 / 5
8,267
752
9,021
4,571
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
11
3 / 0 / 7
7,538
685
8,295
4,441
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 4 / 0
5,968
543
2,599
11,633
11,407
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
 
Chaac
8
0 / 6 / 0
5,837
531
4,230
9,901
5,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TKIVg
Kukulkan
10
0 / 1 / 0
6,227
566
4,799
4,300
1,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
L
Chaac
 
Chaac
0
6
0
0
W
Khepri
Dylank120
Khepri
2
0
9
6.5
W
6
0
5
8.5
L
Kukulkan
TKIVg
Kukulkan
0
1
0
0
W
Bellona
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
11,628
14,729
Taken
25,834
12,936
Mitigated
18,333
5,761
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,599
386
0
1,514
11,633
11,407
0
5,412
5,868
0
11,585
L
Chaac
 
Chaac
4,230
700
215
2,269
9,901
5,468
0
5,819
3,654
0
14,370
W
Khepri
Dylank120
Khepri
4,586
741
0
2,320
5,717
5,938
39
2,167
3,550
17,807
0
W
9,021
2,948
219
2,390
4,571
1,451
774
1,597
2,974
38,096
0
L
Kukulkan
TKIVg
Kukulkan
4,799
84
0
526
4,300
1,458
0
2,815
1,485
26,546
0
W
Bellona
8,295
2,807
0
832
4,441
5,547
0
1,167
3,274
0
17,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
18,032
127
Minions Killed
93
7
Camps Cleared
2
655,574
Distance Traveled
507,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,968
543
20
2
0
188,842
0
L
Chaac
5,837
531
18
2
1
146,433
3
W
Khepri
8,142
740
18
2
0
217,913
3
W
Nu Wa
8,267
752
86
8
4
203,822
3
L
Kukulkan
6,227
566
55
5
1
171,820
0
W
Bellona
7,538
685
23
2
3
233,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role